Player Matchup

Fenrir
Fenrir
Chase1135
Fenrir
Level 128
God Stats
3W - 0L
2,016 SR
Queue Stats
92W - 35L
1,765 Elo+
Solo
Terra
Terra
GreenX386
Terra
Level 147
God Stats
7W - 4L
1,624 SR
Queue Stats
138W - 193L
1,465 Elo+
Party 1
Eset
Eset
HorseyBones
Eset
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 78L
1,425 Elo+
Party 1
Bellona
Bellona
Mayurionic
Bellona
Level 69
God Stats
1W - 1L
1,295 SR
Queue Stats
63W - 81L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
underpaid
Danzaburou
Level 123
God Stats
2W - 1L
1,775 SR
Queue Stats
68W - 106L
1,451 Elo+
Party 1
Team Averages
Level 119
1,642 SR
1,514 Elo+

VS

Team Averages
Level 115
1,581 SR
1,554 Elo+
Loki
Loki
Eden_Saint19
Loki
Level 87
God Stats
2W - 2L
1,681 SR
Queue Stats
206W - 184L
1,581 Elo+
Solo
Anubis
Anubis
Lotalis
Anubis
Level 161
God Stats
5W - 3L
1,740 SR
Queue Stats
191W - 191L
1,557 Elo+
Party 2
Medusa
Medusa
MexiicanRaider
Medusa
Level 158
God Stats
4W - 4L
1,562 SR
Queue Stats
206W - 184L
1,562 Elo+
Solo
Neith
Neith
eyesinside
Neith
Level 127
God Stats
2W - 8L
1,282 SR
Queue Stats
145W - 137L
1,555 Elo+
Party 2
Ymir
Ymir
kiffy16
Ymir
Level 41
God Stats
45W - 25L
1,638 SR
Queue Stats
45W - 25L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chase1135
Fenrir
17
8 / 1 / 4
9,771
611
15,474
15,955
8,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Terra
GreenX386
Terra
15
3 / 4 / 10
9,680
605
6,592
16,706
14,670
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
4 / 4 / 7
9,523
595
13,921
8,971
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Mayurionic
Bellona
15
3 / 5 / 4
9,786
612
8,780
18,637
15,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
underpaid
Danzaburou
15
1 / 1 / 0
9,263
579
5,915
12,591
5,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
9,763
610
9,200
18,078
7,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Lotalis
Anubis
15
4 / 8 / 1
10,061
629
10,907
17,364
8,489
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 0 / 4
9,134
571
7,648
9,964
4,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Neith
15
4 / 5 / 2
9,275
580
9,644
11,302
4,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Ymir
kiffy16
Ymir
11
1 / 3 / 2
7,379
461
4,627
13,672
11,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
19
Kills
15
15
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chase1135
Fenrir
8
1
4
10
L
6
3
4
2.67
W
Terra
GreenX386
Terra
3
4
10
2
W
4
4
7
1.88
L
Anubis
Lotalis
Anubis
4
8
1
0.56
W
Bellona
Mayurionic
Bellona
3
5
4
1
L
0
0
4
2
L
Neith
4
5
2
1
L
Ymir
kiffy16
Ymir
1
3
2
0.67
W
Danzaburou
underpaid
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,682
Damage
42,026
72,860
Taken
70,380
47,378
Mitigated
35,845
24,176
Healing
18,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chase1135
Fenrir
15,474
5,540
0
7,398
15,955
8,262
0
2,878
13,077
0
82,856
L
9,200
2,205
0
6,761
18,078
7,204
0
4,248
13,699
0
81,692
W
Terra
GreenX386
Terra
6,592
960
2,463
3,591
16,706
14,670
0
3,428
13,278
36,984
0
W
13,921
920
462
685
8,971
3,746
609
368
8,603
62,864
0
L
Anubis
Lotalis
Anubis
10,907
1,020
0
5,045
17,364
8,489
335
2,032
14,663
76,653
763
W
Bellona
Mayurionic
Bellona
8,780
2,892
0
5,850
18,637
15,533
336
7,540
11,097
0
70,853
L
7,648
2,222
0
2,988
9,964
4,085
468
3,181
6,783
0
92,037
L
Neith
9,644
3,112
0
1,960
11,302
4,483
400
5,597
5,705
0
68,913
L
Ymir
kiffy16
Ymir
4,627
922
0
1,526
13,672
11,584
194
5,455
8,217
22,704
1,473
W
Danzaburou
underpaid
Danzaburou
5,915
2,764
0
3,727
12,591
5,167
651
1,076
11,515
0
74,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,023
Gold Earned
45,612
519
Minions Killed
527
0
Camps Cleared
0
1,631,542
Distance Traveled
1,454,418
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,771
611
113
7
0
371,361
0
L
Loki
9,763
610
114
7
0
336,969
2
W
Terra
9,680
605
47
3
0
350,370
2
W
Eset
9,523
595
101
6
0
307,108
0
L
Anubis
10,061
629
123
8
0
237,574
0
W
Bellona
9,786
612
124
8
0
289,262
0
L
Medusa
9,134
571
157
10
0
333,675
3
L
Neith
9,275
580
112
7
0
276,287
0
L
Ymir
7,379
461
21
1
0
269,913
0
W
Danzaburou
9,263
579
134
8
0
313,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role