Player Matchup

Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Casiah
Bellona
Level 13
God Stats
2W - 0L
1,708 SR
Queue Stats
2W - 7L
1,264 Elo+
Party 2
Danzaburou
Danzaburou
Mystagon0708
Danzaburou
Level 83
God Stats
1W - 1L
1,394 SR
Queue Stats
9W - 21L
1,340 Elo+
Party 2
Fafnir
Fafnir
SnoozeGod
Fafnir
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 35L
1,439 Elo+
Party 2
Team Averages
Level 96
1,520 SR
1,409 Elo+

VS

Team Averages
Level 141
1,563 SR
1,460 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
DankTank20
Ishtar
Level 138
God Stats
0W - 1L
1,809 SR
Queue Stats
35W - 21L
1,675 Elo+
Party 1
Amaterasu
Amaterasu
Real_Prolific
Amaterasu
Level 100
God Stats
0W - 1L
1,333 SR
Queue Stats
10W - 9L
1,162 Elo+
Solo
Kukulkan
Kukulkan
bevo426
Kukulkan
Level 156
God Stats
2W - 3L
1,674 SR
Queue Stats
126W - 123L
1,483 Elo+
Solo
Thanatos
Thanatos
yosoyjuancamanei
Thanatos
Level 156
God Stats
7W - 5L
1,499 SR
Queue Stats
179W - 164L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
8 / 0 / 1
6,955
632
8,495
7,891
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
 
Discordia
12
4 / 1 / 1
6,668
606
5,068
5,401
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Casiah
Bellona
9
0 / 0 / 2
5,436
494
4,432
7,428
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Mystagon0708
Danzaburou
8
1 / 4 / 0
5,180
471
3,480
7,143
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
SnoozeGod
Fafnir
9
0 / 3 / 3
5,149
468
4,586
12,097
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
4 / 2 / 1
5,838
531
7,692
6,825
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
DankTank20
Ishtar
9
3 / 2 / 3
5,818
529
4,291
6,611
2,637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Real_Prolific
Amaterasu
10
1 / 1 / 0
6,233
567
4,118
9,370
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
bevo426
Kukulkan
10
0 / 3 / 0
5,410
492
1,945
6,997
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 5 / 0
4,872
443
2,740
11,640
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
13
Kills
8
8
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
0
1
8.5
W
Discordia
 
Discordia
4
1
1
4.5
L
Cthulhu
 
Cthulhu
4
2
1
2.25
W
Bellona
Casiah
Bellona
0
0
2
1
L
Ishtar
DankTank20
Ishtar
3
2
3
2.25
W
Danzaburou
Mystagon0708
Danzaburou
1
4
0
0.25
L
Amaterasu
Real_Prolific
Amaterasu
1
1
0
1
W
Fafnir
SnoozeGod
Fafnir
0
3
3
0.5
L
Kukulkan
bevo426
Kukulkan
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,061
Damage
20,786
39,960
Taken
41,443
22,437
Mitigated
21,117
12,693
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,495
3,090
0
3,517
7,891
4,265
508
299
7,592
0
52,632
W
Discordia
 
Discordia
5,068
266
0
1,291
5,401
1,891
0
1,269
4,132
38,304
613
L
Cthulhu
 
Cthulhu
7,692
630
71
0
6,825
4,753
0
1,595
5,228
31,987
0
W
Bellona
Casiah
Bellona
4,432
1,899
0
2,244
7,428
6,213
217
377
7,051
0
25,270
L
Ishtar
DankTank20
Ishtar
4,291
2,326
0
1,725
6,611
2,637
68
2,261
4,308
0
27,589
W
Danzaburou
Mystagon0708
Danzaburou
3,480
1,459
177
706
7,143
2,482
81
2,629
4,058
0
30,011
L
Amaterasu
Real_Prolific
Amaterasu
4,118
1,810
0
3,273
9,370
7,285
0
518
8,770
0
30,111
W
Fafnir
SnoozeGod
Fafnir
4,586
1,080
346
4,412
12,097
7,586
297
4,069
7,490
13,785
3,222
L
Kukulkan
bevo426
Kukulkan
1,945
186
0
1,404
6,997
2,523
34
3,076
3,497
33,104
0
L
2,740
725
0
7,558
11,640
3,919
0
766
10,784
0
28,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,388
Gold Earned
28,171
242
Minions Killed
271
0
Camps Cleared
0
1,153,328
Distance Traveled
1,035,733
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,955
632
73
7
0
267,180
6
W
Discordia
6,668
606
57
5
0
219,665
4
L
Cthulhu
5,838
531
60
5
0
224,327
0
W
Bellona
5,436
494
42
4
0
234,653
0
L
Ishtar
5,818
529
41
4
0
190,149
0
W
Danzaburou
5,180
471
51
5
0
202,388
0
L
Amaterasu
6,233
567
52
5
0
239,715
3
W
Fafnir
5,149
468
19
2
0
229,442
1
L
Kukulkan
5,410
492
67
6
0
208,639
0
L
Thanatos
4,872
443
51
5
0
172,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role