Player Matchup

Horus
Horus
AllCreations
Horus
Level 26
God Stats
1W - 1L
1,309 SR
Queue Stats
23W - 42L
1,370 Elo+
Solo
Artemis
Artemis
MannySoulkeeper
Artemis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,134 Elo+
Party 1
Kukulkan
Kukulkan
Rv DIVINO
Kukulkan
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Bacchus
Bacchus
baseking cobra
Bacchus
Level 129
God Stats
11W - 10L
1,368 SR
Queue Stats
128W - 113L
1,601 Elo+
Solo
Bakasura
Bakasura
xXMikeQuesitoXx
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,212 Elo+
Party 1
Team Averages
Level 69
1,435 SR
1,363 Elo+

VS

Team Averages
Level 94
1,585 SR
1,452 Elo+
Bake Kujira
Bake Kujira
Direpig
Bake Kujira
Level 148
God Stats
2W - 2L
1,496 SR
Queue Stats
57W - 44L
1,538 Elo+
Party 2
Da Ji
Da Ji
Fifty99
Da Ji
Level 144
God Stats
3W - 1L
1,871 SR
Queue Stats
51W - 39L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
GroovySenpai21
Hou Yi
Level 26
God Stats
17W - 27L
1,420 SR
Queue Stats
37W - 56L
1,346 Elo+
Solo
Kukulkan
Kukulkan
IsChase
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,292 Elo+
Solo
Chaac
Chaac
Smagnusf
Chaac
Level 127
God Stats
50W - 48L
1,636 SR
Queue Stats
99W - 93L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
8,394
763
8,621
14,327
11,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 3 / 2
7,982
726
6,555
10,561
4,597
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Rv DIVINO
Kukulkan
16
5 / 5 / 1
9,260
842
11,116
8,272
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 6
9,451
859
10,925
15,123
21,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
16
2 / 3 / 2
9,178
834
5,223
12,700
7,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Direpig
Bake Kujira
15
1 / 2 / 9
8,671
788
6,822
11,216
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Fifty99
Da Ji
16
12 / 4 / 2
10,273
934
17,631
10,579
6,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 3
7,875
716
3,228
8,808
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
IsChase
Kukulkan
14
0 / 4 / 4
8,165
742
6,707
7,790
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Smagnusf
Chaac
16
2 / 1 / 4
9,121
829
9,746
13,535
13,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
13
Kills
16
16
Deaths
13
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Bake Kujira
Direpig
Bake Kujira
1
2
9
2.75
L
Da Ji
Fifty99
Da Ji
12
4
2
3.25
L
1
2
3
1.25
L
Kukulkan
IsChase
Kukulkan
0
4
4
0.5
W
0
3
2
0.33
W
Kukulkan
Rv DIVINO
Kukulkan
5
5
1
1.1
L
Chaac
Smagnusf
Chaac
2
1
4
4
W
5
3
6
2.67
W
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,440
Damage
44,134
60,983
Taken
51,928
47,985
Mitigated
37,803
13,189
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,621
4,897
1,080
2,856
14,327
11,480
38
3,485
10,628
374
23,819
L
Bake Kujira
Direpig
Bake Kujira
6,822
3,189
0
1,092
11,216
11,084
0
5,296
5,826
19,952
0
L
Da Ji
Fifty99
Da Ji
17,631
5,555
0
758
10,579
6,060
474
3,336
6,489
0
26,557
L
3,228
2,537
0
1,217
8,808
3,900
0
3,474
5,048
0
10,647
L
Kukulkan
IsChase
Kukulkan
6,707
473
0
250
7,790
3,318
0
3,037
4,348
31,808
0
W
6,555
2,848
0
743
10,561
4,597
454
1,975
8,506
0
19,973
W
Kukulkan
Rv DIVINO
Kukulkan
11,116
403
0
200
8,272
3,488
371
1,086
7,097
25,636
0
L
Chaac
Smagnusf
Chaac
9,746
1,206
0
5,838
13,535
13,441
0
5,231
7,605
0
34,060
W
10,925
965
442
3,165
15,123
21,241
0
3,074
11,885
18,510
676
W
Bakasura
5,223
3,780
0
4,703
12,700
7,179
392
3,088
9,338
0
22,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,265
Gold Earned
44,105
191
Minions Killed
180
0
Camps Cleared
0
1,100,527
Distance Traveled
1,058,287
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,394
763
27
2
0
206,698
0
L
Bake Kujira
8,671
788
29
3
0
235,487
0
L
Da Ji
10,273
934
22
2
0
222,034
0
L
Hou Yi
7,875
716
20
2
0
149,435
0
L
Kukulkan
8,165
742
36
3
0
215,191
0
W
Artemis
7,982
726
30
3
0
185,607
5
W
Kukulkan
9,260
842
45
4
0
219,233
0
L
Chaac
9,121
829
73
7
0
236,140
4
W
Bacchus
9,451
859
19
2
0
221,834
0
W
Bakasura
9,178
834
70
6
0
267,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role