Player Matchup

Izanami
Izanami
Silver I
Marcholoma_Yt
Izanami
Silver I
Level 109
God Stats
46W - 30L
1,533 SR
Queue Stats
119W - 131L
1,126 MMR
Party 1
Thanatos
Thanatos
Gold V
TilrepDant
Thanatos
Gold V
Level 150
God Stats
9W - 23L
1,476 SR
Queue Stats
239W - 245L
1,219 MMR
Solo
Ares
Ares
Silver III
antwon805
Ares
Silver III
Level 108
God Stats
4W - 7L
1,582 SR
Queue Stats
91W - 93L
1,171 MMR
Solo
Chronos
Chronos
Gold IV
relepe
Chronos
Gold IV
Level 153
God Stats
16W - 7L
1,711 SR
Queue Stats
135W - 145L
1,518 MMR
Solo
Lancelot
Lancelot
Silver II
xBloodGamingx
Lancelot
Silver II
Level 126
God Stats
28W - 20L
1,544 SR
Queue Stats
66W - 79L
1,294 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,569 SR
1,266 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,508 SR
1,400 MMR
Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold II
BabyShmoove
Da Ji
Gold II
Level 163
God Stats
13W - 12L
1,591 SR
Queue Stats
650W - 632L
1,380 MMR
Solo
Ymir
Ymir
Silver I
gcj07
Ymir
Silver I
Level 199
God Stats
15W - 9L
1,634 SR
Queue Stats
182W - 196L
1,168 MMR
Solo
Chang'e
Chang'e
Gold II
kcolgem
Chang'e
Gold II
Level 105
God Stats
14W - 13L
1,316 SR
Queue Stats
119W - 119L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
0 / 0 / 0
3,695
739
1,053
2,182
577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
TilrepDant
Thanatos
6
0 / 1 / 0
3,290
658
563
4,128
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
1
0 / 0 / 0
1,010
202
0
0
0
Chronos
relepe
Chronos
5
0 / 2 / 0
3,180
636
428
2,819
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
xBloodGamingx
Lancelot
6
0 / 2 / 0
3,339
668
2,666
5,723
2,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AwilixAo KuangBacchusCthulhuAgni

VS

Bans
AthenaBellonaSun WukongSolOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
1 / 0 / 1
4,199
840
2,777
5,333
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
 
Hou Yi
6
0 / 0 / 1
3,303
661
576
1,433
389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 0 / 2
3,386
677
1,789
3,631
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
gcj07
Ymir
5
0 / 0 / 1
3,494
699
481
2,564
1,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
kcolgem
Chang'e
7
4 / 0 / 0
4,555
911
2,130
458
121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
1
1.5
W
Hou Yi
 
Hou Yi
0
0
1
0.5
W
0
0
2
1
L
Izanami
0
0
0
0
L
Thanatos
TilrepDant
Thanatos
0
1
0
0
L
Ares
0
0
0
0
W
Ymir
gcj07
Ymir
0
0
1
0.5
W
Chang'e
kcolgem
Chang'e
4
0
0
4
L
Chronos
relepe
Chronos
0
2
0
0
L
Lancelot
xBloodGamingx
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,710
Damage
7,753
14,852
Taken
13,419
4,868
Mitigated
5,662
6,348
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
2,777
543
0
1,694
5,333
2,609
0
0
5,043
0
24,917
W
Hou Yi
 
Hou Yi
576
169
0
755
1,433
389
0
0
1,433
0
18,692
W
1,789
615
0
1,827
3,631
1,061
0
402
3,168
0
12,960
L
Izanami
1,053
702
0
1,000
2,182
577
0
329
1,853
0
25,851
L
Thanatos
TilrepDant
Thanatos
563
320
0
2,982
4,128
1,278
0
263
3,798
0
18,562
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
gcj07
Ymir
481
122
0
1,153
2,564
1,482
0
0
2,564
9,932
0
W
Chang'e
kcolgem
Chang'e
2,130
124
200
189
458
121
0
0
458
14,628
1,660
L
Chronos
relepe
Chronos
428
272
0
689
2,819
793
0
1,273
1,402
12,868
0
L
Lancelot
xBloodGamingx
Lancelot
2,666
655
0
1,677
5,723
2,220
0
366
5,317
0
16,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,514
Gold Earned
18,937
153
Minions Killed
147
0
Camps Cleared
0
397,780
Distance Traveled
507,858
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
4,199
840
36
7
0
98,881
0
W
Hou Yi
3,303
661
30
6
0
88,233
0
W
Da Ji
3,386
677
29
6
0
111,074
0
L
Izanami
3,695
739
49
10
0
103,655
0
L
Thanatos
3,290
658
38
8
0
110,922
0
L
Ares
1,010
202
0
0
0
0
0
W
Ymir
3,494
699
12
2
0
92,482
0
W
Chang'e
4,555
911
40
8
0
117,188
0
L
Chronos
3,180
636
35
7
0
73,230
0
L
Lancelot
3,339
668
31
6
0
109,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role