Player Matchup

Atlas
Atlas
Gold IV
GhxstlyEvil
Atlas
Gold IV
Level 61
God Stats
0W - 1L
1,349 SR
Queue Stats
23W - 26L
1,529 MMR
Party 1
Hachiman
Hachiman
Gold IV
Settyy
Hachiman
Gold IV
Level 116
God Stats
4W - 3L
1,667 SR
Queue Stats
59W - 64L
1,194 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
SlippedMoon
Sun Wukong
Silver I
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 80L
1,394 MMR
Solo
Susano
Susano
Bronze III
Xx_LeftNutMan_xX
Susano
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,454 MMR
Party 3
Baron Samedi
Baron Samedi
Bronze III
rickgrimes3894
Baron Samedi
Bronze III
Level 84
God Stats
1W - 2L
1,314 SR
Queue Stats
1W - 7L
1,454 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,466 SR
1,405 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 170
1,584 SR
1,457 MMR
Cliodhna
Cliodhna
Gold III
 
Cliodhna
Gold III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
ReallyOldDude
Cu Chulainn
Gold V
Level 129
God Stats
41W - 38L
1,544 SR
Queue Stats
229W - 240L
1,414 MMR
Party 2
Sol
Sol
Gold III
ShimotsukiRyūma
Sol
Gold III
Level 157
God Stats
2W - 0L
1,773 SR
Queue Stats
156W - 156L
1,380 MMR
Solo
Neith
Neith
Gold III
XxZarre
Neith
Gold III
Level 235
God Stats
9W - 9L
1,601 SR
Queue Stats
484W - 501L
1,491 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,310
421
4,163
12,337
9,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Settyy
Hachiman
13
1 / 3 / 0
7,162
477
5,667
12,986
4,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SlippedMoon
Sun Wukong
14
2 / 2 / 0
7,934
529
9,458
17,010
18,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 1
6,651
443
3,028
15,215
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
rickgrimes3894
Baron Samedi
11
0 / 4 / 0
6,217
414
2,791
8,245
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
BacchusAo KuangArachne

VS

Bans
Erlang ShenAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
4 / 0 / 5
8,205
547
10,559
10,188
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
 
Geb
12
1 / 0 / 4
7,361
491
5,310
11,616
10,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
ReallyOldDude
Cu Chulainn
14
1 / 2 / 1
8,612
574
9,055
14,941
12,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 1 / 2
8,599
573
7,002
7,372
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
XxZarre
Neith
15
5 / 0 / 3
9,494
633
11,744
8,350
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
13
13
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
0
5
6.5
W
Geb
 
Geb
1
0
4
3
L
0
2
0
0
W
Cu Chulainn
ReallyOldDude
Cu Chulainn
1
2
1
0.75
L
Hachiman
Settyy
Hachiman
1
3
0
0.33
W
2
1
2
3
L
Sun Wukong
SlippedMoon
Sun Wukong
2
2
0
1
W
Neith
XxZarre
Neith
5
0
3
6.5
L
0
2
1
0.25
L
Baron Samedi
rickgrimes3894
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
43,670
65,793
Taken
52,467
42,414
Mitigated
32,625
23,174
Healing
19,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,559
1,106
0
8,166
10,188
4,068
0
1,078
9,110
0
68,106
W
Geb
 
Geb
5,310
729
0
2,822
11,616
10,205
0
3,048
8,325
24,272
2,773
L
4,163
1,557
0
3,164
12,337
9,162
0
3,023
9,314
23,469
918
W
Cu Chulainn
ReallyOldDude
Cu Chulainn
9,055
1,198
0
3,093
14,941
12,298
0
178
13,783
2,326
65,405
L
Hachiman
Settyy
Hachiman
5,667
3,042
0
3,702
12,986
4,777
0
4,586
8,400
0
56,141
W
7,002
3,286
0
1,967
7,372
2,620
1,160
659
6,713
62,951
16,242
L
Sun Wukong
SlippedMoon
Sun Wukong
9,458
2,022
0
6,691
17,010
18,377
0
2,258
14,752
0
62,753
W
Neith
XxZarre
Neith
11,744
3,252
0
3,596
8,350
3,434
249
2,542
5,808
0
81,744
L
3,028
323
0
6,557
15,215
6,173
0
962
14,253
0
60,252
L
Baron Samedi
rickgrimes3894
Baron Samedi
2,791
81
281
2,779
8,245
3,925
0
639
7,606
37,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,274
Gold Earned
42,271
373
Minions Killed
509
0
Camps Cleared
0
1,427,019
Distance Traveled
1,451,521
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,205
547
100
7
0
350,632
0
W
Geb
7,361
491
27
2
0
323,750
2
L
Atlas
6,310
421
27
2
0
302,630
4
W
Cu Chulainn
8,612
574
119
8
0
233,227
4
L
Hachiman
7,162
477
102
7
0
269,182
4
W
Sol
8,599
573
140
9
0
279,903
2
L
Sun Wukong
7,934
529
94
6
0
245,595
0
W
Neith
9,494
633
123
8
0
264,009
0
L
Susano
6,651
443
92
6
0
344,572
2
L
Baron Samedi
6,217
414
58
4
0
265,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role