Player Matchup

Martichoras
Martichoras
CHOBIS CHINO
Martichoras
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 156L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
Obbyconquer
Cthulhu
Level 103
God Stats
1W - 0L
1,754 SR
Queue Stats
95W - 86L
1,595 Elo+
Solo
Chaac
Chaac
PROFARES
Chaac
Level 185
God Stats
3W - 1L
1,594 SR
Queue Stats
304W - 280L
1,605 Elo+
Party 2
Fenrir
Fenrir
TheCrabtastic
Fenrir
Level 156
God Stats
6W - 6L
1,589 SR
Queue Stats
142W - 149L
1,525 Elo+
Party 4
Jormungandr
Jormungandr
joawesomeman
Jormungandr
Level 129
God Stats
14W - 7L
1,673 SR
Queue Stats
120W - 114L
1,513 Elo+
Party 4
Team Averages
Level 143
1,622 SR
1,552 Elo+

VS

Team Averages
Level 143
1,376 SR
1,584 Elo+
Neith
Neith
ChappiePlez
Neith
Level 159
God Stats
0W - 2L
1,095 SR
Queue Stats
115W - 93L
1,611 Elo+
Party 1
Sol
Sol
Ender4408
Sol
Level 135
God Stats
5W - 5L
1,518 SR
Queue Stats
87W - 73L
1,590 Elo+
Party 3
Anubis
Anubis
Kalkos7
Anubis
Level 147
God Stats
4W - 6L
1,518 SR
Queue Stats
36W - 37L
1,545 Elo+
Solo
Thor
Thor
KermitDeicide
Thor
Level 146
God Stats
0W - 3L
1,271 SR
Queue Stats
73W - 60L
1,583 Elo+
Party 3
King Arthur
King Arthur
NATURALBORNK1LA
King Arthur
Level 129
God Stats
7W - 4L
1,478 SR
Queue Stats
66W - 57L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CHOBIS CHINO
Martichoras
13
0 / 2 / 1
7,264
519
2,746
7,539
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Obbyconquer
Cthulhu
11
1 / 1 / 5
7,167
512
3,766
10,274
7,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
PROFARES
Chaac
14
1 / 0 / 2
8,425
602
7,667
14,697
8,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 3
8,045
575
7,280
12,122
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
joawesomeman
Jormungandr
13
3 / 2 / 6
7,653
547
8,382
8,964
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,450
532
9,416
9,368
3,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 0 / 0
7,531
538
5,420
6,277
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Kalkos7
Anubis
12
3 / 4 / 2
7,037
503
4,935
7,916
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 0
6,087
435
2,004
10,580
6,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
NATURALBORNK1LA
King Arthur
11
1 / 3 / 0
6,438
460
6,618
12,427
11,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
12
Kills
6
6
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Martichoras
CHOBIS CHINO
Martichoras
0
2
1
0.25
L
1
2
2
1
L
1
0
0
1
L
Anubis
Kalkos7
Anubis
3
4
2
1
L
0
3
0
0
L
King Arthur
NATURALBORNK1LA
King Arthur
1
3
0
0.33
W
Cthulhu
Obbyconquer
Cthulhu
1
1
5
3.5
W
Chaac
PROFARES
Chaac
1
0
2
2
W
7
1
3
8.5
W
Jormungandr
joawesomeman
Jormungandr
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,841
Damage
28,393
53,596
Taken
46,568
29,631
Mitigated
27,643
16,683
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
CHOBIS CHINO
Martichoras
2,746
873
0
1,323
7,539
2,805
0
5,937
1,602
0
60,386
L
9,416
4,361
0
2,603
9,368
3,788
0
5,501
3,867
0
71,105
L
5,420
2,130
0
2,835
6,277
2,332
0
709
5,568
67,003
4,884
L
Anubis
Kalkos7
Anubis
4,935
146
82
1,388
7,916
3,370
33
1,770
6,146
49,562
0
L
2,004
49
0
2,208
10,580
6,507
0
3,570
7,010
0
33,735
L
King Arthur
NATURALBORNK1LA
King Arthur
6,618
1,329
0
1,110
12,427
11,646
0
562
11,865
0
49,852
W
Cthulhu
Obbyconquer
Cthulhu
3,766
304
531
1,527
10,274
7,717
0
2,068
8,206
24,787
0
W
Chaac
PROFARES
Chaac
7,667
2,460
0
9,939
14,697
8,391
597
382
14,315
0
78,114
W
7,280
2,266
0
2,863
12,122
6,029
0
1,170
10,952
0
61,338
W
Jormungandr
joawesomeman
Jormungandr
8,382
1,876
0
500
8,964
4,689
0
874
8,090
52,895
1,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,554
Gold Earned
34,543
461
Minions Killed
441
0
Camps Cleared
0
1,437,178
Distance Traveled
1,345,924
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,264
519
112
8
0
253,673
3
L
Neith
7,450
532
111
8
0
253,818
5
L
Sol
7,531
538
127
9
0
276,013
3
L
Anubis
7,037
503
89
6
0
259,846
1
L
Thor
6,087
435
38
3
0
276,268
4
L
King Arthur
6,438
460
76
5
0
279,979
0
W
Cthulhu
7,167
512
39
3
0
294,736
0
W
Chaac
8,425
602
123
9
0
274,760
3
W
Fenrir
8,045
575
83
6
0
329,421
4
W
Jormungandr
7,653
547
104
7
0
284,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role