Player Matchup

Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Bap2studious
Baron Samedi
Level 49
God Stats
1W - 3L
1,482 SR
Queue Stats
1W - 3L
1,390 Elo+
Party 3
Fenrir
Fenrir
Khnum0415
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,505 Elo+
Solo
Fafnir
Fafnir
Kishiko
Fafnir
Level 116
God Stats
0W - 2L
1,265 SR
Queue Stats
3W - 13L
1,177 Elo+
Solo
Achilles
Achilles
Wonderpet-Tuck
Achilles
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 86
1,449 SR
1,414 Elo+

VS

Team Averages
Level 94
1,466 SR
1,445 Elo+
Bellona
Bellona
 
Bellona
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Elpollo67
Anhur
Level 126
God Stats
8W - 6L
1,538 SR
Queue Stats
115W - 109L
1,490 Elo+
Party 2
Athena
Athena
PAPUSKENWAY
Athena
Level 141
God Stats
3W - 2L
1,223 SR
Queue Stats
100W - 93L
1,457 Elo+
Party 2
Loki
Loki
enchiladas23
Loki
Level 79
God Stats
14W - 8L
1,637 SR
Queue Stats
215W - 200L
1,439 Elo+
Solo
Nu Wa
Nu Wa
lukas_aksel
Nu Wa
Level 66
God Stats
59W - 48L
1,434 SR
Queue Stats
461W - 508L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 7 / 1
5,692
474
10,666
12,085
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Bap2studious
Baron Samedi
10
1 / 3 / 0
6,189
516
3,470
5,402
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
Khnum0415
Fenrir
10
1 / 6 / 1
5,418
452
5,290
12,771
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
Kishiko
Fafnir
8
1 / 3 / 2
5,669
472
4,735
11,409
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
9
2 / 6 / 0
5,723
477
8,614
12,531
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 1 / 3
7,362
614
7,087
13,691
13,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
Elpollo67
Anhur
12
9 / 3 / 1
7,295
608
10,741
12,274
4,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
11
1 / 1 / 11
7,246
604
5,842
12,750
12,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
12 / 1 / 0
8,077
673
6,927
10,788
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 4
6,718
560
5,040
5,935
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
8
Kills
25
25
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
7
1
0.5
W
Bellona
 
Bellona
3
1
3
4.5
L
Baron Samedi
Bap2studious
Baron Samedi
1
3
0
0.33
W
Anhur
Elpollo67
Anhur
9
3
1
3.17
L
Fenrir
Khnum0415
Fenrir
1
6
1
0.25
L
Fafnir
Kishiko
Fafnir
1
3
2
0.67
W
Athena
1
1
11
6.5
L
Achilles
2
6
0
0.33
W
12
1
0
12
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,775
Damage
35,637
54,198
Taken
55,438
27,497
Mitigated
35,752
10,812
Healing
19,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,666
5,173
0
2,030
12,085
3,735
0
2,701
9,384
0
38,919
W
Bellona
 
Bellona
7,087
2,996
63
6,948
13,691
13,144
0
306
12,507
0
42,458
L
Baron Samedi
Bap2studious
Baron Samedi
3,470
208
212
585
5,402
2,035
0
2,375
3,027
36,564
0
W
Anhur
Elpollo67
Anhur
10,741
6,576
0
4,022
12,274
4,799
170
2,887
9,387
0
40,649
L
Fenrir
Khnum0415
Fenrir
5,290
1,575
0
3,546
12,771
4,320
0
2,015
10,756
0
34,772
L
Fafnir
Kishiko
Fafnir
4,735
1,673
94
2,925
11,409
9,852
0
2,843
8,566
17,187
0
W
Athena
5,842
2,110
313
3,666
12,750
12,176
9
2,912
9,838
23,122
364
L
Achilles
8,614
3,161
0
1,420
12,531
7,555
0
745
11,786
329
30,477
W
6,927
1,321
0
4,053
10,788
3,859
0
1,526
9,223
0
50,047
W
5,040
1,960
0
580
5,935
1,774
0
903
4,993
43,872
2,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,691
Gold Earned
36,698
205
Minions Killed
300
0
Camps Cleared
0
1,065,887
Distance Traveled
1,169,713
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,692
474
54
5
0
207,656
0
W
Bellona
7,362
614
60
5
0
193,189
0
L
Baron Samedi
6,189
516
48
4
0
187,980
0
W
Anhur
7,295
608
57
5
0
230,597
0
L
Fenrir
5,418
452
46
4
0
246,101
0
L
Fafnir
5,669
472
15
1
0
214,891
0
W
Athena
7,246
604
26
2
0
243,134
1
L
Achilles
5,723
477
42
4
0
209,259
0
W
Loki
8,077
673
81
7
0
293,121
6
W
Nu Wa
6,718
560
76
6
0
209,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role