Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum III
 
Ah Muzen Cab
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum IV
Chēfinho
Anhur
Platinum IV
Level 109
God Stats
1W - 0L
1,605 SR
Queue Stats
60W - 58L
1,794 MMR
Party 1
Skadi
Skadi
Platinum II
iFrozens
Skadi
Platinum II
Level 144
God Stats
1W - 1L
1,464 SR
Queue Stats
69W - 56L
1,842 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,523 SR
1,712 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,784 SR
1,665 MMR
Sobek
Sobek
Gold IV
Domziez
Sobek
Gold IV
Level 149
God Stats
6W - 3L
1,693 SR
Queue Stats
247W - 228L
1,399 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
Relyks77
Baron Samedi
Gold III
Level 158
God Stats
9W - 4L
1,790 SR
Queue Stats
95W - 75L
1,801 MMR
Party 2
Charybdis
Charybdis
Gold III
Surfsidefiber
Charybdis
Gold III
Level 153
God Stats
4W - 4L
1,870 SR
Queue Stats
87W - 66L
1,795 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
7 / 2 / 4
10,117
843
8,494
9,095
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
Chēfinho
Anhur
14
3 / 4 / 7
9,573
798
12,405
13,880
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
iFrozens
Skadi
15
1 / 1 / 7
9,427
786
8,657
8,655
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThothAresCthulhuNe ZhaKuzenbo

VS

Bans
BakasuraGilgameshAthenaOdinArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Domziez
Sobek
13
1 / 5 / 2
8,331
694
4,306
14,182
17,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Relyks77
Baron Samedi
14
2 / 4 / 4
9,152
763
10,322
10,640
9,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Surfsidefiber
Charybdis
14
3 / 2 / 3
8,899
742
8,045
9,634
3,113
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
6
7
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
2
4
4.5
W
Anhur
Chēfinho
Anhur
3
4
7
1.63
L
Sobek
Domziez
Sobek
1
5
2
0.4
L
Baron Samedi
Relyks77
Baron Samedi
2
4
4
1
L
Charybdis
Surfsidefiber
Charybdis
3
2
3
2.25
W
Skadi
iFrozens
Skadi
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,556
Damage
22,673
31,630
Taken
34,456
12,465
Mitigated
29,931
8,180
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,494
2,263
0
2,566
9,095
3,759
1,284
3,539
4,990
0
36,829
W
Anhur
Chēfinho
Anhur
12,405
5,397
0
3,217
13,880
5,312
528
4,306
8,730
0
44,409
L
Sobek
Domziez
Sobek
4,306
261
0
1,685
14,182
17,249
0
3
14,123
8,670
463
L
Baron Samedi
Relyks77
Baron Samedi
10,322
430
1,860
3,688
10,640
9,569
0
14
10,602
40,581
417
L
Charybdis
Surfsidefiber
Charybdis
8,045
3,068
0
1,291
9,634
3,113
84
28
9,546
0
39,935
W
Skadi
iFrozens
Skadi
8,657
3,224
0
2,397
8,655
3,394
1,327
4,498
3,624
0
45,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,117
Gold Earned
26,382
172
Minions Killed
177
0
Camps Cleared
0
738,388
Distance Traveled
663,826
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,117
843
48
4
0
245,836
0
W
Anhur
9,573
798
43
4
0
260,984
0
L
Sobek
8,331
694
13
1
0
225,205
0
L
Baron Samedi
9,152
763
87
7
0
212,102
1
L
Charybdis
8,899
742
77
6
0
226,519
2
W
Skadi
9,427
786
81
7
0
231,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role