Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BGonyx
Kuzenbo
Level 157
God Stats
0W - 2L
1,230 SR
Queue Stats
92W - 83L
1,516 Elo+
Party 2
Bellona
Bellona
EchoesOfDust
Bellona
Level 209
God Stats
2W - 2L
1,579 SR
Queue Stats
131W - 140L
1,548 Elo+
Solo
Thor
Thor
MercyFGC
Thor
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 38L
1,539 Elo+
Solo
Zeus
Zeus
Wally A1
Zeus
Level 156
God Stats
4W - 4L
1,444 SR
Queue Stats
297W - 253L
1,544 Elo+
Solo
Team Averages
Level 153
1,451 SR
1,529 Elo+

VS

Team Averages
Level 158
1,588 SR
1,490 Elo+
Thanatos
Thanatos
Amnesia DxD
Thanatos
Level 156
God Stats
4W - 3L
1,535 SR
Queue Stats
168W - 172L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
B SharkUrM0M
Sun Wukong
Level 276
God Stats
14W - 14L
1,664 SR
Queue Stats
54W - 50L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Demon-Laplast
Ah Muzen Cab
Level 123
God Stats
4W - 5L
1,354 SR
Queue Stats
237W - 246L
1,493 Elo+
Solo
Nu Wa
Nu Wa
SENPAI x117x
Nu Wa
Level 79
God Stats
17W - 16L
1,747 SR
Queue Stats
313W - 327L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
lNeoNeol
Zhong Kui
Level 155
God Stats
7W - 2L
1,643 SR
Queue Stats
196W - 166L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 2 / 0
5,234
374
3,018
6,285
2,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
BGonyx
Kuzenbo
9
0 / 2 / 4
6,040
431
4,389
12,741
12,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bellona
EchoesOfDust
Bellona
12
0 / 2 / 2
7,547
539
11,546
20,880
18,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Thor
12
3 / 2 / 4
7,089
506
8,197
10,841
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Zeus
13
6 / 2 / 1
7,727
552
10,308
7,414
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amnesia DxD
Thanatos
13
4 / 2 / 2
7,333
524
8,134
13,771
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
B SharkUrM0M
Sun Wukong
10
3 / 3 / 3
6,990
499
7,989
14,127
11,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Demon-Laplast
Ah Muzen Cab
13
1 / 1 / 3
7,588
542
6,184
9,100
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 2 / 1
7,114
508
5,442
7,651
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
lNeoNeol
Zhong Kui
14
0 / 1 / 2
7,565
540
11,801
17,522
25,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
9
Kills
10
10
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Thanatos
Amnesia DxD
Thanatos
4
2
2
2.5
W
Sun Wukong
B SharkUrM0M
Sun Wukong
3
3
3
1.5
L
Kuzenbo
BGonyx
Kuzenbo
0
2
4
1
W
Ah Muzen Cab
Demon-Laplast
Ah Muzen Cab
1
1
3
2.5
L
Bellona
EchoesOfDust
Bellona
0
2
2
0.5
L
Thor
3
2
4
2.5
W
2
2
1
1.25
L
Zeus
6
2
1
3.25
W
Zhong Kui
lNeoNeol
Zhong Kui
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,458
Damage
39,550
58,161
Taken
62,171
39,842
Mitigated
48,837
19,268
Healing
29,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,018
914
0
795
6,285
2,136
0
609
5,676
0
26,183
W
Thanatos
Amnesia DxD
Thanatos
8,134
2,764
0
12,338
13,771
5,444
0
3,038
10,733
0
55,494
W
Sun Wukong
B SharkUrM0M
Sun Wukong
7,989
1,597
173
3,730
14,127
11,528
0
6,052
8,027
0
22,195
L
Kuzenbo
BGonyx
Kuzenbo
4,389
2,499
0
4,213
12,741
12,324
0
2,152
10,589
19,610
0
W
Ah Muzen Cab
Demon-Laplast
Ah Muzen Cab
6,184
2,312
33
2,549
9,100
3,446
0
790
8,310
0
64,960
L
Bellona
EchoesOfDust
Bellona
11,546
4,503
0
12,055
20,880
18,183
0
9,689
9,740
0
64,253
L
Thor
8,197
2,908
0
1,210
10,841
4,624
0
1,079
9,762
0
55,083
W
5,442
1,153
0
500
7,651
2,607
168
3,396
4,255
40,043
3,766
L
Zeus
10,308
1,213
0
995
7,414
2,575
428
1,892
5,471
58,108
0
W
Zhong Kui
lNeoNeol
Zhong Kui
11,801
3,579
0
9,772
17,522
25,812
0
1,421
14,646
63,331
2,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,637
Gold Earned
36,590
368
Minions Killed
398
0
Camps Cleared
0
1,223,878
Distance Traveled
1,270,621
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,234
374
45
3
0
155,288
0
W
Thanatos
7,333
524
90
6
0
309,676
0
W
Sun Wukong
6,990
499
27
2
0
269,740
4
L
Kuzenbo
6,040
431
25
2
0
287,093
3
W
Ah Muzen Cab
7,588
542
107
8
0
247,919
0
L
Bellona
7,547
539
116
8
0
240,878
0
L
Thor
7,089
506
75
5
0
276,024
0
W
Nu Wa
7,114
508
62
4
0
235,785
0
L
Zeus
7,727
552
107
8
0
264,595
2
W
Zhong Kui
7,565
540
112
8
0
207,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role