Player Matchup

Charon
Charon
Gaburoon
Charon
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,645 Elo+
Party 3
Nu Wa
Nu Wa
LeqIoo
Nu Wa
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,385 Elo+
Party 2
Neith
Neith
Tivi420
Neith
Level 120
God Stats
0W - 2L
1,482 SR
Queue Stats
2W - 5L
1,645 Elo+
Party 3
Camazotz
Camazotz
jokerumbrellabtr
Camazotz
Level 148
God Stats
0W - 2L
1,310 SR
Queue Stats
78W - 101L
1,437 Elo+
Party 2
Odin
Odin
yung_goku99
Odin
Level 117
God Stats
3W - 2L
1,698 SR
Queue Stats
95W - 117L
1,475 Elo+
Party 2
Team Averages
Level 119
1,498 SR
1,518 Elo+

VS

Team Averages
Level 153
1,607 SR
1,458 Elo+
Atlas
Atlas
ErrantWorm
Atlas
Level 146
God Stats
1W - 0L
1,685 SR
Queue Stats
6W - 11L
1,393 Elo+
Party 1
Apollo
Apollo
Fleischemann
Apollo
Level 176
God Stats
18W - 10L
1,674 SR
Queue Stats
244W - 236L
1,562 Elo+
Solo
The Morrigan
The Morrigan
RoseofLove
The Morrigan
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,465 Elo+
Party 1
Bellona
Bellona
StallingX2
Bellona
Level 184
God Stats
2W - 1L
1,610 SR
Queue Stats
8W - 15L
1,369 Elo+
Party 1
Bastet
Bastet
krizzmo
Bastet
Level 105
God Stats
20W - 18L
1,564 SR
Queue Stats
152W - 150L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Gaburoon
Charon
8
0 / 1 / 0
4,987
453
2,321
6,169
4,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
LeqIoo
Nu Wa
11
0 / 0 / 0
5,827
530
5,959
3,953
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Tivi420
Neith
8
0 / 1 / 0
4,661
424
5,359
4,816
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
4,944
449
2,398
11,498
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
4,663
424
3,632
10,228
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
2 / 0 / 1
6,259
569
3,338
6,263
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
11
0 / 0 / 2
5,646
513
3,518
6,384
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
RoseofLove
The Morrigan
11
1 / 0 / 0
5,975
543
1,447
4,929
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
StallingX2
Bellona
11
6 / 0 / 3
6,893
627
7,702
10,179
9,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
krizzmo
Bastet
11
3 / 0 / 3
6,093
554
6,074
8,632
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
0
1
2.5
W
Apollo
0
0
2
1
L
Charon
Gaburoon
Charon
0
1
0
0
L
Nu Wa
LeqIoo
Nu Wa
0
0
0
0
W
The Morrigan
RoseofLove
The Morrigan
1
0
0
1
W
Bellona
StallingX2
Bellona
6
0
3
7.5
L
Neith
Tivi420
Neith
0
1
0
0
L
0
5
0
0
W
Bastet
krizzmo
Bastet
3
0
3
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,669
Damage
22,079
36,664
Taken
36,387
18,456
Mitigated
21,190
10,777
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
3,338
1,264
0
1,798
6,263
4,793
0
1,313
4,950
23,508
792
W
Apollo
3,518
2,060
0
4,159
6,384
2,209
0
1,803
4,581
0
55,671
L
Charon
Gaburoon
Charon
2,321
296
0
472
6,169
4,123
0
1,192
4,977
15,191
1,327
L
Nu Wa
LeqIoo
Nu Wa
5,959
1,213
0
380
3,953
1,126
0
812
2,951
51,035
1,792
W
The Morrigan
RoseofLove
The Morrigan
1,447
240
0
0
4,929
1,505
0
2,109
2,820
40,905
423
W
Bellona
StallingX2
Bellona
7,702
2,609
0
3,951
10,179
9,503
0
1,439
8,143
0
44,030
L
Neith
Tivi420
Neith
5,359
544
0
1,587
4,816
1,561
0
1,496
3,320
0
32,602
L
2,398
157
0
5,059
11,498
3,441
0
463
10,958
0
31,770
W
Bastet
krizzmo
Bastet
6,074
2,083
0
2,663
8,632
3,180
0
1,530
7,027
0
40,130
L
3,632
1,118
0
3,279
10,228
8,205
0
414
9,814
0
20,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,082
Gold Earned
30,866
249
Minions Killed
359
0
Camps Cleared
0
1,013,376
Distance Traveled
1,070,646
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,259
569
38
3
0
212,815
0
W
Apollo
5,646
513
94
9
0
191,373
3
L
Charon
4,987
453
22
2
0
208,363
2
L
Nu Wa
5,827
530
85
8
0
206,270
2
W
The Morrigan
5,975
543
90
8
0
201,753
0
W
Bellona
6,893
627
76
7
0
209,911
0
L
Neith
4,661
424
55
5
0
190,408
2
L
Camazotz
4,944
449
58
5
0
225,462
0
W
Bastet
6,093
554
61
6
0
254,794
0
L
Odin
4,663
424
29
3
0
182,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role