Player Matchup

Hel
Hel
 
Hel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GGG_DarkKing
Merlin
Level 156
God Stats
15W - 18L
1,581 SR
Queue Stats
416W - 392L
1,464 Elo+
Solo
Bacchus
Bacchus
Protide1
Bacchus
Level 69
God Stats
4W - 3L
1,597 SR
Queue Stats
69W - 43L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
freshell54
Baron Samedi
Level 46
God Stats
43W - 34L
1,496 SR
Queue Stats
224W - 205L
1,486 Elo+
Solo
Anhur
Anhur
little_evening96
Anhur
Level 62
God Stats
0W - 1L
1,523 SR
Queue Stats
6W - 10L
1,357 Elo+
Solo
Team Averages
Level 83
1,540 SR
1,456 Elo+

VS

Team Averages
Level 67
1,511 SR
1,358 Elo+
Ah Puch
Ah Puch
CxrsedAnimal
Ah Puch
Level 106
God Stats
22W - 11L
1,557 SR
Queue Stats
341W - 354L
1,430 Elo+
Solo
Hercules
Hercules
DampJanne
Hercules
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
89W - 90L
1,342 Elo+
Party 1
Anhur
Anhur
LowenHerz-_-
Anhur
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 69L
1,462 Elo+
Solo
Loki
Loki
MrPitzky
Loki
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 5L
1,187 Elo+
Party 1
Achilles
Achilles
Twisted Wookiee
Achilles
Level 64
God Stats
5W - 2L
1,500 SR
Queue Stats
33W - 38L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 4 / 2
8,661
481
10,929
16,106
6,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
17
3 / 1 / 0
9,898
550
10,860
10,373
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Protide1
Bacchus
11
1 / 2 / 6
8,056
448
9,088
15,298
17,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
freshell54
Baron Samedi
10
1 / 4 / 3
6,911
384
6,166
15,759
11,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 7 / 2
8,483
471
5,823
13,925
5,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CxrsedAnimal
Ah Puch
17
2 / 0 / 4
9,662
537
13,101
8,496
3,880
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
DampJanne
Hercules
13
5 / 1 / 7
9,055
503
8,870
16,468
15,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 2 / 5
9,067
504
6,203
10,817
4,267
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
14
4 / 3 / 5
8,384
466
7,529
15,264
6,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
15
3 / 3 / 5
8,851
492
10,694
20,084
17,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
18
18
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
2
0.5
W
Ah Puch
CxrsedAnimal
Ah Puch
2
0
4
4
W
Hercules
DampJanne
Hercules
5
1
7
8.5
L
Merlin
3
1
0
3
W
4
2
5
3.25
W
Loki
4
3
5
2.17
L
Bacchus
Protide1
Bacchus
1
2
6
2
W
Achilles
3
3
5
1.83
L
Baron Samedi
freshell54
Baron Samedi
1
4
3
0.63
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,866
Damage
46,397
71,461
Taken
71,129
44,884
Mitigated
48,012
25,064
Healing
23,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,929
520
542
7,875
16,106
6,526
0
3,110
12,124
62,130
1,462
W
Ah Puch
CxrsedAnimal
Ah Puch
13,101
300
0
2,861
8,496
3,880
0
5,010
3,486
112,553
2,252
W
Hercules
DampJanne
Hercules
8,870
3,008
0
4,595
16,468
15,749
0
7,627
8,841
0
23,621
L
Merlin
10,860
396
0
4,084
10,373
4,598
195
3,975
6,304
100,366
742
W
6,203
4,376
0
4,040
10,817
4,267
158
4,908
5,909
0
57,985
W
Loki
7,529
2,188
0
6,661
15,264
6,410
364
6,691
8,573
0
56,579
L
Bacchus
Protide1
Bacchus
9,088
1,988
0
4,034
15,298
17,039
57
2,874
12,333
24,009
0
W
Achilles
10,694
2,025
0
5,771
20,084
17,706
87
11,855
8,229
0
50,953
L
Baron Samedi
freshell54
Baron Samedi
6,166
554
595
5,197
15,759
11,438
0
2,779
12,884
28,964
704
L
5,823
2,830
0
2,737
13,925
5,283
760
314
13,509
0
64,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,009
Gold Earned
45,019
443
Minions Killed
428
0
Camps Cleared
0
1,580,628
Distance Traveled
1,689,369
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,661
481
96
5
0
311,335
2
W
Ah Puch
9,662
537
163
9
0
346,652
2
W
Hercules
9,055
503
20
1
0
358,271
2
L
Merlin
9,898
550
190
11
0
333,034
0
W
Anhur
9,067
504
90
5
0
331,465
0
W
Loki
8,384
466
81
5
0
341,714
0
L
Bacchus
8,056
448
23
1
0
335,839
0
W
Achilles
8,851
492
74
4
0
311,267
0
L
Baron Samedi
6,911
384
37
2
0
278,871
0
L
Anhur
8,483
471
97
5
0
321,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role