Player Matchup

Pele
Pele
 
Pele
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
GLITTERTlTZZ
Merlin
Level 125
God Stats
7W - 2L
1,625 SR
Queue Stats
133W - 165L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
Klappingch33ks_1
Gilgamesh
Level 24
God Stats
1W - 1L
1,286 SR
Queue Stats
24W - 28L
1,336 Elo+
Party 2
Awilix
Awilix
shepherd746funny
Awilix
Level 123
God Stats
1W - 0L
1,062 SR
Queue Stats
23W - 21L
1,385 Elo+
Party 2
Poseidon
Poseidon
テオにゃん0820
Poseidon
Level 60
God Stats
10W - 8L
1,579 SR
Queue Stats
746W - 769L
1,480 Elo+
Solo
Team Averages
Level 77
1,410 SR
1,416 Elo+

VS

Team Averages
Level 74
1,497 SR
1,391 Elo+
Skadi
Skadi
Hawkeye GSH
Skadi
Level 56
God Stats
1W - 3L
1,402 SR
Queue Stats
55W - 66L
1,411 Elo+
Solo
Poseidon
Poseidon
OCoffinDodgerO
Poseidon
Level 67
God Stats
1W - 3L
1,263 SR
Queue Stats
134W - 127L
1,422 Elo+
Party 3
Hades
Hades
TatuZ35
Hades
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,372 Elo+
Solo
Nike
Nike
boarder225911
Nike
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 137L
1,428 Elo+
Party 3
Hera
Hera
franmioz
Hera
Level 73
God Stats
0W - 1L
1,818 SR
Queue Stats
40W - 83L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 0 / 7
7,907
791
3,778
7,590
6,201
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
15
2 / 0 / 13
8,407
841
11,901
3,903
1,901
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
14
4 / 1 / 9
8,318
832
6,177
13,054
7,746
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
7 / 1 / 4
9,031
903
4,405
6,642
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
1 / 1 / 11
8,689
869
6,471
6,336
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
6,382
638
5,064
4,527
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
13
0 / 3 / 1
6,447
645
8,704
6,016
2,387
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
TatuZ35
Hades
11
1 / 4 / 1
6,446
645
6,726
9,472
6,449
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 2
7,041
704
9,178
12,454
9,238
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
12
1 / 3 / 0
6,934
693
1,973
4,175
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
16
Kills
3
3
Deaths
16
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
7
5.5
W
Merlin
2
0
13
8.5
L
0
1
0
0
W
Gilgamesh
4
1
9
8.5
L
Poseidon
0
3
1
0.17
L
Hades
TatuZ35
Hades
1
4
1
0.38
L
1
5
2
0.4
L
Hera
1
3
0
0.33
W
7
1
4
9
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,732
Damage
31,645
37,525
Taken
36,644
21,117
Mitigated
21,557
16,743
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,778
596
670
409
7,590
6,201
0
3,636
3,790
443
8,505
W
Merlin
11,901
0
817
294
3,903
1,901
500
1,952
1,859
19,720
143
L
5,064
1,615
199
235
4,527
2,053
0
2,220
2,307
0
12,095
W
Gilgamesh
6,177
1,020
5,333
6,249
13,054
7,746
108
6,015
6,849
4
9,830
L
Poseidon
8,704
1,042
138
272
6,016
2,387
0
2,822
3,194
17,387
0
L
Hades
TatuZ35
Hades
6,726
552
543
2,778
9,472
6,449
0
4,171
5,301
9,890
0
L
9,178
1,096
821
1,417
12,454
9,238
0
6,051
6,403
2,616
15,541
L
Hera
1,973
498
212
153
4,175
1,430
0
3,065
1,110
10,020
0
W
4,405
1,159
0
463
6,642
2,832
158
3,656
2,726
0
9,145
W
6,471
318
597
1,911
6,336
2,437
0
2,978
3,222
34,218
215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,352
Gold Earned
33,250
127
Minions Killed
76
0
Camps Cleared
0
1,008,535
Distance Traveled
748,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,907
791
15
2
0
220,707
0
W
Merlin
8,407
841
23
2
0
200,831
0
L
Skadi
6,382
638
10
1
0
137,011
0
W
Gilgamesh
8,318
832
8
1
0
187,735
0
L
Poseidon
6,447
645
17
2
0
179,336
0
L
Hades
6,446
645
11
1
0
155,011
0
L
Nike
7,041
704
23
2
0
151,381
0
L
Hera
6,934
693
15
2
0
125,904
0
W
Awilix
9,031
903
10
1
0
216,122
0
W
Poseidon
8,689
869
71
7
0
183,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role