Player Matchup

King Arthur
King Arthur
GUADI17
King Arthur
Level 139
God Stats
4W - 1L
1,838 SR
Queue Stats
44W - 45L
1,531 Elo+
Party 4
Athena
Athena
Manuelngg
Athena
Level 140
God Stats
4W - 2L
1,671 SR
Queue Stats
59W - 54L
1,552 Elo+
Party 4
Thanatos
Thanatos
Sirenou
Thanatos
Level 94
God Stats
5W - 3L
1,744 SR
Queue Stats
47W - 46L
1,540 Elo+
Party 4
Janus
Janus
W1ccah
Janus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,260 Elo+
Party 2
Izanami
Izanami
lilithros3
Izanami
Level 124
God Stats
1W - 0L
1,245 SR
Queue Stats
4W - 6L
1,260 Elo+
Party 2
Team Averages
Level 129
1,600 SR
1,429 Elo+

VS

Team Averages
Level 137
1,511 SR
1,506 Elo+
Charon
Charon
 
Charon
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DjEddie24
Izanami
Level 138
God Stats
6W - 6L
1,448 SR
Queue Stats
87W - 91L
1,475 Elo+
Party 3
Janus
Janus
I_Am_A_Farm
Janus
Level 105
God Stats
32W - 36L
1,513 SR
Queue Stats
91W - 96L
1,484 Elo+
Party 3
Surtr
Surtr
aru_akise_1
Surtr
Level 157
God Stats
4W - 3L
1,525 SR
Queue Stats
181W - 195L
1,548 Elo+
Party 1
Lancelot
Lancelot
xSANDMANx138
Lancelot
Level 147
God Stats
4W - 4L
1,568 SR
Queue Stats
58W - 56L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GUADI17
King Arthur
10
4 / 4 / 1
5,891
589
6,755
9,952
7,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Athena
Manuelngg
Athena
8
0 / 0 / 3
4,972
497
2,966
6,723
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Thanatos
Sirenou
Thanatos
10
4 / 0 / 1
5,803
580
3,275
6,723
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
W1ccah
Janus
10
1 / 0 / 2
5,693
569
3,996
3,685
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
lilithros3
Izanami
9
0 / 0 / 1
5,393
539
3,326
4,446
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 2 / 0
5,340
534
2,327
6,701
4,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Izanami
DjEddie24
Izanami
10
0 / 1 / 0
5,250
525
1,378
5,473
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 0
6,007
601
1,398
4,692
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
2 / 4 / 2
5,717
572
7,267
11,515
8,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Lancelot
xSANDMANx138
Lancelot
9
1 / 1 / 1
5,371
537
2,848
6,357
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
4
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
0
0
L
Izanami
DjEddie24
Izanami
0
1
0
0
W
King Arthur
GUADI17
King Arthur
4
4
1
1.13
L
1
1
0
1
W
Athena
Manuelngg
Athena
0
0
3
1.5
W
Thanatos
Sirenou
Thanatos
4
0
1
4.5
W
Janus
W1ccah
Janus
1
0
2
2
L
2
4
2
0.75
W
Izanami
lilithros3
Izanami
0
0
1
0.5
L
Lancelot
xSANDMANx138
Lancelot
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,318
Damage
15,218
31,529
Taken
34,738
19,182
Mitigated
20,306
12,213
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,327
686
187
1,674
6,701
4,881
495
2,218
4,439
14,665
0
L
Izanami
DjEddie24
Izanami
1,378
1,139
0
918
5,473
1,773
637
1,102
4,371
0
39,112
W
King Arthur
GUADI17
King Arthur
6,755
1,195
0
2,265
9,952
7,934
0
1,383
8,531
0
40,265
L
1,398
264
0
220
4,692
1,508
0
1,649
2,777
46,238
745
W
Athena
Manuelngg
Athena
2,966
698
0
2,367
6,723
5,475
0
1,027
5,696
13,969
0
W
Thanatos
Sirenou
Thanatos
3,275
899
0
4,667
6,723
2,980
0
423
6,250
0
40,912
W
Janus
W1ccah
Janus
3,996
434
0
1,281
3,685
1,205
0
391
3,254
36,480
2,071
L
7,267
3,233
0
3,102
11,515
8,859
33
1,013
10,362
907
31,395
W
Izanami
lilithros3
Izanami
3,326
2,122
0
1,633
4,446
1,588
352
1,028
3,418
0
45,728
L
Lancelot
xSANDMANx138
Lancelot
2,848
279
0
510
6,357
3,285
18
379
5,950
0
37,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,752
Gold Earned
27,685
313
Minions Killed
297
0
Camps Cleared
0
1,071,461
Distance Traveled
1,046,654
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,340
534
24
2
0
183,771
0
L
Izanami
5,250
525
72
7
0
186,582
3
W
King Arthur
5,891
589
75
8
0
190,965
2
L
Janus
6,007
601
96
10
0
228,014
0
W
Athena
4,972
497
19
2
0
240,628
2
W
Thanatos
5,803
580
59
6
0
260,632
0
W
Janus
5,693
569
74
7
0
193,094
1
L
Surtr
5,717
572
40
4
0
190,536
0
W
Izanami
5,393
539
86
9
0
186,142
5
L
Lancelot
5,371
537
65
7
0
257,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role