Player Matchup

Artemis
Artemis
LDUKES
Artemis
Level 17
God Stats
0W - 5L
1,147 SR
Queue Stats
16W - 20L
1,368 Elo+
Party 1
Amaterasu
Amaterasu
twenty4bodey
Amaterasu
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,343 Elo+
Party 1
Janus
Janus
uglyboiii
Janus
Level 45
God Stats
1W - 6L
1,246 SR
Queue Stats
23W - 28L
1,354 Elo+
Party 1
Team Averages
Level 38
1,298 SR
1,355 Elo+

VS

Team Averages
Level 31
1,694 SR
1,487 Elo+
Chaac
Chaac
Bundar
Chaac
Level 41
God Stats
5W - 4L
1,607 SR
Queue Stats
88W - 94L
1,482 Elo+
Party 2
Ix Chel
Ix Chel
WolfMouth
Ix Chel
Level 25
God Stats
5W - 4L
1,682 SR
Queue Stats
55W - 60L
1,493 Elo+
Party 2
Hou Yi
Hou Yi
jimmynoscopes
Hou Yi
Level 27
God Stats
8W - 5L
1,794 SR
Queue Stats
57W - 61L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LDUKES
Artemis
13
0 / 5 / 0
7,877
606
9,409
11,373
5,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
twenty4bodey
Amaterasu
11
0 / 7 / 0
7,603
585
6,352
17,992
14,786
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
uglyboiii
Janus
13
1 / 5 / 0
8,120
625
5,458
11,651
4,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bundar
Chaac
17
7 / 0 / 9
10,707
824
15,669
15,236
20,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ix Chel
WolfMouth
Ix Chel
15
1 / 0 / 13
9,715
747
6,990
6,293
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 1 / 6
10,924
840
10,999
8,690
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
1
Kills
17
17
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bundar
Chaac
7
0
9
11.5
L
Artemis
LDUKES
Artemis
0
5
0
0
W
Ix Chel
WolfMouth
Ix Chel
1
0
13
7.5
W
9
1
6
12
L
Amaterasu
twenty4bodey
Amaterasu
0
7
0
0
L
Janus
uglyboiii
Janus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,219
Damage
33,658
41,016
Taken
30,219
25,046
Mitigated
28,144
8,584
Healing
8,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bundar
Chaac
15,669
2,149
0
5,168
15,236
20,759
141
2,396
12,840
112
47,453
L
Artemis
LDUKES
Artemis
9,409
3,451
99
2,605
11,373
5,299
506
2,010
9,044
0
34,569
W
Ix Chel
WolfMouth
Ix Chel
6,990
426
775
1,723
6,293
3,509
190
280
6,013
36,412
369
W
10,999
5,761
0
1,000
8,690
3,876
1,432
2,836
5,854
0
35,653
L
Amaterasu
twenty4bodey
Amaterasu
6,352
1,712
0
3,880
17,992
14,786
49
3,807
13,730
0
20,360
L
Janus
uglyboiii
Janus
5,458
757
0
2,000
11,651
4,961
135
1,359
9,913
27,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,600
Gold Earned
31,346
120
Minions Killed
173
0
Camps Cleared
0
637,398
Distance Traveled
785,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,707
824
49
4
0
294,172
0
L
Artemis
7,877
606
46
4
0
189,800
0
W
Ix Chel
9,715
747
73
6
0
246,058
0
W
Hou Yi
10,924
840
51
4
0
245,200
0
L
Amaterasu
7,603
585
26
2
0
226,672
0
L
Janus
8,120
625
48
4
0
220,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role