Player Matchup

Bastet
Bastet
Envy2ndSin
Bastet
Level 123
God Stats
31W - 20L
1,563 SR
Queue Stats
85W - 68L
1,452 Elo+
Solo
The Morrigan
The Morrigan
FrAnTiC7019
The Morrigan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 120L
1,468 Elo+
Solo
Anubis
Anubis
FreshKlaffy
Anubis
Level 107
God Stats
4W - 16L
1,384 SR
Queue Stats
60W - 59L
1,495 Elo+
Solo
Eset
Eset
SS_Crazyhector
Eset
Level 58
God Stats
1W - 4L
1,380 SR
Queue Stats
100W - 88L
1,454 Elo+
Party 2
Charybdis
Charybdis
Yourexiled
Charybdis
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 73L
1,533 Elo+
Party 2
Team Averages
Level 96
1,465 SR
1,480 Elo+

VS

Team Averages
Level 68
1,440 SR
1,394 Elo+
Surtr
Surtr
SPTxBlueBerry-_-
Surtr
Level 28
God Stats
21W - 22L
1,308 SR
Queue Stats
37W - 44L
1,333 Elo+
Party 1
Terra
Terra
Shell_overlord
Terra
Level 102
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 3L
1,373 Elo+
Party 3
Sol
Sol
Sinneth
Sol
Level 75
God Stats
53W - 50L
1,552 SR
Queue Stats
419W - 416L
1,491 Elo+
Solo
Thanatos
Thanatos
Xx_CamiloPro_xX-
Thanatos
Level 48
God Stats
6W - 12L
1,284 SR
Queue Stats
30W - 40L
1,311 Elo+
Party 1
Horus
Horus
thesirbob
Horus
Level 89
God Stats
1W - 0L
1,327 SR
Queue Stats
55W - 48L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Envy2ndSin
Bastet
11
2 / 1 / 0
5,852
532
6,206
9,450
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Morrigan
FrAnTiC7019
The Morrigan
10
1 / 4 / 0
5,815
529
3,328
4,337
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
10
1 / 3 / 0
5,773
525
3,912
6,425
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 2 / 2
5,401
491
2,833
6,186
3,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Yourexiled
Charybdis
9
2 / 2 / 1
5,522
502
4,425
7,989
2,465
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,843
622
2,896
6,539
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 2
6,659
605
3,381
6,038
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
11
1 / 2 / 3
6,591
599
4,941
6,796
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 1 / 3
6,055
550
5,412
10,244
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
thesirbob
Horus
9
3 / 2 / 3
6,399
582
4,855
9,234
6,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
12
12
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
Envy2ndSin
Bastet
2
1
0
2
L
The Morrigan
FrAnTiC7019
The Morrigan
1
4
0
0.25
L
Anubis
1
3
0
0.33
W
1
0
1
1.5
L
0
2
2
0.5
W
3
1
2
4
W
Sol
1
2
3
1.25
W
4
1
3
5.5
L
Charybdis
Yourexiled
Charybdis
2
2
1
1.25
W
Horus
thesirbob
Horus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,704
Damage
21,485
34,387
Taken
38,851
12,691
Mitigated
18,910
8,920
Healing
18,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Envy2ndSin
Bastet
6,206
1,583
0
4,141
9,450
2,754
0
688
8,686
0
41,039
L
The Morrigan
FrAnTiC7019
The Morrigan
3,328
867
0
741
4,337
1,403
0
1,426
2,668
36,755
76
L
Anubis
3,912
108
0
740
6,425
2,487
0
145
6,280
35,060
0
W
2,896
1,072
0
3,417
6,539
2,871
120
2,450
4,089
949
39,139
L
2,833
308
246
1,306
6,186
3,582
0
3,081
3,063
21,467
57
W
3,381
395
272
1,364
6,038
3,108
0
1,926
4,112
33,918
1,061
W
Sol
4,941
2,831
0
2,956
6,796
2,001
481
1,224
5,572
46,836
5,655
W
5,412
1,413
0
7,426
10,244
4,318
0
1,514
8,730
0
40,199
L
Charybdis
Yourexiled
Charybdis
4,425
1,835
0
1,746
7,989
2,465
493
2,461
5,486
0
36,770
W
Horus
thesirbob
Horus
4,855
1,743
808
2,681
9,234
6,612
0
2,902
6,332
0
13,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,363
Gold Earned
32,547
270
Minions Killed
296
0
Camps Cleared
0
1,050,638
Distance Traveled
1,106,228
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,852
532
69
6
0
279,038
0
L
The Morrigan
5,815
529
59
5
0
207,508
0
L
Anubis
5,773
525
64
6
0
180,351
0
W
Surtr
6,843
622
65
6
0
194,151
0
L
Eset
5,401
491
21
2
0
199,855
0
W
Terra
6,659
605
78
7
0
225,592
0
W
Sol
6,591
599
90
8
0
215,850
0
W
Thanatos
6,055
550
49
4
0
243,412
0
L
Charybdis
5,522
502
57
5
0
183,886
0
W
Horus
6,399
582
14
1
0
227,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role