Player Matchup

Tiamat
Tiamat
Aurawind
Tiamat
Level 242
God Stats
4W - 1L
1,823 SR
Queue Stats
71W - 24L
1,942 Elo+
Party 1
Anhur
Anhur
IRUCKUSI
Anhur
Level 191
God Stats
14W - 2L
2,075 SR
Queue Stats
80W - 23L
1,947 Elo+
Party 1
Sylvanus
Sylvanus
apeqx
Sylvanus
Level 187
God Stats
38W - 6L
1,753 SR
Queue Stats
74W - 19L
1,959 Elo+
Party 1
Team Averages
Level 207
1,884 SR
1,950 Elo+

VS

Team Averages
Level 135
1,527 SR
1,473 Elo+
Thor
Thor
BeamMeUpSkadi
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
MassiveLiability
Cthulhu
Level 129
God Stats
5W - 4L
1,455 SR
Queue Stats
40W - 49L
1,442 Elo+
Party 2
Persephone
Persephone
Sin or Pray
Persephone
Level 154
God Stats
8W - 6L
1,625 SR
Queue Stats
381W - 355L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aurawind
Tiamat
15
2 / 2 / 11
8,996
750
10,484
11,523
7,679
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
IRUCKUSI
Anhur
16
12 / 0 / 3
10,805
900
19,561
12,775
6,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
apeqx
Sylvanus
15
1 / 0 / 12
8,849
737
6,961
15,774
14,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,010
584
4,979
13,235
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 1
8,059
672
11,389
17,357
12,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Sin or Pray
Persephone
12
1 / 4 / 0
7,769
647
8,729
12,207
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
2
2
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aurawind
Tiamat
2
2
11
3.75
L
0
7
1
0.07
W
Anhur
IRUCKUSI
Anhur
12
0
3
13.5
L
1
4
1
0.38
L
Persephone
Sin or Pray
Persephone
1
4
0
0.25
W
Sylvanus
apeqx
Sylvanus
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,006
Damage
25,097
40,072
Taken
42,799
28,861
Mitigated
19,655
25,099
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aurawind
Tiamat
10,484
1,181
0
3,165
11,523
7,679
499
5,478
5,576
35,494
0
L
4,979
284
0
864
13,235
4,512
0
5,156
7,773
0
20,428
W
Anhur
IRUCKUSI
Anhur
19,561
11,391
0
6,058
12,775
6,366
1,862
5,602
6,701
0
57,681
L
11,389
878
0
2,242
17,357
12,439
0
6,733
10,036
30,227
1,684
L
Persephone
Sin or Pray
Persephone
8,729
117
0
1,661
12,207
2,704
0
4,319
5,926
25,348
0
W
Sylvanus
apeqx
Sylvanus
6,961
1,383
6,320
9,556
15,774
14,816
189
6,483
8,474
20,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,650
Gold Earned
22,838
146
Minions Killed
128
0
Camps Cleared
0
630,190
Distance Traveled
583,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,996
750
44
4
0
213,771
0
L
Thor
7,010
584
33
3
0
190,167
0
W
Anhur
10,805
900
77
6
0
195,289
0
L
Cthulhu
8,059
672
44
4
0
207,830
0
L
Persephone
7,769
647
51
4
0
185,454
0
W
Sylvanus
8,849
737
25
2
0
221,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role