Player Matchup

Bacchus
Bacchus
DoYouWantMore
Bacchus
Level 25
God Stats
49W - 56L
1,604 SR
Queue Stats
49W - 56L
1,525 Elo+
Party 1
Sol
Sol
ELFLACO PR1
Sol
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 160L
1,626 Elo+
Solo
Vamana
Vamana
HaremMC69
Vamana
Level 83
God Stats
2W - 1L
1,689 SR
Queue Stats
100W - 117L
1,506 Elo+
Party 1
Martichoras
Martichoras
MastaChong
Martichoras
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,419 Elo+
Party 1
Surtr
Surtr
kyockers2
Surtr
Level 5
God Stats
0W - 3L
1,594 SR
Queue Stats
4W - 4L
1,419 Elo+
Party 1
Team Averages
Level 66
1,577 SR
1,499 Elo+

VS

Team Averages
Level 117
1,487 SR
1,535 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Alpha_Doomer_420
Poseidon
Level 157
God Stats
3W - 0L
1,711 SR
Queue Stats
10W - 11L
1,538 Elo+
Party 2
Neith
Neith
BaalArchaic
Neith
Level 73
God Stats
3W - 1L
1,172 SR
Queue Stats
6W - 3L
1,602 Elo+
Party 2
Achilles
Achilles
Stasani
Achilles
Level 141
God Stats
36W - 31L
1,552 SR
Queue Stats
284W - 282L
1,498 Elo+
Solo
Bakasura
Bakasura
TheSag
Bakasura
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 0 / 0
4,275
855
325
523
390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 1 / 0
4,495
899
1,794
3,478
895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
HaremMC69
Vamana
8
0 / 0 / 0
4,162
832
366
1,814
665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
MastaChong
Martichoras
7
0 / 1 / 0
4,078
816
325
1,059
327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
kyockers2
Surtr
8
0 / 1 / 0
4,114
823
0
1,350
551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 1
5,401
1,080
859
3,442
2,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 0 / 1
5,896
1,179
308
1,391
434
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 2
4,818
964
2,393
3,216
1,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
Stasani
Achilles
11
1 / 0 / 1
5,333
1,067
1,386
3,162
2,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
TheSag
Bakasura
10
1 / 1 / 1
4,988
998
714
2,764
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
3
3
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
1
1.5
W
0
0
1
0.5
W
0
0
2
1
L
Bacchus
0
0
0
0
L
1
1
0
1
L
Vamana
HaremMC69
Vamana
0
0
0
0
L
Martichoras
MastaChong
Martichoras
0
1
0
0
W
Achilles
Stasani
Achilles
1
0
1
1.5
W
Bakasura
TheSag
Bakasura
1
1
1
1.5
L
Surtr
kyockers2
Surtr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,810
Damage
5,660
8,224
Taken
13,975
2,828
Mitigated
6,690
2,069
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
859
198
738
1,343
3,442
2,039
1,202
473
2,969
4,996
329
W
308
0
0
0
1,391
434
1,073
0
1,391
23,474
591
W
2,393
560
0
978
3,216
1,070
1,391
989
2,227
0
11,525
L
Bacchus
325
0
0
144
523
390
0
56
467
566
0
L
1,794
424
0
896
3,478
895
0
524
2,795
6,731
459
L
Vamana
HaremMC69
Vamana
366
112
0
1,027
1,814
665
0
405
1,324
0
2,608
L
Martichoras
MastaChong
Martichoras
325
98
0
2
1,059
327
0
0
1,009
0
444
W
Achilles
Stasani
Achilles
1,386
249
0
748
3,162
2,100
215
315
2,847
0
11,816
W
Bakasura
TheSag
Bakasura
714
519
0
649
2,764
1,047
185
326
2,438
0
4,405
L
Surtr
kyockers2
Surtr
0
0
0
0
1,350
551
0
153
1,162
34
340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,124
Gold Earned
26,436
21
Minions Killed
136
0
Camps Cleared
0
222,204
Distance Traveled
505,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,401
1,080
12
2
0
104,467
0
W
Poseidon
5,896
1,179
58
12
0
94,288
0
W
Neith
4,818
964
26
5
0
110,824
0
L
Bacchus
4,275
855
1
0
0
39,667
0
L
Sol
4,495
899
10
2
0
84,535
0
L
Vamana
4,162
832
8
2
0
34,814
0
L
Martichoras
4,078
816
0
0
0
21,715
0
W
Achilles
5,333
1,067
24
5
0
88,257
0
W
Bakasura
4,988
998
16
3
0
107,300
0
L
Surtr
4,114
823
2
0
0
41,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role