Player Matchup

Shiva
Shiva
Gold V
 
Shiva
Gold V
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
 
Ares
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
SimpleG00CH
Morgan Le Fay
Silver II
Level 158
God Stats
13W - 13L
1,509 SR
Queue Stats
156W - 178L
973 MMR
Party 1
Arachne
Arachne
Silver III
lilaxll
Arachne
Silver III
Level 96
God Stats
9W - 4L
1,645 SR
Queue Stats
75W - 83L
1,251 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 159
1,531 SR
1,345 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,476 SR
1,272 MMR
Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Silver III
Fretdx
Loki
Silver III
Level 60
God Stats
3W - 4L
1,632 SR
Queue Stats
37W - 46L
1,137 MMR
Solo
Guan Yu
Guan Yu
Silver II
Rigby0307
Guan Yu
Silver II
Level 175
God Stats
7W - 8L
1,602 SR
Queue Stats
304W - 327L
1,151 MMR
Solo
Charybdis
Charybdis
Gold IV
Veeloy
Charybdis
Gold IV
Level 237
God Stats
6W - 11L
1,146 SR
Queue Stats
388W - 390L
1,427 MMR
Party 2
Cabrakan
Cabrakan
Silver I
YoiKokoromi
Cabrakan
Silver I
Level 103
God Stats
30W - 24L
1,500 SR
Queue Stats
227W - 235L
1,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
7 / 0 / 2
9,500
633
9,251
13,806
10,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
 
Izanami
13
2 / 2 / 1
7,738
516
8,877
9,081
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
 
Ares
11
0 / 1 / 5
6,802
453
4,472
13,258
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
SimpleG00CH
Morgan Le Fay
14
0 / 1 / 5
8,513
568
6,582
5,625
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
lilaxll
Arachne
13
4 / 1 / 4
7,731
515
7,231
13,619
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
CthulhuAnhurBellonaKuzenbo

VS

Bans
AwilixAgniAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 1 / 0
7,760
517
5,819
7,944
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
Fretdx
Loki
14
1 / 5 / 1
7,340
489
6,296
16,595
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Rigby0307
Guan Yu
11
0 / 2 / 2
7,085
472
3,461
15,961
13,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charybdis
Veeloy
Charybdis
14
2 / 2 / 0
7,655
510
8,286
10,542
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
YoiKokoromi
Cabrakan
9
0 / 3 / 0
6,202
413
4,706
8,866
8,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
5
5
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
0
2
8
W
Izanami
 
Izanami
2
2
1
1.25
W
Ares
 
Ares
0
1
5
2.5
L
Scylla
 
Scylla
2
1
0
2
L
Loki
Fretdx
Loki
1
5
1
0.3
L
Guan Yu
Rigby0307
Guan Yu
0
2
2
0.5
W
Morgan Le Fay
SimpleG00CH
Morgan Le Fay
0
1
5
2.5
L
Charybdis
Veeloy
Charybdis
2
2
0
1
L
Cabrakan
YoiKokoromi
Cabrakan
0
3
0
0
W
Arachne
lilaxll
Arachne
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,413
Damage
28,568
55,389
Taken
59,908
32,505
Mitigated
36,291
20,739
Healing
24,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,251
1,697
35
7,278
13,806
10,165
0
4,617
9,189
78
62,898
W
Izanami
 
Izanami
8,877
6,334
0
3,320
9,081
3,567
206
0
9,081
0
67,379
W
Ares
 
Ares
4,472
114
0
3,376
13,258
10,776
0
0
13,258
23,692
1,807
L
Scylla
 
Scylla
5,819
772
0
739
7,944
3,072
0
2,845
4,651
48,954
0
L
Loki
Fretdx
Loki
6,296
1,655
0
7,772
16,595
6,416
0
1,482
14,883
0
66,531
L
Guan Yu
Rigby0307
Guan Yu
3,461
492
2,527
7,599
15,961
13,242
570
3,599
12,116
0
14,529
W
Morgan Le Fay
SimpleG00CH
Morgan Le Fay
6,582
347
0
1,523
5,625
2,442
0
3,430
2,195
58,071
1,904
L
Charybdis
Veeloy
Charybdis
8,286
3,136
0
2,411
10,542
4,568
2,861
2,187
8,277
0
86,227
L
Cabrakan
YoiKokoromi
Cabrakan
4,706
913
0
3,207
8,866
8,993
0
0
8,166
30,154
2,775
W
Arachne
lilaxll
Arachne
7,231
4,695
0
5,207
13,619
5,555
194
2,282
11,337
0
58,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,284
Gold Earned
36,042
452
Minions Killed
440
0
Camps Cleared
0
1,536,572
Distance Traveled
1,322,655
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,500
633
112
7
0
316,470
0
W
Izanami
7,738
516
103
7
0
267,324
0
W
Ares
6,802
453
32
2
0
309,609
7
L
Scylla
7,760
517
107
7
0
287,239
2
L
Loki
7,340
489
107
7
0
294,908
0
L
Guan Yu
7,085
472
13
1
0
331,605
0
W
Morgan Le Fay
8,513
568
128
9
0
315,742
4
L
Charybdis
7,655
510
152
10
0
268,938
0
L
Cabrakan
6,202
413
61
4
0
139,965
0
W
Arachne
7,731
515
77
5
0
327,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role