Player Matchup

Achilles
Achilles
Fullmetal4268
Achilles
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 41L
1,458 Elo+
Solo
Agni
Agni
Sannnky
Agni
Level 38
God Stats
1W - 1L
1,249 SR
Queue Stats
47W - 55L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
The__Audacity__
Ao Kuang
Level 39
God Stats
26W - 17L
1,686 SR
Queue Stats
302W - 263L
1,498 Elo+
Solo
Atlas
Atlas
nizorp
Atlas
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 28L
1,471 Elo+
Party 2
Skadi
Skadi
tybjay
Skadi
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 28L
1,471 Elo+
Party 2
Team Averages
Level 53
1,487 SR
1,460 Elo+

VS

Team Averages
Level 37
1,507 SR
1,493 Elo+
Anubis
Anubis
CarlosLO420
Anubis
Level 7
God Stats
0W - 2L
1,506 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ares
Ares
Hooper_Dunker42
Ares
Level 43
God Stats
1W - 2L
1,409 SR
Queue Stats
83W - 85L
1,467 Elo+
Solo
Izanami
Izanami
IPYLON
Izanami
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 190L
1,500 Elo+
Party 1
Fenrir
Fenrir
Sam AngT
Fenrir
Level 4
God Stats
2W - 3L
1,620 SR
Queue Stats
110W - 135L
1,500 Elo+
Party 1
Nemesis
Nemesis
lKEK0l
Nemesis
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
114W - 119L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fullmetal4268
Achilles
12
3 / 0 / 0
7,228
602
4,728
9,884
9,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
Sannnky
Agni
12
6 / 2 / 1
7,779
648
4,846
6,803
2,191
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
14
3 / 0 / 2
7,333
611
2,755
6,963
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
nizorp
Atlas
10
1 / 1 / 6
6,439
537
4,000
8,068
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
tybjay
Skadi
12
6 / 0 / 1
6,898
575
8,668
2,656
1,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 9 / 2
5,347
446
2,312
8,821
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 1 / 0
5,704
475
2,400
9,554
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
IPYLON
Izanami
7
0 / 6 / 0
4,780
398
567
6,507
2,185
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Sam AngT
Fenrir
9
0 / 3 / 0
5,338
445
3,855
6,454
4,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
lKEK0l
Nemesis
13
2 / 0 / 0
6,826
569
3,840
9,476
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
19
Kills
3
3
Deaths
19
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
9
2
0.11
W
Achilles
Fullmetal4268
Achilles
3
0
0
3
L
1
1
0
1
L
Izanami
IPYLON
Izanami
0
6
0
0
L
Fenrir
Sam AngT
Fenrir
0
3
0
0
W
Agni
Sannnky
Agni
6
2
1
3.25
W
Ao Kuang
3
0
2
4
L
Nemesis
lKEK0l
Nemesis
2
0
0
2
W
Atlas
nizorp
Atlas
1
1
6
4
W
Skadi
tybjay
Skadi
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,997
Damage
12,974
34,374
Taken
40,812
20,394
Mitigated
21,476
13,786
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,312
481
0
246
8,821
3,436
0
5,449
3,372
18,333
0
W
Achilles
Fullmetal4268
Achilles
4,728
2,004
0
3,844
9,884
9,462
0
100
9,211
0
41,818
L
2,400
220
0
1,420
9,554
7,209
0
2,082
7,472
23,159
1,283
L
Izanami
IPYLON
Izanami
567
555
0
80
6,507
2,185
0
1,953
4,554
0
14,502
L
Fenrir
Sam AngT
Fenrir
3,855
534
0
902
6,454
4,190
0
0
6,454
0
18,299
W
Agni
Sannnky
Agni
4,846
190
0
2,197
6,803
2,191
375
1,063
5,740
53,195
2,379
W
Ao Kuang
2,755
1,230
0
3,773
6,963
2,740
0
552
6,411
45,365
16,986
L
Nemesis
lKEK0l
Nemesis
3,840
1,481
0
1,475
9,476
4,456
0
1,923
7,553
0
58,585
W
Atlas
nizorp
Atlas
4,000
1,465
104
2,373
8,068
4,996
280
2,101
5,967
20,449
0
W
Skadi
tybjay
Skadi
8,668
4,550
0
1,495
2,656
1,005
520
786
1,870
0
45,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,677
Gold Earned
27,995
328
Minions Killed
204
0
Camps Cleared
0
1,203,747
Distance Traveled
1,189,724
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,347
446
34
3
0
189,625
1
W
Achilles
7,228
602
62
5
0
194,481
0
L
Ares
5,704
475
27
2
0
267,233
0
L
Izanami
4,780
398
25
2
0
182,458
0
L
Fenrir
5,338
445
26
2
0
249,119
0
W
Agni
7,779
648
83
7
0
231,591
0
W
Ao Kuang
7,333
611
107
9
0
293,465
0
L
Nemesis
6,826
569
92
8
0
301,289
2
W
Atlas
6,439
537
32
3
0
244,943
1
W
Skadi
6,898
575
44
4
0
239,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role