Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BigOso1873
Osiris
Level 142
God Stats
2W - 2L
1,617 SR
Queue Stats
31W - 18L
1,595 Elo+
Party 1
Anhur
Anhur
OrneryWerewolf
Anhur
Level 128
God Stats
10W - 6L
1,532 SR
Queue Stats
58W - 63L
1,552 Elo+
Party 1
Bastet
Bastet
RedJellos
Bastet
Level 209
God Stats
6W - 3L
1,646 SR
Queue Stats
149W - 140L
1,562 Elo+
Solo
Anubis
Anubis
xWisdomx
Anubis
Level 82
God Stats
2W - 0L
1,642 SR
Queue Stats
19W - 13L
1,645 Elo+
Party 1
Team Averages
Level 129
1,587 SR
1,571 Elo+

VS

Team Averages
Level 154
1,510 SR
1,518 Elo+
Ullr
Ullr
 
Ullr
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Hellspawn22
Scylla
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 173L
1,597 Elo+
Solo
King Arthur
King Arthur
Zeus DPDC9586
King Arthur
Level 153
God Stats
73W - 53L
1,549 SR
Queue Stats
330W - 338L
1,573 Elo+
Solo
Fenrir
Fenrir
lFenr1rI
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 2 / 2
5,715
476
2,998
8,984
5,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Osiris
BigOso1873
Osiris
13
4 / 1 / 0
7,445
620
12,213
16,907
19,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
2 / 1 / 2
5,803
484
6,295
6,764
2,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
RedJellos
Bastet
13
0 / 2 / 4
6,390
533
3,207
11,672
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
xWisdomx
Anubis
10
2 / 1 / 2
6,169
514
3,921
6,149
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 1 / 2
6,638
553
6,145
6,321
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
 
Sylvanus
10
2 / 2 / 3
6,322
527
6,733
13,612
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
12
1 / 1 / 0
6,455
538
5,369
4,466
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Zeus DPDC9586
King Arthur
12
1 / 2 / 0
6,703
559
8,543
14,995
13,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
lFenr1rI
Fenrir
9
0 / 2 / 0
5,077
423
2,360
8,007
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
7
7
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
2
2
0.5
L
Ullr
 
Ullr
3
1
2
4
L
Sylvanus
 
Sylvanus
2
2
3
1.75
W
Osiris
BigOso1873
Osiris
4
1
0
4
L
Scylla
1
1
0
1
W
2
1
2
3
W
Bastet
RedJellos
Bastet
0
2
4
1
L
King Arthur
Zeus DPDC9586
King Arthur
1
2
0
0.5
L
Fenrir
lFenr1rI
Fenrir
0
2
0
0
W
Anubis
xWisdomx
Anubis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,634
Damage
29,150
50,476
Taken
47,401
33,651
Mitigated
33,090
22,826
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,998
519
2,030
2,545
8,984
5,117
72
3,347
5,637
20,351
420
L
Ullr
 
Ullr
6,145
3,242
0
1,477
6,321
2,606
0
1,067
5,254
0
48,108
L
Sylvanus
 
Sylvanus
6,733
1,868
786
4,640
13,612
11,652
0
4,042
9,570
28,998
0
W
Osiris
BigOso1873
Osiris
12,213
5,065
0
7,123
16,907
19,671
0
0
16,907
0
62,641
L
Scylla
5,369
460
0
500
4,466
1,367
0
1,686
2,780
53,919
0
W
6,295
4,345
0
1,580
6,764
2,086
0
2,222
4,542
0
32,443
W
Bastet
RedJellos
Bastet
3,207
661
0
8,028
11,672
4,123
0
1,602
10,070
0
64,452
L
King Arthur
Zeus DPDC9586
King Arthur
8,543
1,023
0
3,082
14,995
13,846
0
0
13,899
0
58,702
L
Fenrir
lFenr1rI
Fenrir
2,360
620
0
704
8,007
3,619
0
118
7,755
0
36,281
W
Anubis
xWisdomx
Anubis
3,921
0
257
1,263
6,149
2,654
396
4,931
1,218
37,829
593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,522
Gold Earned
31,195
360
Minions Killed
351
0
Camps Cleared
0
1,133,659
Distance Traveled
1,099,006
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,715
476
33
3
0
192,059
2
L
Ullr
6,638
553
73
6
0
207,790
3
L
Sylvanus
6,322
527
31
3
0
214,483
0
W
Osiris
7,445
620
93
8
0
243,068
0
L
Scylla
6,455
538
101
8
0
223,264
0
W
Anhur
5,803
484
50
4
0
208,817
0
W
Bastet
6,390
533
102
9
0
271,747
0
L
King Arthur
6,703
559
89
7
0
206,444
0
L
Fenrir
5,077
423
57
5
0
247,025
2
W
Anubis
6,169
514
82
7
0
217,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role