Player Matchup

Jormungandr
Jormungandr
Reeves3334
Jormungandr
Level 135
God Stats
6W - 7L
1,218 SR
Queue Stats
211W - 207L
1,542 Elo+
Solo
Izanami
Izanami
SpartanFrom313
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 3
Janus
Janus
WimbledonTheGod
Janus
Level 137
God Stats
2W - 2L
1,334 SR
Queue Stats
165W - 148L
1,531 Elo+
Party 1
Erlang Shen
Erlang Shen
XternalPacemaker
Erlang Shen
Level 198
God Stats
2W - 1L
1,581 SR
Queue Stats
132W - 134L
1,572 Elo+
Party 3
Ymir
Ymir
beeraden22
Ymir
Level 126
God Stats
11W - 5L
1,786 SR
Queue Stats
190W - 163L
1,537 Elo+
Party 1
Team Averages
Level 124
1,484 SR
1,536 Elo+

VS

Team Averages
Level 117
1,632 SR
1,561 Elo+
Maman Brigitte
Maman Brigitte
Knifepalm
Maman Brigitte
Level 163
God Stats
4W - 4L
1,500 SR
Queue Stats
184W - 116L
1,665 Elo+
Solo
Ne Zha
Ne Zha
PipeSabe
Ne Zha
Level 154
God Stats
4W - 4L
1,660 SR
Queue Stats
352W - 320L
1,493 Elo+
Solo
Anhur
Anhur
Yovaz
Anhur
Level 28
God Stats
4W - 5L
1,723 SR
Queue Stats
10W - 9L
1,547 Elo+
Party 2
Zeus
Zeus
acousticlime
Zeus
Level 123
God Stats
2W - 9L
1,362 SR
Queue Stats
256W - 291L
1,548 Elo+
Party 2
Athena
Athena
fakeydrakey
Athena
Level 117
God Stats
7W - 5L
1,913 SR
Queue Stats
207W - 225L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Reeves3334
Jormungandr
13
1 / 2 / 2
7,767
555
5,145
9,882
6,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 1 / 1
8,595
614
9,543
7,649
2,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 4 / 2
7,871
562
7,822
9,306
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
XternalPacemaker
Erlang Shen
15
4 / 0 / 3
8,924
637
5,991
12,895
7,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 6
8,349
596
4,809
10,140
8,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Knifepalm
Maman Brigitte
14
2 / 1 / 0
8,256
590
5,859
10,098
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
PipeSabe
Ne Zha
13
3 / 4 / 1
7,111
508
6,979
12,046
5,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Yovaz
Anhur
13
1 / 1 / 0
7,269
519
4,844
11,058
3,769
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 1
6,970
498
7,158
8,713
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
10
0 / 1 / 0
6,261
447
2,309
11,987
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
7
7
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Knifepalm
Maman Brigitte
2
1
0
2
L
Ne Zha
PipeSabe
Ne Zha
3
4
1
0.88
W
Jormungandr
Reeves3334
Jormungandr
1
2
2
1
W
3
1
1
3.5
W
3
4
2
1
W
Erlang Shen
XternalPacemaker
Erlang Shen
4
0
3
5.5
L
Anhur
Yovaz
Anhur
1
1
0
1
L
1
6
1
0.25
W
2
0
6
5
L
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,310
Damage
27,149
49,872
Taken
53,902
28,145
Mitigated
25,808
18,717
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Knifepalm
Maman Brigitte
5,859
472
0
2,823
10,098
3,750
0
3,431
6,667
51,920
2,355
L
Ne Zha
PipeSabe
Ne Zha
6,979
1,808
0
1,481
12,046
5,450
0
4,477
7,306
0
49,820
W
Jormungandr
Reeves3334
Jormungandr
5,145
759
0
2,380
9,882
6,852
0
4,983
4,288
47,062
998
W
9,543
7,019
0
3,316
7,649
2,055
672
593
7,056
0
88,957
W
7,822
750
0
500
9,306
3,336
0
3,225
6,081
46,064
0
W
Erlang Shen
XternalPacemaker
Erlang Shen
5,991
3,205
0
9,254
12,895
7,017
661
2,342
10,476
0
83,329
L
Anhur
Yovaz
Anhur
4,844
4,013
0
4,405
11,058
3,769
0
1,071
9,955
0
55,203
L
7,158
1,137
0
750
8,713
3,025
0
4,118
4,369
43,534
0
W
4,809
711
0
3,267
10,140
8,885
217
3,765
6,375
27,951
3,628
L
Athena
2,309
439
109
2,075
11,987
9,814
0
3,389
8,464
29,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,506
Gold Earned
35,867
476
Minions Killed
427
0
Camps Cleared
0
1,377,536
Distance Traveled
1,424,857
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
8,256
590
117
8
0
296,868
0
L
Ne Zha
7,111
508
76
5
0
289,076
0
W
Jormungandr
7,767
555
75
5
0
249,504
4
W
Izanami
8,595
614
143
10
0
266,761
2
W
Janus
7,871
562
86
6
0
262,905
0
W
Erlang Shen
8,924
637
132
9
0
311,168
0
L
Anhur
7,269
519
116
8
0
258,992
0
L
Zeus
6,970
498
72
5
0
248,212
0
W
Ymir
8,349
596
40
3
0
287,198
1
L
Athena
6,261
447
46
3
0
331,709
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role