Player Matchup

Cthulhu
Cthulhu
Platinum II
Accretions
Cthulhu
Platinum II
Level 146
God Stats
2W - 1L
1,825 SR
Queue Stats
26W - 14L
1,995 MMR
Party 1
Agni
Agni
Diamond I
PePe-Tasty
Agni
Diamond I
Level 163
God Stats
14W - 13L
1,696 SR
Queue Stats
582W - 640L
2,390 MMR
Party 1
Achilles
Achilles
Platinum III
xMirak
Achilles
Platinum III
Level 143
God Stats
4W - 5L
1,522 SR
Queue Stats
291W - 301L
1,973 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,681 SR
2,119 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,586 SR
1,857 MMR
Vulcan
Vulcan
Diamond IV
Big Team Rush
Vulcan
Diamond IV
Level 188
God Stats
7W - 5L
1,370 SR
Queue Stats
151W - 131L
2,192 MMR
Solo
Sobek
Sobek
Platinum IV
TrippieReDdKill
Sobek
Platinum IV
Level 69
God Stats
5W - 4L
1,716 SR
Queue Stats
268W - 311L
1,790 MMR
Party 2
Thor
Thor
Gold II
smitebot1234567
Thor
Gold II
Level 109
God Stats
2W - 2L
1,673 SR
Queue Stats
160W - 165L
1,589 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Accretions
Cthulhu
9
0 / 1 / 1
4,827
690
2,939
3,588
1,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
4,997
714
5,099
5,052
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
xMirak
Achilles
9
1 / 2 / 0
5,166
738
2,169
7,388
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothNe ZhaOdinKuzenboBacchus

VS

Bans
AresAnhurAmaterasuBastetOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,208
887
5,829
3,290
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 3
5,360
766
2,197
4,413
2,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 4
5,723
818
5,413
5,971
3,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Accretions
Cthulhu
0
1
1
0.5
W
2
0
3
3.5
L
0
3
1
0.17
W
2
0
3
3.5
W
2
1
4
4
L
Achilles
xMirak
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,207
Damage
13,439
16,028
Taken
13,674
9,035
Mitigated
7,006
5,215
Healing
3,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Accretions
Cthulhu
2,939
94
95
987
3,588
1,596
0
2,410
909
12,910
0
W
5,829
2,758
0
955
3,290
1,158
0
2,310
564
30,177
0
L
5,099
401
0
1,520
5,052
1,534
0
1,704
3,072
18,385
531
W
2,197
139
0
1,644
4,413
2,689
25
1,848
2,020
5,929
0
W
5,413
1,627
0
1,243
5,971
3,159
0
2,503
2,934
0
12,695
L
Achilles
xMirak
Achilles
2,169
453
0
2,613
7,388
5,905
0
2,956
3,957
0
9,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,990
Gold Earned
17,291
81
Minions Killed
89
0
Camps Cleared
0
388,510
Distance Traveled
423,288
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,827
690
19
3
0
110,030
0
W
Vulcan
6,208
887
65
9
0
159,375
0
L
Agni
4,997
714
50
7
0
139,979
0
W
Sobek
5,360
766
9
1
0
129,413
1
W
Thor
5,723
818
15
2
0
134,500
0
L
Achilles
5,166
738
12
2
0
138,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role