Player Matchup

Chaac
Chaac
AvellanoLover
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
DHam217
Sun Wukong
Level 128
God Stats
2W - 2L
1,400 SR
Queue Stats
96W - 89L
1,554 Elo+
Solo
Arachne
Arachne
Dirschkinheimer
Arachne
Level 129
God Stats
68W - 57L
1,544 SR
Queue Stats
121W - 121L
1,485 Elo+
Solo
Olorun
Olorun
SPiritsGo
Olorun
Level 61
God Stats
0W - 1L
1,799 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
StayMadYou
Anubis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,437 Elo+
Solo
Team Averages
Level 71
1,549 SR
1,483 Elo+

VS

Team Averages
Level 67
1,454 SR
1,512 Elo+
Ne Zha
Ne Zha
Excaret
Ne Zha
Level 129
God Stats
9W - 5L
1,596 SR
Queue Stats
143W - 112L
1,627 Elo+
Solo
Agni
Agni
Snowe174
Agni
Level 35
God Stats
4W - 3L
1,282 SR
Queue Stats
55W - 59L
1,471 Elo+
Solo
Bellona
Bellona
Walrustooth
Bellona
Level 44
God Stats
1W - 0L
1,324 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
Xxsavage208
Anubis
Level 106
God Stats
1W - 0L
1,541 SR
Queue Stats
22W - 25L
1,459 Elo+
Solo
Hou Yi
Hou Yi
Zed350Drifta
Hou Yi
Level 22
God Stats
1W - 2L
1,526 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,211
869
3,072
8,312
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
DHam217
Sun Wukong
12
2 / 0 / 0
5,734
956
6,901
5,955
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
4,940
823
1,432
5,218
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Olorun
SPiritsGo
Olorun
10
0 / 1 / 2
5,039
840
2,391
4,810
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
StayMadYou
Anubis
11
2 / 4 / 1
5,494
916
3,444
6,394
2,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Excaret
Ne Zha
12
5 / 0 / 2
6,504
1,084
9,380
5,385
1,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
11
1 / 0 / 4
5,577
930
4,617
2,297
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Walrustooth
Bellona
10
0 / 1 / 3
5,290
882
3,168
5,599
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
11
1 / 2 / 5
5,392
899
4,181
5,880
2,704
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hou Yi
11
1 / 1 / 4
5,382
897
3,170
4,201
1,566
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
8
9
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Sun Wukong
DHam217
Sun Wukong
2
0
0
2
L
0
1
0
0
W
Ne Zha
Excaret
Ne Zha
5
0
2
6
L
Olorun
SPiritsGo
Olorun
0
1
2
1
W
Agni
1
0
4
3
L
Anubis
StayMadYou
Anubis
2
4
1
0.63
W
Bellona
Walrustooth
Bellona
0
1
3
1.5
W
Anubis
1
2
5
1.75
W
Hou Yi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,240
Damage
24,516
30,689
Taken
23,362
15,017
Mitigated
11,848
5,546
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,072
240
0
1,150
8,312
5,959
28
3,359
4,839
0
12,139
L
Sun Wukong
DHam217
Sun Wukong
6,901
1,407
0
834
5,955
3,239
0
1,716
4,162
0
21,293
L
1,432
844
0
1,512
5,218
1,805
0
1,561
3,657
0
6,196
W
Ne Zha
Excaret
Ne Zha
9,380
2,527
0
536
5,385
1,925
462
1,817
3,450
0
23,641
L
Olorun
SPiritsGo
Olorun
2,391
1,091
120
1,142
4,810
1,715
165
843
3,885
5,760
0
W
Agni
4,617
418
0
0
2,297
815
363
583
1,634
15,164
0
L
Anubis
StayMadYou
Anubis
3,444
288
0
788
6,394
2,299
0
1,319
4,948
11,363
317
W
Bellona
Walrustooth
Bellona
3,168
896
0
1,022
5,599
4,838
25
1,518
4,046
0
10,017
W
Anubis
4,181
307
0
1,147
5,880
2,704
0
1,146
4,650
14,865
0
W
Hou Yi
3,170
1,494
0
1,289
4,201
1,566
180
653
3,504
0
9,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,418
Gold Earned
28,145
109
Minions Killed
130
0
Camps Cleared
0
575,444
Distance Traveled
679,240
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,211
869
28
5
0
139,652
0
L
Sun Wukong
5,734
956
34
6
0
134,488
0
L
Arachne
4,940
823
16
3
0
87,618
0
W
Ne Zha
6,504
1,084
49
8
0
154,444
0
L
Olorun
5,039
840
11
2
0
102,311
0
W
Agni
5,577
930
26
4
0
129,265
1
L
Anubis
5,494
916
20
3
0
111,375
0
W
Bellona
5,290
882
18
3
0
140,307
0
W
Anubis
5,392
899
15
3
0
130,629
2
W
Hou Yi
5,382
897
22
4
0
124,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role