Player Matchup

Nut
Nut
Gold IV
AkiraRagnas
Nut
Gold IV
Level 158
God Stats
1W - 1L
1,591 SR
Queue Stats
189W - 181L
1,558 MMR
Solo
Ra
Ra
Platinum III
HeavyDragoon20
Ra
Platinum III
Level 224
God Stats
45W - 48L
1,609 SR
Queue Stats
697W - 696L
1,731 MMR
Solo
Tyr
Tyr
Bronze III
balem2001
Tyr
Bronze III
Level 108
God Stats
0W - 1L
1,557 SR
Queue Stats
1W - 2L
1,600 MMR
Solo
Danzaburou
Danzaburou
Silver I
cowmoney
Danzaburou
Silver I
Level 105
God Stats
4W - 5L
1,609 SR
Queue Stats
46W - 46L
1,636 MMR
Solo
Maui
Maui
Gold IV
oTrigga
Maui
Gold IV
Level 136
God Stats
4W - 5L
1,442 SR
Queue Stats
42W - 46L
1,553 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,561 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,577 SR
1,618 MMR
Bastet
Bastet
Gold II
DrDune
Bastet
Gold II
Level 107
God Stats
4W - 3L
1,530 SR
Queue Stats
37W - 35L
1,667 MMR
Party 1
Yemoja
Yemoja
Gold III
K0N7nookazu_4545
Yemoja
Gold III
Level 86
God Stats
3W - 1L
1,733 SR
Queue Stats
274W - 273L
1,551 MMR
Solo
Poseidon
Poseidon
Platinum II
Zandreal
Poseidon
Platinum II
Level 89
God Stats
7W - 4L
1,697 SR
Queue Stats
151W - 144L
1,923 MMR
Party 1
Bellona
Bellona
Gold III
jonyomar4
Bellona
Gold III
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 118L
1,524 MMR
Solo
Neith
Neith
Gold V
relepe
Neith
Gold V
Level 153
God Stats
2W - 3L
1,426 SR
Queue Stats
135W - 145L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,275
448
3,213
12,689
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 0
7,997
571
7,091
12,131
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 1
7,593
542
11,583
17,660
19,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
cowmoney
Danzaburou
13
2 / 3 / 0
7,216
515
3,901
8,825
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
oTrigga
Maui
11
0 / 1 / 1
6,486
463
3,391
10,595
9,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bans
ThothHachimanAwilixCthulhuSurtr

VS

Bans
OsirisLokiChronosBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DrDune
Bastet
13
1 / 0 / 6
7,012
501
9,285
12,335
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
0 / 0 / 7
8,123
580
3,845
5,239
5,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Zandreal
Poseidon
16
5 / 0 / 1
8,822
630
10,784
6,867
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
jonyomar4
Bellona
14
3 / 1 / 1
8,626
616
11,533
18,431
18,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
relepe
Neith
14
5 / 2 / 1
8,163
583
6,225
7,865
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
14
14
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Bastet
DrDune
Bastet
1
0
6
4
L
1
4
0
0.25
W
0
0
7
3.5
W
Poseidon
Zandreal
Poseidon
5
0
1
5.5
L
0
4
1
0.13
L
Danzaburou
cowmoney
Danzaburou
2
3
0
0.67
W
Bellona
jonyomar4
Bellona
3
1
1
3.5
L
Maui
oTrigga
Maui
0
1
1
0.5
W
Neith
relepe
Neith
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,179
Damage
41,672
61,900
Taken
50,737
42,027
Mitigated
33,596
19,464
Healing
23,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,213
1,782
0
4,928
12,689
4,761
0
1,941
10,668
0
43,472
W
Bastet
DrDune
Bastet
9,285
1,829
0
7,931
12,335
4,757
0
2,048
10,107
0
56,403
L
7,091
402
576
2,805
12,131
4,836
0
6,309
5,460
74,748
676
W
3,845
825
856
1,506
5,239
5,328
60
1,199
3,956
32,647
2,520
W
Poseidon
Zandreal
Poseidon
10,784
3,009
0
417
6,867
2,316
0
3,620
2,752
79,142
0
L
11,583
1,089
0
6,642
17,660
19,380
0
1,288
16,332
0
70,794
L
Danzaburou
cowmoney
Danzaburou
3,901
1,894
0
2,759
8,825
3,641
0
1,761
7,064
0
59,388
W
Bellona
jonyomar4
Bellona
11,533
3,913
0
10,451
18,431
18,113
105
1,082
17,245
0
76,716
L
Maui
oTrigga
Maui
3,391
964
0
1,754
10,595
9,409
0
2,590
7,833
21,875
1,065
W
Neith
relepe
Neith
6,225
1,857
0
2,464
7,865
3,082
0
1,518
6,347
0
67,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,567
Gold Earned
40,746
474
Minions Killed
500
0
Camps Cleared
0
1,420,345
Distance Traveled
1,516,731
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,275
448
89
6
0
306,696
1
W
Bastet
7,012
501
78
6
0
368,879
4
L
Ra
7,997
571
144
10
0
282,324
2
W
Yemoja
8,123
580
34
2
0
263,569
1
W
Poseidon
8,822
630
139
10
0
321,180
4
L
Tyr
7,593
542
119
9
0
275,266
0
L
Danzaburou
7,216
515
103
7
0
278,013
0
W
Bellona
8,626
616
125
9
0
287,121
2
L
Maui
6,486
463
19
1
0
278,046
0
W
Neith
8,163
583
124
9
0
275,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role