Player Matchup

Tyr
Tyr
GoldeN iDarknes
Tyr
Level 155
God Stats
22W - 18L
1,512 SR
Queue Stats
230W - 251L
1,582 Elo+
Solo
Ullr
Ullr
Verrc-
Ullr
Level 27
God Stats
0W - 1L
1,747 SR
Queue Stats
3W - 5L
1,341 Elo+
Party 1
Agni
Agni
r-ome-_-
Agni
Level 41
God Stats
79W - 86L
1,537 SR
Queue Stats
131W - 154L
1,349 Elo+
Party 1
Team Averages
Level 74
1,599 SR
1,424 Elo+

VS

Team Averages
Level 114
1,556 SR
1,464 Elo+
Ne Zha
Ne Zha
Coderrr
Ne Zha
Level 154
God Stats
31W - 35L
1,562 SR
Queue Stats
255W - 260L
1,530 Elo+
Solo
Tyr
Tyr
Codeí
Tyr
Level 153
God Stats
4W - 4L
1,500 SR
Queue Stats
72W - 77L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
DosMc__
Baron Samedi
Level 35
God Stats
12W - 6L
1,606 SR
Queue Stats
95W - 103L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,358
836
4,439
13,628
10,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
Verrc-
Ullr
8
0 / 1 / 1
5,698
570
733
3,920
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
8
0 / 4 / 1
5,760
576
2,373
4,701
1,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Coderrr
Ne Zha
12
3 / 2 / 7
7,767
777
5,522
10,987
6,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Codeí
Tyr
13
1 / 1 / 9
7,788
779
4,459
9,560
8,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
DosMc__
Baron Samedi
13
6 / 1 / 4
8,285
829
8,167
6,755
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
10
10
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Coderrr
Ne Zha
3
2
7
3.25
W
Tyr
Codeí
Tyr
1
1
9
5.5
W
Baron Samedi
DosMc__
Baron Samedi
6
1
4
8
L
3
5
1
0.7
L
Ullr
Verrc-
Ullr
0
1
1
0.5
L
Agni
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,545
Damage
18,148
22,249
Taken
27,302
13,683
Mitigated
18,369
4,899
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Coderrr
Ne Zha
5,522
1,368
0
1,948
10,987
6,751
463
1,027
9,960
0
28,444
W
Tyr
Codeí
Tyr
4,459
425
0
2,494
9,560
8,400
137
677
8,883
0
27,675
W
Baron Samedi
DosMc__
Baron Samedi
8,167
647
1,359
2,544
6,755
3,218
654
753
6,002
25,854
0
L
4,439
91
0
4,274
13,628
10,620
0
5,113
8,107
0
25,014
L
Ullr
Verrc-
Ullr
733
144
0
125
3,920
1,412
0
1,535
2,366
0
9,315
L
Agni
2,373
0
0
500
4,701
1,651
0
1,419
3,149
7,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,816
Gold Earned
23,840
89
Minions Killed
131
0
Camps Cleared
0
364,302
Distance Traveled
570,701
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,767
777
32
3
0
190,363
0
W
Tyr
7,788
779
54
5
0
202,169
1
W
Baron Samedi
8,285
829
45
5
0
178,169
0
L
Tyr
8,358
836
52
5
0
177,320
0
L
Ullr
5,698
570
26
3
0
81,416
0
L
Agni
5,760
576
11
1
0
105,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role