Player Matchup

Cupid
Cupid
BUSHIDORAM
Cupid
Level 79
God Stats
5W - 3L
1,717 SR
Queue Stats
352W - 358L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
DGE Scoter
Kukulkan
Level 143
God Stats
0W - 3L
1,156 SR
Queue Stats
11W - 41L
1,339 Elo+
Party 1
Hercules
Hercules
EduRE
Hercules
Level 121
God Stats
0W - 2L
1,156 SR
Queue Stats
125W - 143L
1,470 Elo+
Party 1
Thanatos
Thanatos
introducejesus
Thanatos
Level 108
God Stats
13W - 16L
1,549 SR
Queue Stats
364W - 381L
1,491 Elo+
Party 1
King Arthur
King Arthur
joemama111
King Arthur
Level 87
God Stats
16W - 20L
1,650 SR
Queue Stats
154W - 175L
1,506 Elo+
Party 1
Team Averages
Level 108
1,445 SR
1,459 Elo+

VS

Team Averages
Level 90
1,592 SR
1,535 Elo+
Raijin
Raijin
Dembashlic
Raijin
Level 156
God Stats
1W - 0L
1,763 SR
Queue Stats
15W - 11L
1,606 Elo+
Solo
Cthulhu
Cthulhu
Space_Bees547
Cthulhu
Level 32
God Stats
46W - 45L
1,775 SR
Queue Stats
96W - 100L
1,375 Elo+
Solo
Kuzenbo
Kuzenbo
TorchAll
Kuzenbo
Level 39
God Stats
2W - 0L
1,759 SR
Queue Stats
142W - 124L
1,622 Elo+
Solo
Hachiman
Hachiman
XXxxBLEXXxxXX
Hachiman
Level 117
God Stats
3W - 15L
1,099 SR
Queue Stats
740W - 659L
1,605 Elo+
Solo
Osiris
Osiris
rottenrosary
Osiris
Level 108
God Stats
13W - 10L
1,562 SR
Queue Stats
123W - 128L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
0 / 1 / 2
7,410
494
4,521
11,081
4,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
DGE Scoter
Kukulkan
12
0 / 7 / 1
7,221
481
6,071
10,644
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
EduRE
Hercules
10
0 / 5 / 3
6,853
457
6,932
17,237
11,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
13
4 / 4 / 1
8,110
541
5,442
13,316
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
joemama111
King Arthur
13
1 / 5 / 1
7,825
522
7,397
15,903
15,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dembashlic
Raijin
16
8 / 1 / 3
9,745
650
12,448
8,572
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
13
1 / 0 / 9
7,835
522
6,560
10,979
9,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
TorchAll
Kuzenbo
15
4 / 2 / 1
8,908
594
9,730
13,713
10,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
XXxxBLEXXxxXX
Hachiman
15
1 / 2 / 2
8,342
556
9,723
9,342
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
16
8 / 0 / 7
9,284
619
8,970
9,848
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
22
22
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
1
2
1
L
Kukulkan
DGE Scoter
Kukulkan
0
7
1
0.07
W
Raijin
Dembashlic
Raijin
8
1
3
9.5
L
Hercules
EduRE
Hercules
0
5
3
0.3
W
Cthulhu
1
0
9
5.5
W
Kuzenbo
TorchAll
Kuzenbo
4
2
1
2.25
W
Hachiman
XXxxBLEXXxxXX
Hachiman
1
2
2
1
L
Thanatos
4
4
1
1.13
L
King Arthur
joemama111
King Arthur
1
5
1
0.3
W
Osiris
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,363
Damage
47,431
68,181
Taken
52,454
41,392
Mitigated
33,740
21,579
Healing
19,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
4,521
2,649
283
3,615
11,081
4,860
0
1,730
9,351
0
59,678
L
Kukulkan
DGE Scoter
Kukulkan
6,071
451
0
830
10,644
4,012
0
7,246
3,398
56,168
257
W
Raijin
Dembashlic
Raijin
12,448
790
0
1,066
8,572
4,009
24
2,589
5,983
81,722
0
L
Hercules
EduRE
Hercules
6,932
1,216
1,538
3,631
17,237
11,545
0
7,983
9,254
0
25,849
W
Cthulhu
6,560
988
1,902
3,681
10,979
9,155
0
2,594
8,385
22,445
0
W
Kuzenbo
TorchAll
Kuzenbo
9,730
2,544
0
1,580
13,713
10,460
0
0
13,713
68,407
890
W
Hachiman
XXxxBLEXXxxXX
Hachiman
9,723
5,544
0
3,851
9,342
3,616
500
0
9,342
0
82,800
L
Thanatos
5,442
1,120
0
9,939
13,316
5,454
0
2,489
10,827
0
46,570
L
King Arthur
joemama111
King Arthur
7,397
1,004
0
1,743
15,903
15,521
0
8,735
7,168
0
62,165
W
Osiris
8,970
3,807
0
7,149
9,848
6,500
0
754
9,094
0
74,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,419
Gold Earned
44,114
433
Minions Killed
531
0
Camps Cleared
0
1,455,351
Distance Traveled
1,625,541
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,410
494
120
8
0
296,616
0
L
Kukulkan
7,221
481
103
7
0
249,699
4
W
Raijin
9,745
650
136
9
0
318,369
4
L
Hercules
6,853
457
32
2
0
308,381
5
W
Cthulhu
7,835
522
27
2
0
346,656
2
W
Kuzenbo
8,908
594
125
8
0
287,558
4
W
Hachiman
8,342
556
129
9
0
277,120
3
L
Thanatos
8,110
541
78
5
0
326,994
0
L
King Arthur
7,825
522
100
7
0
273,661
0
W
Osiris
9,284
619
114
8
0
395,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role