Player Matchup

Geb
Geb
ImgunnaBUST
Geb
Level 150
God Stats
7W - 6L
1,650 SR
Queue Stats
80W - 93L
1,493 Elo+
Party 1
Surtr
Surtr
PreggoDomMom
Surtr
Level 105
God Stats
0W - 3L
1,185 SR
Queue Stats
153W - 147L
1,568 Elo+
Party 1
Anhur
Anhur
iTryKing12
Anhur
Level 127
God Stats
50W - 62L
1,582 SR
Queue Stats
729W - 709L
1,477 Elo+
Solo
Mercury
Mercury
nizorp
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,494 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
tybjay
Morgan Le Fay
Level 116
God Stats
2W - 3L
1,673 SR
Queue Stats
32W - 28L
1,494 Elo+
Party 3
Team Averages
Level 105
1,518 SR
1,505 Elo+

VS

Team Averages
Level 98
1,498 SR
1,517 Elo+
Charon
Charon
Jazjf
Charon
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,435 Elo+
Solo
King Arthur
King Arthur
Lilnawf901
King Arthur
Level 74
God Stats
7W - 10L
1,257 SR
Queue Stats
468W - 461L
1,504 Elo+
Party 2
Anubis
Anubis
MajesticAuraX
Anubis
Level 147
God Stats
5W - 0L
1,786 SR
Queue Stats
183W - 180L
1,509 Elo+
Party 2
Hachiman
Hachiman
ruinfrr
Hachiman
Level 35
God Stats
32W - 19L
1,676 SR
Queue Stats
45W - 34L
1,588 Elo+
Party 2
He Bo
He Bo
ty2time
He Bo
Level 128
God Stats
18W - 17L
1,269 SR
Queue Stats
278W - 256L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,559
445
4,408
12,623
9,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 6
8,110
477
9,179
16,851
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
13
3 / 1 / 2
7,789
458
4,452
8,031
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
nizorp
Mercury
14
2 / 2 / 5
7,819
460
6,177
16,523
6,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morgan Le Fay
tybjay
Morgan Le Fay
15
5 / 3 / 1
8,949
526
7,881
10,868
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Jazjf
Charon
12
0 / 2 / 9
8,490
499
5,870
12,445
11,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Lilnawf901
King Arthur
17
5 / 2 / 4
10,749
632
13,416
15,190
11,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 3 / 2
9,076
534
6,967
10,445
5,605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
ruinfrr
Hachiman
13
0 / 2 / 3
7,758
456
5,521
8,408
3,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
ty2time
He Bo
17
5 / 1 / 3
9,534
561
12,974
11,634
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
10
Kills
12
12
Deaths
10
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Charon
Jazjf
Charon
0
2
9
2.25
W
King Arthur
Lilnawf901
King Arthur
5
2
4
3.5
W
2
3
2
1
L
0
3
6
1
L
Anhur
3
1
2
4
L
Mercury
nizorp
Mercury
2
2
5
2.25
W
Hachiman
ruinfrr
Hachiman
0
2
3
0.75
W
He Bo
ty2time
He Bo
5
1
3
6.5
L
Morgan Le Fay
tybjay
Morgan Le Fay
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,097
Damage
44,748
64,896
Taken
58,122
34,536
Mitigated
35,961
21,383
Healing
21,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,408
455
0
2,119
12,623
9,235
0
7,639
4,984
19,712
0
W
Charon
Jazjf
Charon
5,870
645
1,877
2,087
12,445
11,119
542
1,975
10,421
30,610
0
W
King Arthur
Lilnawf901
King Arthur
13,416
2,193
0
4,938
15,190
11,631
59
2,075
12,583
593
88,594
W
6,967
120
0
4,225
10,445
5,605
0
4,646
5,757
64,713
3,041
L
9,179
3,719
77
6,928
16,851
11,366
416
2,899
13,952
1,523
65,837
L
Anhur
4,452
1,943
0
2,743
8,031
2,847
0
2,349
5,682
0
36,758
L
Mercury
nizorp
Mercury
6,177
3,018
0
7,339
16,523
6,263
0
6,642
9,881
0
60,022
W
Hachiman
ruinfrr
Hachiman
5,521
2,571
0
2,582
8,408
3,588
1,580
1,517
6,745
0
54,585
W
He Bo
ty2time
He Bo
12,974
765
0
5,669
11,634
4,018
366
2,613
9,021
98,767
0
L
Morgan Le Fay
tybjay
Morgan Le Fay
7,881
405
0
2,177
10,868
4,825
0
7,187
3,681
49,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,226
Gold Earned
45,607
358
Minions Killed
530
0
Camps Cleared
0
1,700,836
Distance Traveled
1,641,989
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,559
445
12
1
0
364,168
1
W
Charon
8,490
499
28
2
0
311,720
6
W
King Arthur
10,749
632
162
10
0
334,361
2
W
Anubis
9,076
534
121
7
0
305,525
2
L
Surtr
8,110
477
95
6
0
289,744
0
L
Anhur
7,789
458
68
4
0
303,604
4
L
Mercury
7,819
460
96
6
0
406,952
0
W
Hachiman
7,758
456
84
5
0
325,537
0
W
He Bo
9,534
561
135
8
0
364,846
0
L
Morgan Le Fay
8,949
526
87
5
0
336,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role