Player Matchup

King Arthur
King Arthur
BeezleBubFunk
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,514 Elo+
Party 2
Hun Batz
Hun Batz
FireBoy12123
Hun Batz
Level 65
God Stats
7W - 4L
1,728 SR
Queue Stats
177W - 170L
1,458 Elo+
Solo
Ares
Ares
GloomyMelody999
Ares
Level 63
God Stats
0W - 2L
1,323 SR
Queue Stats
1W - 5L
1,379 Elo+
Party 2
Merlin
Merlin
Sora_xvx
Merlin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,266 Elo+
Party 2
Hachiman
Hachiman
jonnybrah1
Hachiman
Level 103
God Stats
0W - 3L
1,317 SR
Queue Stats
16W - 13L
1,613 Elo+
Solo
Team Averages
Level 60
1,473 SR
1,446 Elo+

VS

Team Averages
Level 126
1,431 SR
1,467 Elo+
Kumbhakarna
Kumbhakarna
Chris Darkwater
Kumbhakarna
Level 158
God Stats
13W - 12L
1,408 SR
Queue Stats
133W - 128L
1,474 Elo+
Party 1
Bellona
Bellona
JaV_The_CreatoR
Bellona
Level 125
God Stats
5W - 5L
1,541 SR
Queue Stats
181W - 189L
1,510 Elo+
Solo
Nu Wa
Nu Wa
UGxTGRAYxCL
Nu Wa
Level 86
God Stats
1W - 2L
1,320 SR
Queue Stats
49W - 45L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
xExileDx Shadow
Gilgamesh
Level 136
God Stats
10W - 7L
1,402 SR
Queue Stats
138W - 105L
1,510 Elo+
Party 1
Medusa
Medusa
zeus1202
Medusa
Level 125
God Stats
5W - 2L
1,481 SR
Queue Stats
64W - 83L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeezleBubFunk
King Arthur
10
0 / 3 / 0
5,380
489
5,266
10,202
8,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
FireBoy12123
Hun Batz
11
1 / 0 / 0
5,400
491
1,525
8,090
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 5 / 1
4,778
434
1,915
9,461
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Sora_xvx
Merlin
9
0 / 4 / 0
4,835
440
1,407
4,733
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
jonnybrah1
Hachiman
8
0 / 4 / 2
4,565
415
4,407
7,753
2,341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chris Darkwater
Kumbhakarna
10
2 / 1 / 6
5,627
512
3,432
7,628
3,862
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 0 / 0
7,080
644
4,243
9,321
10,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 4
6,589
599
4,023
2,311
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
xExileDx Shadow
Gilgamesh
10
4 / 1 / 5
6,101
555
3,894
7,876
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
zeus1202
Medusa
10
4 / 0 / 4
6,175
561
8,720
5,839
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
15
16
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BeezleBubFunk
King Arthur
0
3
0
0
W
Kumbhakarna
Chris Darkwater
Kumbhakarna
2
1
6
5
L
Hun Batz
FireBoy12123
Hun Batz
1
0
0
1
L
1
5
1
0.3
W
3
0
0
3
L
Merlin
Sora_xvx
Merlin
0
4
0
0
W
2
1
4
4
L
Hachiman
jonnybrah1
Hachiman
0
4
2
0.25
W
Gilgamesh
xExileDx Shadow
Gilgamesh
4
1
5
6.5
W
Medusa
zeus1202
Medusa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,520
Damage
24,312
40,239
Taken
32,975
22,552
Mitigated
20,332
9,257
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BeezleBubFunk
King Arthur
5,266
1,185
0
2,680
10,202
8,876
0
327
9,778
0
37,553
W
Kumbhakarna
Chris Darkwater
Kumbhakarna
3,432
447
64
893
7,628
3,862
186
1,105
6,523
18,439
0
L
Hun Batz
FireBoy12123
Hun Batz
1,525
189
0
3,853
8,090
3,027
0
919
7,031
0
40,585
L
1,915
283
0
466
9,461
6,999
0
2,717
6,684
7,275
0
W
4,243
1,958
0
4,053
9,321
10,098
381
73
9,248
0
48,095
L
Merlin
Sora_xvx
Merlin
1,407
127
0
0
4,733
1,309
30
1,635
2,862
30,510
0
W
4,023
829
0
170
2,311
808
0
1,128
1,183
34,277
1,405
L
Hachiman
jonnybrah1
Hachiman
4,407
2,593
0
2,258
7,753
2,341
0
1,064
6,589
0
28,369
W
Gilgamesh
xExileDx Shadow
Gilgamesh
3,894
1,375
0
478
7,876
3,578
0
426
7,450
0
37,797
W
Medusa
zeus1202
Medusa
8,720
2,592
0
1,918
5,839
1,986
465
590
5,249
0
48,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,958
Gold Earned
31,572
221
Minions Killed
293
0
Camps Cleared
0
1,046,821
Distance Traveled
1,020,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,380
489
60
5
0
213,771
0
W
Kumbhakarna
5,627
512
27
2
0
212,508
0
L
Hun Batz
5,400
491
73
7
0
240,607
0
L
Ares
4,778
434
18
2
0
204,548
0
W
Bellona
7,080
644
83
8
0
184,382
0
L
Merlin
4,835
440
42
4
0
205,695
0
W
Nu Wa
6,589
599
62
6
0
184,518
0
L
Hachiman
4,565
415
28
3
0
182,200
0
W
Gilgamesh
6,101
555
59
5
0
239,210
0
W
Medusa
6,175
561
62
6
0
199,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role