Player Matchup

Mulan
Mulan
An0nymusBleh
Mulan
Level 38
God Stats
3W - 2L
1,610 SR
Queue Stats
79W - 98L
1,420 Elo+
Party 2
Ah Puch
Ah Puch
BGPPISOUPCPT
Ah Puch
Level 109
God Stats
0W - 1L
1,729 SR
Queue Stats
30W - 61L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
It does Burn
Cthulhu
Level 81
God Stats
27W - 24L
1,554 SR
Queue Stats
50W - 61L
1,457 Elo+
Party 2
Izanami
Izanami
StonedSoul42
Izanami
Level 20
God Stats
13W - 17L
1,439 SR
Queue Stats
19W - 35L
1,316 Elo+
Party 2
Erlang Shen
Erlang Shen
TheBossGamer247
Erlang Shen
Level 85
God Stats
2W - 1L
1,734 SR
Queue Stats
27W - 43L
1,413 Elo+
Party 2
Team Averages
Level 67
1,613 SR
1,394 Elo+

VS

Team Averages
Level 105
1,520 SR
1,506 Elo+
Bellona
Bellona
Crusader277
Bellona
Level 33
God Stats
34W - 36L
1,510 SR
Queue Stats
60W - 73L
1,415 Elo+
Party 1
Mercury
Mercury
Epicredpanda1
Mercury
Level 128
God Stats
5W - 2L
1,570 SR
Queue Stats
58W - 42L
1,627 Elo+
Solo
Janus
Janus
PbC210
Janus
Level 97
God Stats
5W - 3L
1,542 SR
Queue Stats
107W - 117L
1,458 Elo+
Party 1
Cerberus
Cerberus
TheLethalLemon
Cerberus
Level 145
God Stats
1W - 4L
1,155 SR
Queue Stats
581W - 565L
1,598 Elo+
Solo
Medusa
Medusa
lnDeep
Medusa
Level 123
God Stats
10W - 2L
1,825 SR
Queue Stats
102W - 105L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,098
476
8,853
18,558
9,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
BGPPISOUPCPT
Ah Puch
12
1 / 5 / 0
7,702
453
6,074
8,218
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
It does Burn
Cthulhu
12
1 / 3 / 1
6,874
404
9,160
15,550
10,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Izanami
StonedSoul42
Izanami
11
0 / 4 / 0
6,307
371
2,920
11,300
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
TheBossGamer247
Erlang Shen
13
1 / 2 / 2
8,049
473
6,790
15,598
16,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crusader277
Bellona
14
2 / 2 / 3
8,740
514
9,958
14,461
9,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Mercury
16
5 / 2 / 3
9,089
535
6,102
11,795
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Janus
PbC210
Janus
15
2 / 2 / 3
8,262
486
6,043
6,000
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cerberus
15
3 / 0 / 7
9,239
543
7,753
11,815
11,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Medusa
lnDeep
Medusa
16
5 / 1 / 4
9,591
564
13,565
9,812
4,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
17
18
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Ah Puch
BGPPISOUPCPT
Ah Puch
1
5
0
0.2
W
Bellona
Crusader277
Bellona
2
2
3
1.75
W
Mercury
5
2
3
3.25
L
Cthulhu
It does Burn
Cthulhu
1
3
1
0.5
W
Janus
PbC210
Janus
2
2
3
1.75
L
Izanami
StonedSoul42
Izanami
0
4
0
0
L
Erlang Shen
TheBossGamer247
Erlang Shen
1
2
2
1
W
Cerberus
3
0
7
6.5
W
Medusa
lnDeep
Medusa
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,797
Damage
43,421
69,224
Taken
53,883
42,466
Mitigated
33,637
16,917
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,853
643
0
9,898
18,558
9,356
0
3,143
15,307
0
76,411
L
Ah Puch
BGPPISOUPCPT
Ah Puch
6,074
0
0
976
8,218
2,756
0
4,486
3,470
53,313
56
W
Bellona
Crusader277
Bellona
9,958
2,660
0
7,269
14,461
9,856
0
702
13,022
0
48,256
W
Mercury
6,102
2,968
0
640
11,795
5,770
0
1,556
10,022
0
78,881
L
Cthulhu
It does Burn
Cthulhu
9,160
630
0
735
15,550
10,156
111
3,645
11,821
40,907
1,159
W
Janus
PbC210
Janus
6,043
245
0
0
6,000
2,366
0
3,419
2,536
53,997
0
L
Izanami
StonedSoul42
Izanami
2,920
1,965
0
1,328
11,300
3,739
415
1,750
9,550
0
41,645
L
Erlang Shen
TheBossGamer247
Erlang Shen
6,790
3,393
0
3,980
15,598
16,459
328
261
15,337
0
46,278
W
Cerberus
7,753
377
0
2,618
11,815
11,190
0
4,369
7,075
43,564
1,025
W
Medusa
lnDeep
Medusa
13,565
5,403
0
1,909
9,812
4,455
1,976
4,015
5,421
0
77,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,030
Gold Earned
44,921
388
Minions Killed
450
0
Camps Cleared
0
1,657,457
Distance Traveled
1,734,638
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,098
476
103
6
0
358,128
0
L
Ah Puch
7,702
453
77
5
0
326,277
0
W
Bellona
8,740
514
69
4
0
329,606
4
W
Mercury
9,089
535
99
6
0
392,488
3
L
Cthulhu
6,874
404
52
3
0
357,794
4
W
Janus
8,262
486
90
5
0
328,413
5
L
Izanami
6,307
371
77
5
0
318,351
0
L
Erlang Shen
8,049
473
79
5
0
296,907
2
W
Cerberus
9,239
543
84
5
0
365,299
0
W
Medusa
9,591
564
108
6
0
318,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role