Player Matchup

Surtr
Surtr
EnviedNexus
Surtr
Level 125
God Stats
1W - 1L
1,805 SR
Queue Stats
147W - 121L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
FlatCapScopes
Danzaburou
Level 128
God Stats
9W - 6L
1,662 SR
Queue Stats
179W - 150L
1,593 Elo+
Solo
Maui
Maui
TrippieRaven
Maui
Level 104
God Stats
1W - 3L
1,464 SR
Queue Stats
191W - 165L
1,590 Elo+
Party 2
Charon
Charon
Ya boy Mr Clean
Charon
Level 159
God Stats
0W - 2L
1,566 SR
Queue Stats
29W - 36L
1,523 Elo+
Solo
Loki
Loki
Yoi-Ki
Loki
Level 93
God Stats
3W - 3L
1,400 SR
Queue Stats
113W - 89L
1,598 Elo+
Solo
Team Averages
Level 122
1,579 SR
1,573 Elo+

VS

Team Averages
Level 130
1,543 SR
1,547 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
KazumiD
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 108L
1,514 Elo+
Party 1
Ullr
Ullr
Ruikan
Ullr
Level 148
God Stats
4W - 2L
1,682 SR
Queue Stats
54W - 45L
1,558 Elo+
Party 1
Bellona
Bellona
Vampirefiredark
Bellona
Level 99
God Stats
3W - 0L
1,735 SR
Queue Stats
116W - 91L
1,607 Elo+
Solo
Nemesis
Nemesis
thanaed
Nemesis
Level 129
God Stats
2W - 1L
1,298 SR
Queue Stats
128W - 99L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,962
592
2,015
4,371
2,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Danzaburou
FlatCapScopes
Danzaburou
6
2 / 1 / 1
3,759
752
2,586
2,909
988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 1 / 2
3,874
775
1,420
4,254
2,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 1
3,410
682
2,081
2,046
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Loki
Yoi-Ki
Loki
6
1 / 1 / 0
3,461
692
1,160
3,630
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
5
0 / 3 / 2
3,092
618
1,176
4,371
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hel
7
0 / 1 / 0
3,668
734
1,078
3,349
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ullr
Ruikan
Ullr
6
2 / 0 / 1
3,548
710
2,501
3,275
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 1
4,037
807
3,141
3,638
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Nemesis
thanaed
Nemesis
7
2 / 0 / 1
3,787
757
1,678
3,840
1,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
5
5
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
3
2
0.33
L
0
2
0
0
L
Danzaburou
FlatCapScopes
Danzaburou
2
1
1
2.5
W
Hel
0
1
0
0
W
Ullr
Ruikan
Ullr
2
0
1
2.5
L
1
1
2
2
W
1
0
1
1.5
L
0
0
1
0.5
L
Loki
Yoi-Ki
Loki
1
1
0
1
W
Nemesis
thanaed
Nemesis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,262
Damage
9,574
17,210
Taken
18,473
7,307
Mitigated
7,532
6,135
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
1,176
193
0
720
4,371
2,733
0
666
3,705
9,108
0
L
2,015
912
0
1,353
4,371
2,168
0
0
4,371
107
11,779
L
Danzaburou
FlatCapScopes
Danzaburou
2,586
1,018
0
641
2,909
988
0
234
2,589
0
20,234
W
Hel
1,078
84
248
1,334
3,349
878
0
1,202
1,965
21,677
0
W
Ullr
Ruikan
Ullr
2,501
803
0
980
3,275
1,071
0
725
2,550
0
17,582
L
1,420
522
0
1,783
4,254
2,199
0
431
3,661
8,829
0
W
3,141
1,774
0
2,363
3,638
1,814
0
74
3,253
0
24,479
L
2,081
562
0
526
2,046
980
0
791
1,255
14,238
0
L
Loki
Yoi-Ki
Loki
1,160
355
0
1,832
3,630
972
0
504
3,080
0
18,093
W
Nemesis
thanaed
Nemesis
1,678
756
0
1,810
3,840
1,036
0
592
3,114
0
18,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,466
Gold Earned
18,132
129
Minions Killed
187
0
Camps Cleared
0
446,490
Distance Traveled
518,293
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,092
618
21
4
0
95,800
2
L
Surtr
2,962
592
24
5
0
63,979
0
L
Danzaburou
3,759
752
32
6
0
80,626
0
W
Hel
3,668
734
44
9
0
98,943
0
W
Ullr
3,548
710
25
5
0
95,857
0
L
Maui
3,874
775
7
1
0
94,239
0
W
Bellona
4,037
807
54
11
0
104,221
0
L
Charon
3,410
682
23
5
0
92,491
0
L
Loki
3,461
692
43
9
0
115,155
0
W
Nemesis
3,787
757
43
9
0
123,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role