Player Matchup

Cerberus
Cerberus
CommanderBussy
Cerberus
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,576 Elo+
Party 1
Maui
Maui
ParkwayDrake
Maui
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,689 Elo+
Party 1
Yemoja
Yemoja
ηaytσ
Yemoja
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,602 Elo+
Party 1
Team Averages
Level 144
1,500 SR
1,622 Elo+

VS

Team Averages
Level 63
1,474 SR
1,510 Elo+
Ravana
Ravana
Centinela1753
Ravana
Level 74
God Stats
0W - 4L
1,230 SR
Queue Stats
384W - 371L
1,543 Elo+
Solo
Janus
Janus
IXzD4RKzXI
Janus
Level 60
God Stats
1W - 1L
1,692 SR
Queue Stats
50W - 73L
1,488 Elo+
Solo
Danzaburou
Danzaburou
JuncleDoc
Danzaburou
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 1 / 10
7,592
759
9,830
10,092
6,680
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
8 / 0 / 4
8,738
874
10,439
10,350
10,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
ηaytσ
Yemoja
10
4 / 0 / 5
7,287
729
5,154
5,384
3,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,608
661
6,631
11,553
7,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
9
0 / 5 / 1
6,140
614
4,537
6,989
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JuncleDoc
Danzaburou
10
0 / 8 / 0
6,469
647
5,495
10,968
3,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
14
Kills
1
1
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Cerberus
2
1
10
7
L
Janus
0
5
1
0.1
L
Danzaburou
JuncleDoc
Danzaburou
0
8
0
0
W
8
0
4
10
W
Yemoja
ηaytσ
Yemoja
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,423
Damage
16,663
25,826
Taken
29,510
20,740
Mitigated
12,767
7,718
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,631
1,985
0
2,929
11,553
7,597
28
8,528
1,889
0
21,255
W
Cerberus
9,830
352
0
2,957
10,092
6,680
364
2,189
7,903
27,247
787
L
Janus
4,537
390
0
416
6,989
2,092
0
6,093
626
18,775
0
L
Danzaburou
JuncleDoc
Danzaburou
5,495
2,167
0
517
10,968
3,078
166
8,543
2,067
0
19,752
W
10,439
1,678
0
2,212
10,350
10,404
26
1,627
8,723
31,625
2,399
W
Yemoja
ηaytσ
Yemoja
5,154
1,452
958
1,591
5,384
3,656
0
765
4,619
9,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,617
Gold Earned
19,217
129
Minions Killed
102
0
Camps Cleared
0
497,255
Distance Traveled
523,169
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,608
661
34
3
0
201,359
0
W
Cerberus
7,592
759
67
7
0
190,286
0
L
Janus
6,140
614
28
3
0
168,470
0
L
Danzaburou
6,469
647
40
4
0
153,340
0
W
Maui
8,738
874
50
5
0
190,178
0
W
Yemoja
7,287
729
12
1
0
116,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role