Player Matchup

Serqet
Serqet
 
Serqet
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Spl_winner
Chiron
Level 128
God Stats
12W - 7L
1,632 SR
Queue Stats
203W - 197L
1,401 Elo+
Solo
Sol
Sol
Stewie37
Sol
Level 144
God Stats
12W - 7L
1,191 SR
Queue Stats
36W - 32L
1,546 Elo+
Party 1
Ra
Ra
UndervannMan
Ra
Level 68
God Stats
4W - 7L
1,400 SR
Queue Stats
72W - 75L
1,404 Elo+
Party 1
Ymir
Ymir
xdkilek
Ymir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 94L
1,438 Elo+
Solo
Team Averages
Level 95
1,445 SR
1,458 Elo+

VS

Team Averages
Level 81
1,520 SR
1,454 Elo+
Skadi
Skadi
BellaLestrange98
Skadi
Level 109
God Stats
10W - 3L
1,253 SR
Queue Stats
224W - 212L
1,435 Elo+
Party 2
Poseidon
Poseidon
Dartnn
Poseidon
Level 47
God Stats
7W - 3L
1,898 SR
Queue Stats
166W - 204L
1,496 Elo+
Solo
Vulcan
Vulcan
Paradox95
Vulcan
Level 149
God Stats
1W - 2L
1,262 SR
Queue Stats
286W - 286L
1,399 Elo+
Party 2
Bastet
Bastet
Stepanych
Bastet
Level 33
God Stats
6W - 6L
1,449 SR
Queue Stats
62W - 62L
1,460 Elo+
Solo
Bacchus
Bacchus
heppatytsy98
Bacchus
Level 65
God Stats
2W - 2L
1,736 SR
Queue Stats
69W - 59L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 4 / 0
5,479
365
751
8,168
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Spl_winner
Chiron
12
1 / 4 / 0
7,329
489
6,683
14,442
5,428
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
8 / 1 / 0
9,157
610
13,191
10,726
4,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 2 / 0
7,002
467
3,042
8,680
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
xdkilek
Ymir
9
0 / 6 / 5
6,520
435
4,117
16,710
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,773
518
6,181
11,073
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Dartnn
Poseidon
17
1 / 0 / 3
9,644
643
6,076
5,919
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Paradox95
Vulcan
13
5 / 1 / 4
7,820
521
10,120
8,922
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Stepanych
Bastet
16
7 / 1 / 1
9,627
642
12,589
14,799
5,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
heppatytsy98
Bacchus
10
1 / 2 / 6
7,143
476
7,237
11,281
11,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
9
Kills
16
17
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
4
0
0
W
2
5
1
0.5
W
Poseidon
Dartnn
Poseidon
1
0
3
2.5
W
Vulcan
Paradox95
Vulcan
5
1
4
7
L
Chiron
Spl_winner
Chiron
1
4
0
0.25
W
Bastet
Stepanych
Bastet
7
1
1
7.5
L
8
1
0
8
L
0
2
0
0
W
Bacchus
heppatytsy98
Bacchus
1
2
6
2
L
Ymir
xdkilek
Ymir
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,784
Damage
42,203
58,726
Taken
51,994
27,924
Mitigated
27,286
15,500
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
751
82
0
250
8,168
3,290
0
2,300
5,868
0
25,614
W
6,181
2,219
0
1,691
11,073
4,049
178
8,085
2,988
0
48,796
W
Poseidon
Dartnn
Poseidon
6,076
1,043
0
3,426
5,919
2,237
241
2,618
3,239
84,759
2,709
W
Vulcan
Paradox95
Vulcan
10,120
1,779
0
4,407
8,922
3,320
39
2,180
6,659
61,935
0
L
Chiron
Spl_winner
Chiron
6,683
1,653
75
5,341
14,442
5,428
0
1,310
13,114
0
57,258
W
Bastet
Stepanych
Bastet
12,589
3,953
0
7,080
14,799
5,796
437
488
14,131
0
66,300
L
13,191
5,448
0
5,325
10,726
4,409
564
4,885
5,841
70,283
2,426
L
3,042
0
324
2,703
8,680
3,138
0
3,498
4,764
54,674
0
W
Bacchus
heppatytsy98
Bacchus
7,237
1,830
0
2,772
11,281
11,884
116
6,631
4,650
23,672
0
L
Ymir
xdkilek
Ymir
4,117
1,118
0
1,482
16,710
11,659
100
10,481
6,037
21,316
896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,487
Gold Earned
42,007
390
Minions Killed
441
0
Camps Cleared
0
1,229,452
Distance Traveled
1,489,064
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,479
365
37
2
0
165,464
0
W
Skadi
7,773
518
63
4
0
255,176
0
W
Poseidon
9,644
643
163
11
0
283,547
0
W
Vulcan
7,820
521
86
6
0
340,438
0
L
Chiron
7,329
489
99
7
0
247,686
4
W
Bastet
9,627
642
99
7
0
315,989
2
L
Sol
9,157
610
110
7
0
265,265
2
L
Ra
7,002
467
107
7
0
286,676
0
W
Bacchus
7,143
476
30
2
0
293,914
0
L
Ymir
6,520
435
37
2
0
264,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role