Player Matchup

Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CEOofCEOs
Sol
Level 69
God Stats
1W - 3L
1,373 SR
Queue Stats
7W - 12L
1,321 Elo+
Party 2
Thanatos
Thanatos
KmartRewardsCard
Thanatos
Level 62
God Stats
2W - 2L
1,624 SR
Queue Stats
7W - 12L
1,358 Elo+
Party 2
Nox
Nox
Slim The Rebel
Nox
Level 158
God Stats
5W - 7L
1,529 SR
Queue Stats
684W - 639L
1,527 Elo+
Solo
Nut
Nut
Smeargo
Nut
Level 68
God Stats
2W - 5L
1,314 SR
Queue Stats
10W - 17L
1,358 Elo+
Party 2
Team Averages
Level 101
1,468 SR
1,413 Elo+

VS

Team Averages
Level 79
1,645 SR
1,577 Elo+
Danzaburou
Danzaburou
Datboikhl
Danzaburou
Level 57
God Stats
3W - 2L
1,493 SR
Queue Stats
87W - 85L
1,534 Elo+
Party 1
Anubis
Anubis
IMyXyMI
Anubis
Level 74
God Stats
13W - 13L
1,506 SR
Queue Stats
162W - 146L
1,602 Elo+
Party 1
Mulan
Mulan
Im-Squirting--
Mulan
Level 109
God Stats
27W - 24L
1,615 SR
Queue Stats
98W - 78L
1,575 Elo+
Solo
Sylvanus
Sylvanus
Sirduckwalrus
Sylvanus
Level 88
God Stats
4W - 4L
1,711 SR
Queue Stats
99W - 87L
1,572 Elo+
Party 1
Freya
Freya
ToastTooNZ
Freya
Level 68
God Stats
7W - 2L
1,898 SR
Queue Stats
138W - 107L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 0 / 1
6,278
628
6,980
8,000
6,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 2
4,580
458
2,272
4,219
871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 2 / 1
5,615
562
4,812
9,532
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 1
5,273
527
2,166
7,088
4,154
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nut
9
0 / 2 / 0
4,600
460
1,558
5,851
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Datboikhl
Danzaburou
10
2 / 0 / 1
5,612
561
5,321
5,038
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
IMyXyMI
Anubis
11
3 / 1 / 0
6,304
630
4,850
4,847
2,741
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 2 / 0
4,978
498
4,250
9,594
4,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Sirduckwalrus
Sylvanus
9
1 / 1 / 1
5,418
542
2,798
6,863
3,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
11
1 / 1 / 0
5,452
545
3,103
8,720
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
7
7
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
0
1
2.5
L
0
3
2
0.33
W
Danzaburou
Datboikhl
Danzaburou
2
0
1
2.5
W
Anubis
IMyXyMI
Anubis
3
1
0
3
W
0
2
0
0
L
2
2
1
1.25
W
Sylvanus
Sirduckwalrus
Sylvanus
1
1
1
1.5
L
1
0
1
1.5
L
Nut
0
2
0
0
W
Freya
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,788
Damage
20,322
34,690
Taken
35,062
16,742
Mitigated
16,340
14,089
Healing
17,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,980
3,096
0
3,117
8,000
6,103
228
1,827
6,173
0
42,119
L
2,272
1,008
0
487
4,219
871
0
3,184
1,035
23,039
208
W
Danzaburou
Datboikhl
Danzaburou
5,321
2,405
0
2,094
5,038
1,887
295
450
4,588
0
41,247
W
Anubis
IMyXyMI
Anubis
4,850
583
0
2,588
4,847
2,741
0
2,237
2,610
43,097
734
W
4,250
1,217
0
3,911
9,594
4,770
0
0
9,594
0
32,062
L
4,812
1,744
0
6,299
9,532
3,936
0
2,191
7,341
0
46,319
W
Sylvanus
Sirduckwalrus
Sylvanus
2,798
1,020
1,232
1,908
6,863
3,672
0
1,314
5,549
20,205
1,550
L
2,166
426
0
1,999
7,088
4,154
0
2,400
4,688
20,981
0
L
Nut
1,558
774
0
2,187
5,851
1,678
0
972
4,879
0
26,953
W
Freya
3,103
1,125
0
5,508
8,720
3,270
0
414
8,306
40,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,346
Gold Earned
27,764
250
Minions Killed
306
0
Camps Cleared
0
914,733
Distance Traveled
924,547
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,278
628
72
7
0
190,164
0
L
Sol
4,580
458
32
3
0
142,757
0
W
Danzaburou
5,612
561
70
7
0
177,516
0
W
Anubis
6,304
630
81
8
0
176,877
2
W
Mulan
4,978
498
60
6
0
197,447
0
L
Thanatos
5,615
562
73
7
0
217,756
0
W
Sylvanus
5,418
542
25
3
0
164,927
1
L
Nox
5,273
527
24
2
0
175,817
2
L
Nut
4,600
460
49
5
0
188,239
0
W
Freya
5,452
545
70
7
0
207,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role