Player Matchup

Jormungandr
Jormungandr
Breeziz
Jormungandr
Level 68
God Stats
1W - 1L
1,604 SR
Queue Stats
143W - 146L
1,597 Elo+
Party 2
Bellona
Bellona
SloppyDunch
Bellona
Level 37
God Stats
1W - 2L
1,522 SR
Queue Stats
34W - 39L
1,471 Elo+
Solo
Nut
Nut
smellybobbyvybxz
Nut
Level 55
God Stats
0W - 3L
1,245 SR
Queue Stats
95W - 94L
1,589 Elo+
Party 2
Team Averages
Level 53
1,457 SR
1,553 Elo+

VS

Team Averages
Level 73
1,527 SR
1,544 Elo+
Hachiman
Hachiman
XxAcetackxX
Hachiman
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,455 Elo+
Solo
Ra
Ra
amgosek
Ra
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 165L
1,589 Elo+
Party 1
Ymir
Ymir
ladyboychism
Ymir
Level 29
God Stats
17W - 10L
1,580 SR
Queue Stats
86W - 86L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Breeziz
Jormungandr
13
0 / 4 / 1
8,036
618
8,820
11,646
9,470
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
SloppyDunch
Bellona
14
2 / 1 / 0
8,914
686
8,168
10,030
9,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 1
7,866
605
3,788
11,074
4,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
XxAcetackxX
Hachiman
14
4 / 2 / 3
9,360
720
8,569
8,819
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 0 / 5
9,539
734
6,574
6,065
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 0 / 6
8,880
683
9,734
9,242
9,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
8
8
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Breeziz
Jormungandr
0
4
1
0.13
L
Bellona
SloppyDunch
Bellona
2
1
0
2
W
Hachiman
XxAcetackxX
Hachiman
4
2
3
2.75
W
2
0
5
4.5
W
2
0
6
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,776
Damage
24,877
32,750
Taken
24,126
24,274
Mitigated
16,728
5,956
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Breeziz
Jormungandr
8,820
962
0
855
11,646
9,470
0
3,946
6,808
38,437
0
L
Bellona
SloppyDunch
Bellona
8,168
1,940
0
2,107
10,030
9,935
0
4,056
5,292
0
33,114
W
Hachiman
XxAcetackxX
Hachiman
8,569
6,346
636
1,780
8,819
3,895
1,136
3,353
5,076
0
24,434
W
6,574
280
2,865
3,375
6,065
2,839
407
1,918
3,905
56,716
600
W
9,734
1,122
0
1,331
9,242
9,994
0
3,170
5,557
17,993
1,944
L
3,788
1,036
0
2,994
11,074
4,869
0
5,336
5,151
0
27,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,816
Gold Earned
27,779
162
Minions Killed
168
0
Camps Cleared
0
654,759
Distance Traveled
727,115
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,036
618
46
4
0
227,222
2
L
Bellona
8,914
686
57
4
0
239,870
7
W
Hachiman
9,360
720
34
3
0
219,217
2
W
Ra
9,539
734
120
9
0
269,612
0
W
Ymir
8,880
683
14
1
0
238,286
0
L
Nut
7,866
605
59
5
0
187,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role