Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dbug217
Bastet
Level 156
God Stats
30W - 39L
1,440 SR
Queue Stats
130W - 158L
1,585 Elo+
Solo
Nox
Nox
Skyy_Love25
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,430 Elo+
Solo
Team Averages
Level 124
1,480 SR
1,505 Elo+

VS

Team Averages
Level 137
1,580 SR
1,428 Elo+
Ah Puch
Ah Puch
ElVari17
Ah Puch
Level 157
God Stats
2W - 0L
1,740 SR
Queue Stats
17W - 15L
1,285 Elo+
Party 1
Horus
Horus
Espi11
Horus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 1
Cupid
Cupid
xSecto
Cupid
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 4 / 3
6,524
652
4,872
13,563
10,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Dbug217
Bastet
11
0 / 4 / 3
6,827
683
9,845
10,525
5,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 0
7,597
760
6,242
6,397
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElVari17
Ah Puch
14
2 / 1 / 6
8,412
841
11,578
8,350
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Espi11
Horus
13
2 / 1 / 5
7,620
762
5,948
9,786
6,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
xSecto
Cupid
13
5 / 1 / 4
8,590
859
7,053
8,828
3,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
9
9
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
3
0.38
L
Bastet
Dbug217
Bastet
0
4
3
0.38
W
Ah Puch
ElVari17
Ah Puch
2
1
6
5
W
Horus
Espi11
Horus
2
1
5
4.5
L
3
1
0
3
W
Cupid
xSecto
Cupid
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,959
Damage
24,579
30,485
Taken
26,964
19,152
Mitigated
13,706
5,884
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,872
1,650
502
1,967
13,563
10,904
0
6,611
6,596
0
13,191
L
Bastet
Dbug217
Bastet
9,845
1,324
0
3,300
10,525
5,274
0
2,122
8,011
0
27,688
W
Ah Puch
ElVari17
Ah Puch
11,578
170
0
2,322
8,350
3,575
297
2,048
6,126
48,247
1,892
W
Horus
Espi11
Horus
5,948
2,912
973
4,099
9,786
6,613
169
1,893
7,705
0
13,398
L
6,242
320
0
115
6,397
2,974
0
2,629
3,707
22,718
0
W
Cupid
xSecto
Cupid
7,053
4,272
193
3,108
8,828
3,518
93
1,776
6,883
0
27,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,948
Gold Earned
24,622
113
Minions Killed
164
0
Camps Cleared
0
630,374
Distance Traveled
627,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,524
652
18
2
0
206,528
0
L
Bastet
6,827
683
43
4
0
224,376
0
W
Ah Puch
8,412
841
77
8
0
199,895
0
W
Horus
7,620
762
26
3
0
226,883
0
L
Nox
7,597
760
52
5
0
199,470
0
W
Cupid
8,590
859
61
6
0
200,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role