Player Matchup

Kukulkan
Kukulkan
BryanLVega
Kukulkan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,563 Elo+
Solo
Horus
Horus
Quaxen
Horus
Level 27
God Stats
24W - 16L
1,542 SR
Queue Stats
65W - 53L
1,487 Elo+
Party 1
Mulan
Mulan
VoidWilson
Mulan
Level 27
God Stats
36W - 34L
1,497 SR
Queue Stats
70W - 66L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
aBrownCambodian
Cabrakan
Level 103
God Stats
7W - 3L
1,592 SR
Queue Stats
131W - 125L
1,467 Elo+
Party 1
Medusa
Medusa
isocelese
Medusa
Level 61
God Stats
4W - 0L
1,703 SR
Queue Stats
116W - 95L
1,497 Elo+
Party 1
Team Averages
Level 55
1,567 SR
1,503 Elo+

VS

Team Averages
Level 98
1,556 SR
1,504 Elo+
Athena
Athena
CH33KC74PP3R
Athena
Level 76
God Stats
2W - 4L
1,376 SR
Queue Stats
191W - 164L
1,529 Elo+
Party 2
Cupid
Cupid
Shiroisgood
Cupid
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 72L
1,408 Elo+
Solo
Chaac
Chaac
The Tbone Slap
Chaac
Level 69
God Stats
2W - 2L
1,612 SR
Queue Stats
236W - 188L
1,550 Elo+
Party 2
Ao Kuang
Ao Kuang
TjMauii
Ao Kuang
Level 62
God Stats
21W - 19L
1,867 SR
Queue Stats
265W - 255L
1,489 Elo+
Solo
Hera
Hera
Wallybot215
Hera
Level 129
God Stats
8W - 11L
1,423 SR
Queue Stats
257W - 272L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BryanLVega
Kukulkan
11
1 / 1 / 4
5,886
589
4,045
4,979
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Quaxen
Horus
11
4 / 0 / 5
6,679
668
2,557
7,373
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
12
3 / 2 / 0
6,755
676
7,577
8,691
6,106
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
11
3 / 0 / 6
6,054
605
5,438
7,232
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
isocelese
Medusa
11
4 / 1 / 1
6,225
623
5,698
5,339
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 3 / 0
4,630
463
1,340
8,187
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 1
5,149
515
3,132
3,808
1,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
2 / 3 / 0
6,049
605
5,126
10,835
6,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
TjMauii
Ao Kuang
10
2 / 4 / 0
5,657
566
5,205
10,787
3,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 4 / 1
5,467
547
3,197
6,151
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
4
4
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BryanLVega
Kukulkan
1
1
4
3
L
Athena
0
3
0
0
W
Horus
Quaxen
Horus
4
0
5
6.5
L
0
1
1
0.5
L
2
3
0
0.67
L
Ao Kuang
TjMauii
Ao Kuang
2
4
0
0.5
W
Mulan
3
2
0
1.5
L
0
4
1
0.13
W
Cabrakan
3
0
6
6
W
Medusa
isocelese
Medusa
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,315
Damage
18,000
33,614
Taken
39,768
21,049
Mitigated
19,398
12,303
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BryanLVega
Kukulkan
4,045
592
0
250
4,979
2,052
0
2,830
2,149
38,468
0
L
Athena
1,340
304
0
1,786
8,187
6,067
0
1,110
7,077
13,633
258
W
Horus
Quaxen
Horus
2,557
1,316
565
2,984
7,373
6,004
13
3,220
4,153
0
22,434
L
3,132
1,425
305
1,095
3,808
1,199
0
0
3,808
0
31,260
L
5,126
1,588
0
3,109
10,835
6,327
0
463
9,810
0
40,227
L
Ao Kuang
TjMauii
Ao Kuang
5,205
1,648
0
4,085
10,787
3,822
0
4,126
6,661
35,477
12,410
W
Mulan
7,577
1,996
0
3,034
8,691
6,106
0
0
8,691
0
45,667
L
3,197
650
0
780
6,151
1,983
0
3,784
2,367
36,200
706
W
Cabrakan
5,438
715
0
4,114
7,232
5,111
0
1,625
5,607
41,546
0
W
Medusa
isocelese
Medusa
5,698
2,157
0
1,356
5,339
1,776
0
1,488
3,851
0
43,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,599
Gold Earned
26,952
312
Minions Killed
286
0
Camps Cleared
0
1,036,810
Distance Traveled
979,295
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,886
589
57
6
0
189,257
0
L
Athena
4,630
463
24
2
0
215,798
2
W
Horus
6,679
668
31
3
0
229,025
0
L
Cupid
5,149
515
44
4
0
198,054
0
L
Chaac
6,049
605
80
8
0
181,412
0
L
Ao Kuang
5,657
566
67
7
0
193,533
1
W
Mulan
6,755
676
93
9
0
191,924
0
L
Hera
5,467
547
71
7
0
190,498
4
W
Cabrakan
6,054
605
59
6
0
231,514
0
W
Medusa
6,225
623
72
7
0
195,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role