Player Matchup

Atlas
Atlas
Drkgamer666
Atlas
Level 124
God Stats
1W - 1L
1,753 SR
Queue Stats
200W - 26L
1,875 Elo+
Party 2
Ix Chel
Ix Chel
FraggyShaggy
Ix Chel
Level 122
God Stats
7W - 3L
1,862 SR
Queue Stats
182W - 35L
1,802 Elo+
Party 2
Ishtar
Ishtar
L0custKiller27
Ishtar
Level 154
God Stats
3W - 5L
1,241 SR
Queue Stats
329W - 341L
1,493 Elo+
Solo
Vulcan
Vulcan
LinkzChaos
Vulcan
Level 117
God Stats
12W - 2L
1,933 SR
Queue Stats
183W - 45L
1,692 Elo+
Party 2
Hun Batz
Hun Batz
Rukai Werewolf
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 142L
1,547 Elo+
Solo
Team Averages
Level 125
1,658 SR
1,682 Elo+

VS

Team Averages
Level 131
1,615 SR
1,513 Elo+
Odin
Odin
Fat Damon7186
Odin
Level 100
God Stats
6W - 2L
1,957 SR
Queue Stats
314W - 327L
1,553 Elo+
Party 1
Atlas
Atlas
I1LU51ONR4V3R
Atlas
Level 155
God Stats
8W - 5L
1,607 SR
Queue Stats
385W - 387L
1,497 Elo+
Solo
Sylvanus
Sylvanus
MrBlackBauer
Sylvanus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 63L
1,458 Elo+
Solo
Medusa
Medusa
Scoprio
Medusa
Level 101
God Stats
1W - 1L
1,691 SR
Queue Stats
68W - 68L
1,533 Elo+
Solo
Agni
Agni
Skimpy J
Agni
Level 149
God Stats
2W - 4L
1,320 SR
Queue Stats
185W - 196L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
6,365
1,061
4,352
8,007
5,691
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ix Chel
FraggyShaggy
Ix Chel
12
3 / 4 / 2
6,304
1,051
4,906
6,870
2,926
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 2
5,494
916
5,138
6,207
2,538
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
LinkzChaos
Vulcan
10
2 / 3 / 3
5,598
933
5,399
5,421
2,671
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
1
0 / 0 / 0
1,460
243
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 10
5,932
989
4,108
7,024
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
4 / 2 / 4
6,407
1,068
5,133
6,682
6,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
MrBlackBauer
Sylvanus
10
0 / 1 / 10
5,939
990
2,130
8,306
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Scoprio
Medusa
13
5 / 1 / 6
6,842
1,140
6,401
4,945
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
11
2 / 2 / 9
6,361
1,060
5,619
5,124
2,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
8
Kills
12
12
Deaths
8
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
1
2
10
3
L
Ix Chel
FraggyShaggy
Ix Chel
3
4
2
1
W
4
2
4
3
L
1
2
2
1
L
Vulcan
LinkzChaos
Vulcan
2
3
3
1.17
W
Sylvanus
MrBlackBauer
Sylvanus
0
1
10
5
L
Hun Batz
0
0
0
0
W
Medusa
Scoprio
Medusa
5
1
6
8
W
Agni
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,795
Damage
23,391
26,505
Taken
32,081
13,826
Mitigated
24,371
6,037
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,352
1,436
350
1,035
8,007
5,691
0
3,530
4,182
10,540
0
W
4,108
141
727
1,365
7,024
5,645
0
2,641
4,383
68
6,928
L
Ix Chel
FraggyShaggy
Ix Chel
4,906
671
1,451
1,137
6,870
2,926
0
3,245
3,583
12,719
442
W
5,133
1,268
297
1,427
6,682
6,391
0
3,845
2,837
8,227
0
L
5,138
2,168
319
1,565
6,207
2,538
0
2,735
3,393
0
9,165
L
Vulcan
LinkzChaos
Vulcan
5,399
2,225
0
180
5,421
2,671
0
3,371
1,922
7,272
0
W
Sylvanus
MrBlackBauer
Sylvanus
2,130
383
3,775
3,422
8,306
8,098
0
4,577
3,729
4,204
0
L
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Scoprio
Medusa
6,401
1,803
121
347
4,945
2,134
0
1,805
3,140
0
23,882
W
Agni
5,619
117
444
64
5,124
2,103
228
1,589
3,535
10,537
366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,221
Gold Earned
31,481
55
Minions Killed
74
0
Camps Cleared
0
476,078
Distance Traveled
611,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,365
1,061
12
2
0
119,304
0
W
Odin
5,932
989
12
2
0
137,561
0
L
Ix Chel
6,304
1,051
22
4
0
108,375
0
W
Atlas
6,407
1,068
9
2
0
122,381
0
L
Ishtar
5,494
916
17
3
0
108,776
0
L
Vulcan
5,598
933
4
1
0
139,623
0
W
Sylvanus
5,939
990
3
1
0
105,294
0
L
Hun Batz
1,460
243
0
0
0
0
0
W
Medusa
6,842
1,140
40
7
0
121,148
0
W
Agni
6,361
1,060
10
2
0
124,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role