Player Matchup

Neith
Neith
Codith45
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,236 Elo+
Party 1
Rama
Rama
CrzReckoning
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,301 Elo+
Party 3
Osiris
Osiris
Vahndy
Osiris
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,208 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vezov
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,181 Elo+
Party 1
Mercury
Mercury
Wufeihanyou
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,301 Elo+
Party 3
Team Averages
Level 59
1,500 SR
1,245 Elo+

VS

Team Averages
Level 122
1,472 SR
1,481 Elo+
Skadi
Skadi
 
Skadi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Amerexican787
Ah Puch
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 66L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Everfallin
Cthulhu
Level 127
God Stats
16W - 9L
1,491 SR
Queue Stats
277W - 242L
1,459 Elo+
Party 2
Hercules
Hercules
SirStrokeums
Hercules
Level 83
God Stats
4W - 6L
1,368 SR
Queue Stats
275W - 247L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Codith45
Neith
5
0 / 2 / 1
4,775
682
0
2,572
916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 1
6,418
917
4,806
7,296
2,917
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Vahndy
Osiris
5
0 / 1 / 1
4,809
687
0
1,170
480
Cu Chulainn
Vezov
Cu Chulainn
5
0 / 2 / 1
4,775
682
0
2,649
1,022
Mercury
Wufeihanyou
Mercury
10
1 / 5 / 1
5,566
795
3,618
7,409
2,533
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
3 / 2 / 3
7,421
1,060
3,206
4,903
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
 
Set
11
2 / 0 / 4
7,024
1,003
1,777
3,990
3,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Puch
14
3 / 0 / 6
8,335
1,191
6,447
3,982
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Everfallin
Cthulhu
10
3 / 1 / 7
6,928
990
3,007
5,916
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
SirStrokeums
Hercules
12
3 / 1 / 8
7,056
1,008
3,582
11,087
6,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
14
15
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
3
2.25
W
Set
 
Set
2
0
4
4
W
Ah Puch
3
0
6
6
L
Neith
Codith45
Neith
0
2
1
0.25
L
2
5
1
0.5
W
Cthulhu
Everfallin
Cthulhu
3
1
7
6.5
W
Hercules
SirStrokeums
Hercules
3
1
8
7
L
Osiris
Vahndy
Osiris
0
1
1
0.5
L
Cu Chulainn
Vezov
Cu Chulainn
0
2
1
0.25
L
Mercury
Wufeihanyou
Mercury
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,424
Damage
18,019
21,096
Taken
29,878
7,868
Mitigated
19,058
1,678
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,206
1,105
434
646
4,903
1,680
3,731
0
4,903
0
15,090
W
Set
 
Set
1,777
1,113
284
810
3,990
3,378
1,173
0
3,990
0
5,839
W
Ah Puch
6,447
0
97
2,017
3,982
1,649
0
0
3,982
24,400
713
L
Neith
Codith45
Neith
0
0
0
0
2,572
916
0
2,318
65
0
0
L
4,806
3,650
0
520
7,296
2,917
0
2,003
5,042
0
9,960
W
Cthulhu
Everfallin
Cthulhu
3,007
0
258
578
5,916
5,959
390
0
5,916
5,492
268
W
Hercules
SirStrokeums
Hercules
3,582
1,124
76
5,756
11,087
6,392
1,147
0
11,087
0
6,381
L
Osiris
Vahndy
Osiris
0
0
0
0
1,170
480
0
863
267
0
0
L
Cu Chulainn
Vezov
Cu Chulainn
0
0
0
0
2,649
1,022
0
2,401
62
0
0
L
Mercury
Wufeihanyou
Mercury
3,618
717
0
1,158
7,409
2,533
0
737
6,506
0
5,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,343
Gold Earned
36,764
12
Minions Killed
86
0
Camps Cleared
0
219,860
Distance Traveled
541,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,421
1,060
11
2
0
95,034
0
W
Set
7,024
1,003
13
2
0
90,325
0
W
Ah Puch
8,335
1,191
48
7
0
154,725
0
L
Neith
4,775
682
0
0
0
0
0
L
Rama
6,418
917
8
1
0
89,795
0
W
Cthulhu
6,928
990
8
1
0
91,524
0
W
Hercules
7,056
1,008
6
1
0
109,684
0
L
Osiris
4,809
687
0
0
0
0
0
L
Cu Chulainn
4,775
682
0
0
0
0
0
L
Mercury
5,566
795
4
1
0
130,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role