Player Matchup

Athena
Athena
Blitzballer
Athena
Level 52
God Stats
3W - 1L
1,642 SR
Queue Stats
79W - 60L
1,510 Elo+
Solo
Kali
Kali
Hipofix
Kali
Level 18
God Stats
1W - 0L
1,598 SR
Queue Stats
5W - 4L
1,487 Elo+
Party 2
Xbalanque
Xbalanque
JunglerIsMean
Xbalanque
Level 76
God Stats
2W - 2L
1,581 SR
Queue Stats
48W - 49L
1,474 Elo+
Solo
Serqet
Serqet
JustJahir
Serqet
Level 105
God Stats
5W - 1L
1,728 SR
Queue Stats
19W - 24L
1,450 Elo+
Party 2
Janus
Janus
OriginaLK-A-O-S-
Janus
Level 69
God Stats
8W - 11L
1,328 SR
Queue Stats
218W - 229L
1,465 Elo+
Solo
Team Averages
Level 64
1,576 SR
1,477 Elo+

VS

Team Averages
Level 69
1,607 SR
1,456 Elo+
Merlin
Merlin
Gingerhollow
Merlin
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
356W - 388L
1,491 Elo+
Party 1
Camazotz
Camazotz
Glorphys
Camazotz
Level 121
God Stats
6W - 2L
1,860 SR
Queue Stats
376W - 406L
1,497 Elo+
Party 1
Bacchus
Bacchus
GodsDrunkest
Bacchus
Level 49
God Stats
27W - 19L
1,630 SR
Queue Stats
286W - 301L
1,490 Elo+
Party 1
Bellona
Bellona
KrakatoaDaGod
Bellona
Level 39
God Stats
54W - 65L
1,652 SR
Queue Stats
319W - 332L
1,462 Elo+
Party 1
Neith
Neith
TooEazyBroo
Neith
Level 73
God Stats
16W - 26L
1,392 SR
Queue Stats
214W - 267L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 0 / 6
8,707
1,244
6,361
9,532
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
Hipofix
Kali
13
3 / 1 / 3
8,323
1,189
6,945
7,436
3,688
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
JunglerIsMean
Xbalanque
14
4 / 1 / 6
8,599
1,228
14,987
5,505
2,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
JustJahir
Serqet
13
2 / 0 / 7
8,382
1,197
9,211
6,149
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 2 / 9
7,787
1,112
10,203
4,484
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

334

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 0 / 3
7,688
1,098
6,631
5,814
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Glorphys
Camazotz
12
1 / 3 / 2
7,555
1,079
5,010
10,843
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
GodsDrunkest
Bacchus
13
0 / 5 / 3
7,887
1,127
6,123
13,362
17,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
13
2 / 2 / 2
8,029
1,147
7,553
17,879
19,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 1
7,227
1,032
4,559
2,701
1,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
11
Kills
4
4
Deaths
11
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
2
0
6
5
L
Merlin
0
0
3
1.5
L
Camazotz
Glorphys
Camazotz
1
3
2
0.67
L
Bacchus
GodsDrunkest
Bacchus
0
5
3
0.3
W
Kali
Hipofix
Kali
3
1
3
4.5
W
Xbalanque
JunglerIsMean
Xbalanque
4
1
6
7
W
Serqet
JustJahir
Serqet
2
0
7
5.5
L
Bellona
2
2
2
1.5
W
0
2
9
2.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,707
Damage
29,876
33,106
Taken
50,599
24,142
Mitigated
43,911
4,431
Healing
4,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,361
1,770
0
817
9,532
12,165
0
3,516
6,016
10,510
271
L
Merlin
6,631
403
0
0
5,814
2,090
0
1,765
3,939
24,744
990
L
Camazotz
Glorphys
Camazotz
5,010
1,477
0
2,107
10,843
4,064
0
2,857
7,730
0
16,280
L
Bacchus
GodsDrunkest
Bacchus
6,123
963
0
940
13,362
17,464
0
3,785
9,130
19,782
0
W
Kali
Hipofix
Kali
6,945
3,534
0
1,007
7,436
3,688
0
2,685
4,751
0
20,035
W
Xbalanque
JunglerIsMean
Xbalanque
14,987
9,913
0
2,254
5,505
2,525
0
1,973
3,532
0
28,571
W
Serqet
JustJahir
Serqet
9,211
2,184
0
146
6,149
3,770
0
2,976
3,173
0
18,408
L
Bellona
7,553
1,049
0
1,545
17,879
19,279
0
5,989
10,948
1,172
10,122
W
10,203
532
0
207
4,484
1,994
0
2,144
2,340
26,993
0
L
4,559
1,356
0
137
2,701
1,014
0
834
1,859
0
8,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,798
Gold Earned
38,386
138
Minions Killed
139
6
Camps Cleared
3
795,299
Distance Traveled
673,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,707
1,244
8
1
0
150,623
0
L
Merlin
7,688
1,098
70
10
1
149,332
0
L
Camazotz
7,555
1,079
18
3
0
150,681
0
L
Bacchus
7,887
1,127
30
4
0
136,535
0
W
Kali
8,323
1,189
24
3
1
172,590
0
W
Xbalanque
8,599
1,228
28
4
2
141,389
0
W
Serqet
8,382
1,197
29
4
3
180,467
0
L
Bellona
8,029
1,147
9
1
1
153,579
0
W
Janus
7,787
1,112
49
7
0
150,230
0
L
Neith
7,227
1,032
12
2
1
83,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role