Player Matchup

Arachne
Arachne
ISHOTYOUKID
Arachne
Level 39
God Stats
6W - 2L
1,263 SR
Queue Stats
40W - 41L
1,430 Elo+
Party 2
Ymir
Ymir
JoinWaitingRoom
Ymir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 12L
998 Elo+
Party 2
Zeus
Zeus
SENPAI x117x
Zeus
Level 79
God Stats
25W - 19L
1,588 SR
Queue Stats
373W - 369L
1,483 Elo+
Solo
Cthulhu
Cthulhu
goku_1921
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,308 Elo+
Party 2
Bellona
Bellona
soulessATL
Bellona
Level 44
God Stats
19W - 13L
1,622 SR
Queue Stats
43W - 50L
1,397 Elo+
Party 2
Team Averages
Level 59
1,495 SR
1,323 Elo+

VS

Team Averages
Level 82
1,566 SR
1,455 Elo+
Bellona
Bellona
Crusader277
Bellona
Level 33
God Stats
36W - 39L
1,522 SR
Queue Stats
76W - 94L
1,439 Elo+
Party 1
Poseidon
Poseidon
PbC210
Poseidon
Level 97
God Stats
5W - 2L
1,583 SR
Queue Stats
138W - 146L
1,484 Elo+
Party 1
Terra
Terra
XGalaxySoldier04
Terra
Level 67
God Stats
6W - 1L
1,809 SR
Queue Stats
133W - 113L
1,401 Elo+
Solo
Anhur
Anhur
did_I_make_salty
Anhur
Level 88
God Stats
0W - 2L
1,275 SR
Queue Stats
50W - 44L
1,488 Elo+
Solo
Kali
Kali
lnDeep
Kali
Level 123
God Stats
5W - 3L
1,643 SR
Queue Stats
151W - 153L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ISHOTYOUKID
Arachne
12
5 / 4 / 8
7,646
510
9,321
15,548
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 2 / 9
7,281
485
3,034
13,422
9,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 1 / 7
8,165
544
6,508
5,073
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
goku_1921
Cthulhu
15
2 / 0 / 4
8,926
595
8,925
9,692
8,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
soulessATL
Bellona
13
7 / 2 / 7
7,813
521
11,747
12,355
9,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crusader277
Bellona
12
2 / 3 / 2
6,940
463
6,096
12,604
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
PbC210
Poseidon
13
4 / 4 / 0
7,673
512
8,305
7,468
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 3
6,926
462
5,325
14,415
10,931
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 5 / 3
7,162
477
5,731
10,332
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kali
lnDeep
Kali
13
1 / 4 / 3
7,052
470
6,314
16,054
7,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
18
Kills
9
9
Deaths
20
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Crusader277
Bellona
2
3
2
1
W
Arachne
ISHOTYOUKID
Arachne
5
4
8
2.25
W
2
2
9
3.25
L
Poseidon
PbC210
Poseidon
4
4
0
1
W
2
1
7
5.5
L
2
4
3
0.88
L
0
5
3
0.3
W
Cthulhu
goku_1921
Cthulhu
2
0
4
4
L
Kali
lnDeep
Kali
1
4
3
0.63
W
Bellona
soulessATL
Bellona
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,535
Damage
31,771
56,090
Taken
60,873
35,123
Mitigated
34,179
15,891
Healing
18,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Crusader277
Bellona
6,096
1,529
0
4,296
12,604
9,176
0
5,513
7,091
0
40,949
W
Arachne
ISHOTYOUKID
Arachne
9,321
5,091
0
7,135
15,548
5,917
0
4,045
11,186
0
51,712
W
3,034
659
0
1,711
13,422
9,195
0
2,787
10,393
19,514
0
L
Poseidon
PbC210
Poseidon
8,305
1,267
0
0
7,468
2,583
0
2,284
5,184
47,718
1,579
W
6,508
625
0
500
5,073
1,640
66
1,296
3,573
55,788
2,716
L
5,325
1,192
1,726
2,883
14,415
10,931
0
5,151
9,264
18,599
1,502
L
5,731
2,366
298
1,917
10,332
3,848
605
1,052
9,280
0
49,048
W
Cthulhu
goku_1921
Cthulhu
8,925
725
620
1,430
9,692
8,805
0
1,198
7,921
61,518
5,335
L
Kali
lnDeep
Kali
6,314
3,171
0
7,076
16,054
7,641
0
3,228
12,826
0
59,909
W
Bellona
soulessATL
Bellona
11,747
4,706
0
4,495
12,355
9,566
40
2,810
9,288
0
44,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,831
Gold Earned
35,753
360
Minions Killed
367
0
Camps Cleared
0
1,451,398
Distance Traveled
1,426,546
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,940
463
63
4
0
282,527
4
W
Arachne
7,646
510
68
5
0
314,122
0
W
Ymir
7,281
485
29
2
0
263,880
0
L
Poseidon
7,673
512
99
7
0
297,445
8
W
Zeus
8,165
544
100
7
0
277,376
0
L
Terra
6,926
462
18
1
0
286,038
0
L
Anhur
7,162
477
84
6
0
239,022
0
W
Cthulhu
8,926
595
111
7
0
280,624
3
L
Kali
7,052
470
103
7
0
321,514
0
W
Bellona
7,813
521
52
3
0
315,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role