Player Matchup

Cthulhu
Cthulhu
Masters
HookinhoTTV
Cthulhu
Masters
Level 127
God Stats
82W - 26L
1,811 SR
Queue Stats
228W - 135L
2,261 MMR
Party 1
Raijin
Raijin
Diamond II
Playboysttv
Raijin
Diamond II
Level 156
God Stats
23W - 15L
1,554 SR
Queue Stats
239W - 137L
2,112 MMR
Party 1
Bastet
Bastet
Masters
xEXPLICITPAINx
Bastet
Masters
Level 149
God Stats
57W - 21L
1,859 SR
Queue Stats
212W - 120L
2,226 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,741 SR
2,200 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,698 SR
1,875 MMR
Osiris
Osiris
Diamond I
DemonBarbarian01
Osiris
Diamond I
Level 119
God Stats
1W - 1L
1,877 SR
Queue Stats
215W - 156L
2,372 MMR
Party 2
Janus
Janus
Bronze III
WasWho
Janus
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum III
Weazzel94
Kuzenbo
Platinum III
Level 176
God Stats
73W - 46L
1,715 SR
Queue Stats
413W - 367L
1,754 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HookinhoTTV
Cthulhu
14
2 / 0 / 5
9,340
718
14,522
14,639
11,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
16
2 / 2 / 6
9,864
759
12,919
12,260
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 1 / 3
9,864
759
14,320
14,080
6,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresNe ZhaAtlasAchillesCharon

VS

Bans
ThothVulcanBaron SamediDiscordiaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
8,045
619
10,979
17,254
19,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
WasWho
Janus
14
2 / 3 / 0
9,110
701
9,816
11,409
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Weazzel94
Kuzenbo
13
0 / 3 / 3
8,000
615
8,434
16,373
19,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
2
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Cthulhu
HookinhoTTV
Cthulhu
2
0
5
4.5
W
Raijin
2
2
6
2.5
L
Janus
WasWho
Janus
2
3
0
0.67
L
Kuzenbo
Weazzel94
Kuzenbo
0
3
3
0.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,761
Damage
29,229
40,979
Taken
45,036
21,937
Mitigated
43,243
12,171
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,979
2,956
0
3,037
17,254
19,235
0
8,147
8,259
0
24,258
W
Cthulhu
HookinhoTTV
Cthulhu
14,522
565
482
3,526
14,639
11,121
30
6,407
6,847
32,734
1,024
W
Raijin
12,919
2,029
0
4,085
12,260
4,800
783
4,267
7,156
48,400
803
L
Janus
WasWho
Janus
9,816
595
0
2,832
11,409
4,364
0
7,074
3,785
52,791
0
L
Kuzenbo
Weazzel94
Kuzenbo
8,434
2,843
0
2,232
16,373
19,644
0
8,942
6,496
18,430
2,357
W
14,320
3,555
0
4,078
14,080
6,016
1,437
4,848
8,149
0
50,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,068
Gold Earned
25,155
209
Minions Killed
162
0
Camps Cleared
0
793,935
Distance Traveled
742,323
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,045
619
32
2
0
265,065
2
W
Cthulhu
9,340
718
51
4
0
269,253
0
W
Raijin
9,864
759
85
7
0
224,927
0
L
Janus
9,110
701
94
7
0
233,387
2
L
Kuzenbo
8,000
615
36
3
0
243,871
3
W
Bastet
9,864
759
73
6
0
299,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role