Player Matchup

Erlang Shen
Erlang Shen
Afrowjack
Erlang Shen
Level 147
God Stats
39W - 33L
1,586 SR
Queue Stats
467W - 452L
1,563 Elo+
Solo
Guan Yu
Guan Yu
Santiplayer
Guan Yu
Level 154
God Stats
4W - 5L
1,500 SR
Queue Stats
247W - 229L
1,507 Elo+
Solo
Izanami
Izanami
Steezin406
Izanami
Level 47
God Stats
9W - 8L
1,584 SR
Queue Stats
194W - 199L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
The IDeal 0ne
Kuzenbo
Level 162
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 106L
1,533 Elo+
Party 1
Ra
Ra
TorchAll
Ra
Level 39
God Stats
2W - 6L
1,453 SR
Queue Stats
122W - 94L
1,636 Elo+
Solo
Team Averages
Level 110
1,525 SR
1,543 Elo+

VS

Team Averages
Level 106
1,702 SR
1,589 Elo+
Neith
Neith
CuddleController
Neith
Level 92
God Stats
7W - 3L
1,771 SR
Queue Stats
45W - 44L
1,602 Elo+
Party 2
Anubis
Anubis
Devilskull20
Anubis
Level 81
God Stats
17W - 9L
1,702 SR
Queue Stats
645W - 575L
1,581 Elo+
Solo
Artio
Artio
Frostyin9730
Artio
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 168L
1,564 Elo+
Solo
Hercules
Hercules
scrеаm
Hercules
Level 94
God Stats
3W - 1L
1,700 SR
Queue Stats
20W - 17L
1,611 Elo+
Party 2
Da Ji
Da Ji
zolllie
Da Ji
Level 155
God Stats
1W - 0L
1,835 SR
Queue Stats
106W - 102L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Afrowjack
Erlang Shen
10
2 / 1 / 1
5,984
544
3,195
7,844
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Santiplayer
Guan Yu
11
1 / 2 / 0
6,343
577
6,846
12,889
8,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Steezin406
Izanami
12
2 / 2 / 1
6,618
602
5,677
8,305
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
7
0 / 2 / 1
4,674
425
3,862
5,961
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 5 / 1
6,982
635
3,529
8,776
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
6,549
595
5,206
7,316
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
12
6 / 2 / 4
7,019
638
6,937
7,322
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 2
6,027
548
6,186
12,184
10,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
scrеаm
Hercules
9
1 / 0 / 2
4,983
453
3,269
5,969
4,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
zolllie
Da Ji
12
4 / 1 / 2
6,651
605
7,800
7,998
3,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
12
12
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Afrowjack
Erlang Shen
2
1
1
2.5
W
1
2
3
1.25
W
Anubis
6
2
4
4
W
0
1
2
1
L
Guan Yu
Santiplayer
Guan Yu
1
2
0
0.5
L
Izanami
Steezin406
Izanami
2
2
1
1.25
L
Kuzenbo
0
2
1
0.25
L
1
5
1
0.3
W
Hercules
scrеаm
Hercules
1
0
2
2
W
Da Ji
zolllie
Da Ji
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,109
Damage
29,398
43,775
Taken
40,789
21,063
Mitigated
23,918
12,786
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Afrowjack
Erlang Shen
3,195
1,542
0
3,863
7,844
3,209
0
1,754
6,090
0
31,604
W
5,206
1,724
0
2,236
7,316
2,917
63
1,343
5,973
0
54,922
W
Anubis
6,937
251
0
2,653
7,322
3,113
0
2,861
4,461
48,663
0
W
6,186
469
0
5,504
12,184
10,074
0
0
12,184
38,528
3,120
L
Guan Yu
Santiplayer
Guan Yu
6,846
1,123
68
3,418
12,889
8,500
0
6,653
5,286
0
41,908
L
Izanami
Steezin406
Izanami
5,677
3,517
0
2,667
8,305
2,766
1,045
557
7,748
0
54,274
L
Kuzenbo
3,862
1,812
0
926
5,961
4,100
16
646
5,315
12,835
0
L
3,529
841
208
1,636
8,776
2,488
0
2,311
6,465
62,585
869
W
Hercules
scrеаm
Hercules
3,269
1,135
273
1,894
5,969
4,736
0
1,558
4,331
0
19,258
W
Da Ji
zolllie
Da Ji
7,800
2,194
0
750
7,998
3,078
0
1,537
6,461
0
51,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,601
Gold Earned
31,229
359
Minions Killed
343
0
Camps Cleared
0
1,127,147
Distance Traveled
1,117,932
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,984
544
54
5
0
251,366
0
W
Neith
6,549
595
94
9
0
186,270
0
W
Anubis
7,019
638
66
6
0
239,829
0
W
Artio
6,027
548
68
6
0
200,535
0
L
Guan Yu
6,343
577
77
7
0
206,787
1
L
Izanami
6,618
602
93
8
0
191,089
0
L
Kuzenbo
4,674
425
20
2
0
251,867
6
L
Ra
6,982
635
115
10
0
226,038
0
W
Hercules
4,983
453
28
3
0
248,061
7
W
Da Ji
6,651
605
87
8
0
243,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role