Player Matchup

Hera
Hera
 
Hera
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
HungryPumpkn
Hades
Level 106
God Stats
12W - 10L
1,577 SR
Queue Stats
272W - 212L
1,607 Elo+
Party 3
Erlang Shen
Erlang Shen
Mmrrggll
Erlang Shen
Level 100
God Stats
17W - 23L
1,497 SR
Queue Stats
280W - 232L
1,561 Elo+
Party 3
Apollo
Apollo
Scendent
Apollo
Level 116
God Stats
43W - 38L
1,528 SR
Queue Stats
62W - 71L
1,481 Elo+
Party 1
Team Averages
Level 125
1,520 SR
1,530 Elo+

VS

Team Averages
Level 96
1,684 SR
1,601 Elo+
Tyr
Tyr
Lilnawf901
Tyr
Level 74
God Stats
3W - 7L
1,371 SR
Queue Stats
414W - 395L
1,529 Elo+
Party 2
Ra
Ra
MagellanIsSoOP
Ra
Level 128
God Stats
11W - 3L
1,804 SR
Queue Stats
42W - 15L
1,724 Elo+
Solo
Thanatos
Thanatos
MajesticAuraX
Thanatos
Level 147
God Stats
2W - 0L
1,754 SR
Queue Stats
103W - 95L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
jubquafius
Sylvanus
Level 95
God Stats
2W - 0L
1,797 SR
Queue Stats
78W - 59L
1,618 Elo+
Solo
Hachiman
Hachiman
ruinfrr
Hachiman
Level 36
God Stats
31W - 16L
1,691 SR
Queue Stats
44W - 31L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 2 / 0
5,524
552
3,854
6,993
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
 
Poseidon
10
0 / 5 / 1
5,123
512
2,947
7,244
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 1 / 2
4,986
499
4,042
6,638
4,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Erlang Shen
Mmrrggll
Erlang Shen
9
2 / 5 / 1
5,064
506
7,201
10,085
3,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Apollo
Scendent
Apollo
9
1 / 1 / 0
5,323
532
3,958
5,696
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
6,291
629
4,877
9,071
4,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 0 / 6
7,273
727
5,929
5,960
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
MajesticAuraX
Thanatos
12
9 / 0 / 4
7,033
703
6,411
8,241
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sylvanus
jubquafius
Sylvanus
8
1 / 1 / 4
5,122
512
3,273
8,360
5,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Hachiman
ruinfrr
Hachiman
8
0 / 2 / 2
4,866
487
4,693
5,775
2,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
14
14
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
0
0.5
L
Poseidon
 
Poseidon
0
5
1
0.1
L
0
1
2
1
W
0
1
5
2.5
W
4
0
6
7
W
Thanatos
MajesticAuraX
Thanatos
9
0
4
11
L
Erlang Shen
Mmrrggll
Erlang Shen
2
5
1
0.5
L
Apollo
Scendent
Apollo
1
1
0
1
W
Sylvanus
jubquafius
Sylvanus
1
1
4
3
W
Hachiman
ruinfrr
Hachiman
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,002
Damage
25,183
36,656
Taken
37,407
13,905
Mitigated
18,334
11,432
Healing
19,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,854
1,742
0
2,186
6,993
1,875
0
0
6,993
38,836
0
L
Poseidon
 
Poseidon
2,947
480
0
1,110
7,244
2,183
0
3,504
3,480
32,341
0
L
4,042
1,469
245
2,777
6,638
4,065
0
1,384
5,202
17,007
0
W
4,877
882
0
4,164
9,071
4,713
0
3,165
5,654
0
44,578
W
5,929
1,017
96
2,769
5,960
2,225
209
2,270
3,410
49,013
1,758
W
Thanatos
MajesticAuraX
Thanatos
6,411
2,249
0
6,815
8,241
3,539
0
1,234
6,871
0
37,458
L
Erlang Shen
Mmrrggll
Erlang Shen
7,201
4,339
0
2,749
10,085
3,868
0
2,191
7,718
0
33,223
L
Apollo
Scendent
Apollo
3,958
2,724
0
2,365
5,696
1,914
900
1,603
4,053
0
35,348
W
Sylvanus
jubquafius
Sylvanus
3,273
1,902
450
3,240
8,360
5,668
0
1,237
7,123
14,161
0
W
Hachiman
ruinfrr
Hachiman
4,693
2,043
0
1,833
5,775
2,189
0
2,269
3,506
0
36,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,020
Gold Earned
30,585
279
Minions Killed
316
0
Camps Cleared
0
946,072
Distance Traveled
1,029,712
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,524
552
72
7
0
183,849
1
L
Poseidon
5,123
512
74
7
0
179,883
0
L
Hades
4,986
499
20
2
0
213,859
1
W
Tyr
6,291
629
81
8
0
198,763
0
W
Ra
7,273
727
109
11
0
209,208
0
W
Thanatos
7,033
703
57
6
0
230,729
3
L
Erlang Shen
5,064
506
49
5
0
211,946
0
L
Apollo
5,323
532
64
6
0
156,535
0
W
Sylvanus
5,122
512
17
2
0
202,741
3
W
Hachiman
4,866
487
52
5
0
188,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role