Player Matchup

Sobek
Sobek
BlastedGrass
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 87L
1,508 Elo+
Party 1
Izanami
Izanami
EV1LBLACKGUY
Izanami
Level 116
God Stats
3W - 1L
1,832 SR
Queue Stats
136W - 126L
1,592 Elo+
Solo
Persephone
Persephone
LemurPercy
Persephone
Level 114
God Stats
3W - 2L
1,599 SR
Queue Stats
185W - 146L
1,584 Elo+
Party 1
Fenrir
Fenrir
NATZA VLONE
Fenrir
Level 149
God Stats
5W - 3L
1,454 SR
Queue Stats
287W - 230L
1,527 Elo+
Solo
Ymir
Ymir
marsoc_gamer
Ymir
Level 148
God Stats
17W - 13L
1,684 SR
Queue Stats
365W - 409L
1,443 Elo+
Solo
Team Averages
Level 127
1,614 SR
1,531 Elo+

VS

Team Averages
Level 106
1,505 SR
1,434 Elo+
Odin
Odin
Andyisnotkuhl
Odin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Banana Hammuck
Baba Yaga
Level 110
God Stats
1W - 2L
1,721 SR
Queue Stats
22W - 27L
1,404 Elo+
Party 2
Artemis
Artemis
DangeRush
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,473 Elo+
Party 2
Erlang Shen
Erlang Shen
Garitone1997
Erlang Shen
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,341 Elo+
Solo
Thoth
Thoth
Spritegeeker
Thoth
Level 142
God Stats
1W - 4L
1,302 SR
Queue Stats
186W - 179L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 12
9,243
924
4,794
18,350
15,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
EV1LBLACKGUY
Izanami
14
4 / 2 / 11
8,596
860
8,378
7,489
3,408
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
LemurPercy
Persephone
16
3 / 1 / 11
9,801
980
13,315
10,141
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
16
7 / 2 / 12
9,455
946
4,701
18,028
14,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 13
8,731
873
6,866
18,996
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 7
6,886
689
7,890
16,683
17,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Banana Hammuck
Baba Yaga
17
7 / 1 / 2
9,000
900
21,271
6,249
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
DangeRush
Artemis
14
2 / 5 / 2
7,888
789
13,339
10,296
5,912
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Garitone1997
Erlang Shen
1
0 / 0 / 0
2,568
257
0
0
0
14
0 / 5 / 4
7,311
731
10,294
7,871
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
20
Kills
9
9
Deaths
20
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
9
7
0.39
L
Baba Yaga
Banana Hammuck
Baba Yaga
7
1
2
8
W
4
1
12
10
L
Artemis
DangeRush
Artemis
2
5
2
0.6
W
Izanami
EV1LBLACKGUY
Izanami
4
2
11
4.75
L
Erlang Shen
Garitone1997
Erlang Shen
0
0
0
0
W
Persephone
LemurPercy
Persephone
3
1
11
8.5
W
Fenrir
7
2
12
6.5
L
0
5
4
0.4
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,054
Damage
52,794
73,004
Taken
41,099
54,537
Mitigated
29,526
33,615
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,890
703
0
1,000
16,683
17,146
0
8,533
7,520
5,943
7,051
L
Baba Yaga
Banana Hammuck
Baba Yaga
21,271
583
278
3,003
6,249
3,204
0
3,466
2,749
35,344
0
W
4,794
369
1,572
7,238
18,350
15,890
458
9,220
9,130
11,929
0
L
Artemis
DangeRush
Artemis
13,339
5,727
109
1,905
10,296
5,912
0
6,457
3,760
0
22,010
W
Izanami
EV1LBLACKGUY
Izanami
8,378
5,902
3,182
1,904
7,489
3,408
1,616
4,129
3,360
0
21,065
L
Erlang Shen
Garitone1997
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
LemurPercy
Persephone
13,315
234
1,172
3,603
10,141
4,625
667
4,639
5,460
34,565
313
W
Fenrir
4,701
1,411
1,561
6,712
18,028
14,132
533
7,238
10,790
0
8,608
L
10,294
678
162
529
7,871
3,264
0
5,382
2,399
18,384
999
W
6,866
1,236
1,618
5,053
18,996
16,482
168
9,638
9,358
11,794
614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
33,653
128
Minions Killed
82
0
Camps Cleared
0
915,161
Distance Traveled
624,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,886
689
10
1
0
156,188
0
L
Baba Yaga
9,000
900
31
3
0
195,665
0
W
Sobek
9,243
924
19
2
0
207,839
0
L
Artemis
7,888
789
20
2
0
129,097
0
W
Izanami
8,596
860
37
4
0
148,638
0
L
Erlang Shen
2,568
257
0
0
0
0
0
W
Persephone
9,801
980
49
5
0
160,934
0
W
Fenrir
9,455
946
13
1
0
209,325
0
L
Thoth
7,311
731
21
2
0
143,513
0
W
Ymir
8,731
873
10
1
0
188,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role