Player Matchup

He Bo
He Bo
EctheIion
He Bo
Level 149
God Stats
7W - 17L
1,203 SR
Queue Stats
76W - 96L
1,396 Elo+
Solo
Hel
Hel
Golden935x
Hel
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,501 Elo+
Party 1
Bacchus
Bacchus
SrYogui268z
Bacchus
Level 28
God Stats
4W - 2L
1,507 SR
Queue Stats
9W - 4L
1,445 Elo+
Party 1
Surtr
Surtr
Tiime2Float
Surtr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,374 Elo+
Solo
Neith
Neith
erpipeentucul0
Neith
Level 14
God Stats
3W - 1L
1,747 SR
Queue Stats
12W - 10L
1,413 Elo+
Party 1
Team Averages
Level 62
1,491 SR
1,426 Elo+

VS

Team Averages
Level 111
1,467 SR
1,438 Elo+
Cthulhu
Cthulhu
Eman9801
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,441 Elo+
Solo
Vamana
Vamana
NoHelpNeeded0
Vamana
Level 114
God Stats
1W - 8L
1,165 SR
Queue Stats
35W - 68L
1,334 Elo+
Solo
Discordia
Discordia
XxPonyGagoxX
Discordia
Level 126
God Stats
48W - 32L
1,600 SR
Queue Stats
361W - 365L
1,501 Elo+
Solo
Bastet
Bastet
catch-bld-drip69
Bastet
Level 75
God Stats
20W - 18L
1,584 SR
Queue Stats
400W - 405L
1,385 Elo+
Solo
Merlin
Merlin
xXTrollBossZXx
Merlin
Level 116
God Stats
67W - 61L
1,487 SR
Queue Stats
454W - 446L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EctheIion
He Bo
12
1 / 3 / 1
7,348
1,050
3,649
6,886
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 2
7,135
1,019
2,083
4,319
1,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SrYogui268z
Bacchus
12
0 / 0 / 3
6,906
987
1,759
1,784
1,639
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 0 / 1
7,468
1,067
6,961
7,703
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 0 / 2
7,155
1,022
2,258
2,178
858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

326

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eman9801
Cthulhu
12
1 / 3 / 2
7,349
1,050
7,294
10,284
9,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 1
7,633
1,090
1,026
5,836
2,628
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
XxPonyGagoxX
Discordia
12
1 / 0 / 1
7,089
1,013
5,118
538
154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 1
6,877
982
2,510
2,000
767
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 0 / 1
7,091
1,013
3,002
1,848
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
3
Kills
3
3
Deaths
3
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
EctheIion
He Bo
1
3
1
0.5
L
Cthulhu
Eman9801
Cthulhu
1
3
2
0.67
W
0
0
2
1
L
0
0
1
0.5
W
Bacchus
SrYogui268z
Bacchus
0
0
3
1.5
W
1
0
1
1.5
L
Discordia
XxPonyGagoxX
Discordia
1
0
1
1.5
L
1
0
1
1.5
W
1
0
2
2
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,710
Damage
18,950
22,870
Taken
20,506
11,886
Mitigated
14,158
7,147
Healing
1,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
EctheIion
He Bo
3,649
94
0
0
6,886
2,614
0
4,057
2,373
18,642
0
L
Cthulhu
Eman9801
Cthulhu
7,294
322
57
926
10,284
9,799
0
3,664
6,620
19,685
486
W
2,083
52
2,925
2,671
4,319
1,839
0
2,186
1,899
20,482
846
L
1,026
105
97
110
5,836
2,628
0
2,968
2,868
0
31,548
W
Bacchus
SrYogui268z
Bacchus
1,759
32
0
236
1,784
1,639
0
1,143
459
5,282
187
W
6,961
2,438
0
990
7,703
4,936
0
4,448
2,724
540
19,043
L
Discordia
XxPonyGagoxX
Discordia
5,118
49
0
0
538
154
0
108
430
8,232
0
L
2,510
638
0
144
2,000
767
0
474
1,526
0
3,812
W
2,258
357
0
325
2,178
858
0
1,338
634
0
7,731
L
3,002
0
0
0
1,848
810
0
277
1,571
12,395
346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,012
Gold Earned
36,039
137
Minions Killed
148
6
Camps Cleared
4
694,754
Distance Traveled
594,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,348
1,050
40
6
0
133,685
0
L
Cthulhu
7,349
1,050
28
4
1
133,354
0
W
Hel
7,135
1,019
52
7
1
150,481
0
L
Vamana
7,633
1,090
84
12
3
141,768
0
W
Bacchus
6,906
987
2
0
1
135,618
0
W
Surtr
7,468
1,067
20
3
3
152,221
0
L
Discordia
7,089
1,013
14
2
0
92,447
0
L
Bastet
6,877
982
2
0
0
114,285
0
W
Neith
7,155
1,022
23
3
1
122,749
0
L
Merlin
7,091
1,013
20
3
0
112,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role