Player Matchup

Athena
Athena
Abrene
Athena
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,444 Elo+
Party 2
Arachne
Arachne
Brijex
Arachne
Level 128
God Stats
2W - 1L
1,695 SR
Queue Stats
31W - 34L
1,472 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gingerbilly92
Ah Muzen Cab
Level 90
God Stats
1W - 1L
1,823 SR
Queue Stats
14W - 9L
1,675 Elo+
Solo
Eset
Eset
Jhi Stinky
Eset
Level 42
God Stats
3W - 4L
1,506 SR
Queue Stats
82W - 65L
1,408 Elo+
Party 1
Hachiman
Hachiman
SpeederMan007
Hachiman
Level 27
God Stats
5W - 3L
1,661 SR
Queue Stats
27W - 23L
1,406 Elo+
Party 1
Team Averages
Level 93
1,637 SR
1,481 Elo+

VS

Team Averages
Level 104
1,459 SR
1,457 Elo+
Awilix
Awilix
DaGr8Anubis
Awilix
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
DolceWalls
Zhong Kui
Level 59
God Stats
22W - 11L
1,619 SR
Queue Stats
62W - 49L
1,482 Elo+
Solo
Apollo
Apollo
Spankalicious17
Apollo
Level 126
God Stats
4W - 2L
1,270 SR
Queue Stats
173W - 181L
1,405 Elo+
Solo
Terra
Terra
TheDevilH1mself
Terra
Level 66
God Stats
12W - 17L
1,407 SR
Queue Stats
120W - 143L
1,391 Elo+
Solo
Osiris
Osiris
ultraintaco
Osiris
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Abrene
Athena
9
0 / 0 / 4
5,782
526
3,502
9,314
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Brijex
Arachne
12
4 / 1 / 1
6,504
591
6,944
10,752
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Gingerbilly92
Ah Muzen Cab
9
3 / 6 / 0
5,856
532
5,913
11,034
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 2
4,872
443
3,186
5,133
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SpeederMan007
Hachiman
8
1 / 2 / 3
5,165
470
5,975
6,381
2,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
5 / 2 / 0
6,609
601
4,886
7,959
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
DolceWalls
Zhong Kui
11
2 / 2 / 2
6,568
597
6,898
8,583
7,045
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 1 / 1
5,831
530
3,310
6,122
2,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 2
5,703
518
4,142
11,328
5,649
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
13
4 / 3 / 1
7,506
682
7,439
11,368
10,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
8
Kills
12
13
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
Abrene
Athena
0
0
4
2
L
Arachne
Brijex
Arachne
4
1
1
4.5
W
Awilix
5
2
0
2.5
W
Zhong Kui
DolceWalls
Zhong Kui
2
2
2
1.5
L
Ah Muzen Cab
Gingerbilly92
Ah Muzen Cab
3
6
0
0.5
L
0
4
2
0.25
W
1
1
1
1.5
L
Hachiman
SpeederMan007
Hachiman
1
2
3
1.25
W
0
1
2
1
W
Osiris
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,520
Damage
26,675
42,614
Taken
45,360
19,992
Mitigated
29,090
14,589
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Abrene
Athena
3,502
1,286
0
2,798
9,314
7,645
0
3,903
5,411
19,359
1,600
L
Arachne
Brijex
Arachne
6,944
3,883
0
6,902
10,752
4,584
0
2,901
7,851
0
55,020
W
Awilix
4,886
1,732
0
614
7,959
3,400
750
299
7,660
0
35,203
W
Zhong Kui
DolceWalls
Zhong Kui
6,898
1,320
0
3,653
8,583
7,045
1,361
3,247
5,336
47,690
2,512
L
Ah Muzen Cab
Gingerbilly92
Ah Muzen Cab
5,913
3,425
0
2,109
11,034
4,011
0
0
11,034
0
30,981
L
3,186
290
0
844
5,133
1,676
0
2,715
2,418
21,471
0
W
3,310
1,838
0
1,735
6,122
2,614
0
780
5,342
0
33,452
L
Hachiman
SpeederMan007
Hachiman
5,975
4,478
0
1,936
6,381
2,076
0
1,380
5,001
0
29,958
W
4,142
318
1,480
3,799
11,328
5,649
0
2,278
9,050
23,142
0
W
Osiris
7,439
3,612
0
3,639
11,368
10,382
0
0
11,368
0
51,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,179
Gold Earned
32,217
221
Minions Killed
314
0
Camps Cleared
0
1,042,340
Distance Traveled
1,108,332
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,782
526
32
3
0
221,201
2
L
Arachne
6,504
591
84
8
0
277,702
0
W
Awilix
6,609
601
58
5
0
266,920
2
W
Zhong Kui
6,568
597
80
7
0
177,672
0
L
Ah Muzen Cab
5,856
532
41
4
0
170,764
0
L
Eset
4,872
443
30
3
0
166,759
0
W
Apollo
5,831
530
61
6
0
207,032
0
L
Hachiman
5,165
470
34
3
0
205,914
0
W
Terra
5,703
518
30
3
0
245,832
0
W
Osiris
7,506
682
85
8
0
210,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role