Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Sebasnilo
Nut
Level 86
God Stats
11W - 14L
1,504 SR
Queue Stats
37W - 31L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
kcut
Gilgamesh
Level 159
God Stats
6W - 5L
1,596 SR
Queue Stats
143W - 145L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
token_navy666
Cthulhu
Level 109
God Stats
3W - 1L
1,645 SR
Queue Stats
39W - 37L
1,468 Elo+
Solo
Team Averages
Level 124
1,549 SR
1,486 Elo+

VS

Team Averages
Level 95
1,502 SR
1,523 Elo+
Tsukuyomi
Tsukuyomi
BotheredJoker60
Tsukuyomi
Level 125
God Stats
1W - 2L
1,296 SR
Queue Stats
36W - 34L
1,444 Elo+
Party 2
Ares
Ares
Cappo_FMG
Ares
Level 97
God Stats
0W - 1L
1,677 SR
Queue Stats
67W - 58L
1,548 Elo+
Solo
Scylla
Scylla
OleaMasterPro47
Scylla
Level 116
God Stats
4W - 5L
1,247 SR
Queue Stats
36W - 30L
1,641 Elo+
Party 2
Cthulhu
Cthulhu
SrDooSs
Cthulhu
Level 88
God Stats
4W - 3L
1,736 SR
Queue Stats
32W - 27L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
xAD_Willx
Danzaburou
Level 50
God Stats
28W - 27L
1,557 SR
Queue Stats
30W - 35L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
3 / 4 / 2
5,816
646
4,478
8,566
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
 
Zeus
10
1 / 0 / 0
5,799
644
2,079
3,346
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

10
3 / 0 / 4
6,256
695
4,578
4,560
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

Gilgamesh
kcut
Gilgamesh
11
4 / 2 / 0
6,657
740
7,302
10,338
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cthulhu
10
4 / 0 / 4
6,495
722
3,942
6,288
4,000
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BotheredJoker60
Tsukuyomi
8
4 / 3 / 1
5,398
600
5,479
8,143
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
7
0 / 3 / 0
4,523
503
1,929
6,280
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 2
5,445
605
3,199
4,751
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cthulhu
SrDooSs
Cthulhu
8
1 / 4 / 1
5,089
565
4,960
9,073
8,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
xAD_Willx
Danzaburou
9
0 / 3 / 0
4,725
525
2,445
6,191
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
15
Kills
6
6
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
4
2
1
W
Zeus
 
Zeus
1
0
0
1
L
Tsukuyomi
BotheredJoker60
Tsukuyomi
4
3
1
1.5
L
Ares
0
3
0
0
L
1
2
2
1
W
3
0
4
5
L
Cthulhu
SrDooSs
Cthulhu
1
4
1
0.38
W
Gilgamesh
kcut
Gilgamesh
4
2
0
2
W
Cthulhu
4
0
4
6
L
Danzaburou
xAD_Willx
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,379
Damage
18,012
33,098
Taken
34,438
13,662
Mitigated
18,443
14,067
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,478
859
0
3,151
8,566
3,147
0
1,438
6,914
0
35,308
W
Zeus
 
Zeus
2,079
591
0
706
3,346
879
498
860
2,318
23,331
3,565
L
Tsukuyomi
BotheredJoker60
Tsukuyomi
5,479
1,694
0
2,552
8,143
2,836
0
2,217
5,918
0
22,554
L
Ares
1,929
400
0
846
6,280
3,415
0
2,015
4,265
13,888
0
L
3,199
348
0
1,020
4,751
1,517
0
656
4,092
31,699
1,127
W
4,578
2,998
0
2,677
4,560
1,613
1,124
896
3,664
0
40,216
L
Cthulhu
SrDooSs
Cthulhu
4,960
767
57
2,808
9,073
8,301
0
67
9,006
25,319
0
W
Gilgamesh
kcut
Gilgamesh
7,302
3,433
0
4,531
10,338
4,023
0
4,171
5,424
0
47,993
W
Cthulhu
3,942
701
1,459
1,543
6,288
4,000
224
1,489
4,715
18,880
1,702
L
Danzaburou
xAD_Willx
Danzaburou
2,445
522
0
521
6,191
2,374
88
786
5,405
0
31,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,023
Gold Earned
25,180
296
Minions Killed
205
0
Camps Cleared
0
986,664
Distance Traveled
899,549
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,816
646
59
7
0
229,210
0
W
Zeus
5,799
644
62
7
0
174,223
0
L
Tsukuyomi
5,398
600
30
3
0
215,783
1
L
Ares
4,523
503
22
2
0
129,740
4
L
Scylla
5,445
605
60
7
0
181,362
3
W
Nut
6,256
695
72
8
0
170,400
0
L
Cthulhu
5,089
565
49
5
0
177,802
0
W
Gilgamesh
6,657
740
79
9
0
225,498
0
W
Cthulhu
6,495
722
24
3
0
187,333
1
L
Danzaburou
4,725
525
44
5
0
194,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role