Player Matchup

Xbalanque
Xbalanque
FRY2
Xbalanque
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,070 Elo+
Party 1
Sol
Sol
Jinxispretty
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Surtr
Surtr
PODREJUGAR
Surtr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 12L
1,070 Elo+
Party 1
Arachne
Arachne
Xpgoodfella
Arachne
Level 125
God Stats
12W - 11L
1,832 SR
Queue Stats
226W - 224L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
notengocuenta
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,070 Elo+
Party 1
Team Averages
Level 41
1,566 SR
1,246 Elo+

VS

Team Averages
Level 72
1,421 SR
1,267 Elo+
Thor
Thor
Jayrez17
Thor
Level 29
God Stats
5W - 4L
1,284 SR
Queue Stats
8W - 14L
982 Elo+
Party 2
Kukulkan
Kukulkan
Luarcito
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,132 Elo+
Party 2
Charybdis
Charybdis
SaltyXHaltey
Charybdis
Level 146
God Stats
11W - 8L
1,482 SR
Queue Stats
294W - 274L
1,438 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZEKROM1404
Kumbhakarna
Level 121
God Stats
10W - 6L
1,571 SR
Queue Stats
63W - 56L
1,503 Elo+
Solo
Amaterasu
Amaterasu
catslayer9000
Amaterasu
Level 62
God Stats
1W - 2L
1,269 SR
Queue Stats
13W - 21L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FRY2
Xbalanque
12
1 / 6 / 0
7,525
418
7,542
13,978
5,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 4
7,412
412
5,602
9,997
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
11
0 / 6 / 1
7,420
412
5,291
13,724
11,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
Xpgoodfella
Arachne
15
5 / 5 / 0
9,292
516
12,733
21,235
10,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
notengocuenta
Sun Wukong
11
0 / 7 / 1
6,776
376
5,267
14,299
12,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
6 / 4 / 7
10,133
563
8,887
15,226
8,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Luarcito
Kukulkan
4
0 / 0 / 0
5,602
311
105
762
154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
SaltyXHaltey
Charybdis
17
12 / 2 / 7
10,600
589
23,832
17,059
7,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
ZEKROM1404
Kumbhakarna
16
3 / 0 / 9
9,099
506
7,780
12,006
10,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
catslayer9000
Amaterasu
17
7 / 1 / 10
10,991
611
12,497
16,277
15,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
6
Kills
28
29
Deaths
7
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
FRY2
Xbalanque
1
6
0
0.17
W
Thor
6
4
7
2.38
L
0
5
4
0.4
W
Kukulkan
Luarcito
Kukulkan
0
0
0
0
L
Surtr
0
6
1
0.08
W
Charybdis
SaltyXHaltey
Charybdis
12
2
7
7.75
L
Arachne
Xpgoodfella
Arachne
5
5
0
1
W
Kumbhakarna
ZEKROM1404
Kumbhakarna
3
0
9
7.5
W
Amaterasu
catslayer9000
Amaterasu
7
1
10
12
L
Sun Wukong
notengocuenta
Sun Wukong
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,435
Damage
53,101
73,233
Taken
61,330
42,565
Mitigated
42,416
12,892
Healing
18,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
FRY2
Xbalanque
7,542
4,209
0
1,407
13,978
5,181
1,664
1,141
12,837
0
43,202
W
Thor
8,887
3,096
0
1,223
15,226
8,008
1,275
975
14,251
0
73,329
L
5,602
1,414
0
1,979
9,997
2,898
655
1,520
8,477
28,609
698
W
Kukulkan
Luarcito
Kukulkan
105
0
0
250
762
154
0
0
762
2,152
0
L
Surtr
5,291
2,384
0
1,480
13,724
11,766
286
268
13,456
337
33,591
W
Charybdis
SaltyXHaltey
Charybdis
23,832
11,780
0
8,390
17,059
7,679
3,812
1,496
15,311
0
114,307
L
Arachne
Xpgoodfella
Arachne
12,733
8,899
0
6,183
21,235
10,664
231
2,433
18,802
0
67,387
W
Kumbhakarna
ZEKROM1404
Kumbhakarna
7,780
930
449
3,032
12,006
10,734
391
1,731
10,013
39,030
0
W
Amaterasu
catslayer9000
Amaterasu
12,497
6,205
0
5,531
16,277
15,841
1,187
1,272
14,340
0
71,413
L
Sun Wukong
notengocuenta
Sun Wukong
5,267
402
219
1,624
14,299
12,056
0
2,523
11,776
0
29,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
46,425
279
Minions Killed
449
0
Camps Cleared
0
1,516,074
Distance Traveled
1,359,861
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,525
418
73
4
0
315,179
0
W
Thor
10,133
563
92
5
0
326,674
2
L
Sol
7,412
412
41
2
0
247,404
0
W
Kukulkan
5,602
311
4
0
0
39,178
0
L
Surtr
7,420
412
50
3
0
276,933
0
W
Charybdis
10,600
589
153
9
0
318,220
0
L
Arachne
9,292
516
80
4
0
343,989
0
W
Kumbhakarna
9,099
506
66
4
0
373,051
6
W
Amaterasu
10,991
611
134
7
0
302,738
0
L
Sun Wukong
6,776
376
35
2
0
332,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role