Player Matchup

Jing Wei
Jing Wei
ArishaDoll
Jing Wei
Level 102
God Stats
3W - 1L
1,672 SR
Queue Stats
5W - 2L
1,704 Elo+
Party 1
Nu Wa
Nu Wa
Corn-hollio69
Nu Wa
Level 144
God Stats
30W - 26L
1,560 SR
Queue Stats
92W - 91L
1,488 Elo+
Solo
Mercury
Mercury
Heutia
Mercury
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,387 Elo+
Solo
Charon
Charon
Meowlim4972
Charon
Level 62
God Stats
2W - 0L
1,791 SR
Queue Stats
5W - 2L
1,704 Elo+
Party 1
Gilgamesh
Gilgamesh
TechyLobster870
Gilgamesh
Level 127
God Stats
115W - 88L
1,633 SR
Queue Stats
445W - 447L
1,522 Elo+
Solo
Team Averages
Level 106
1,631 SR
1,561 Elo+

VS

Team Averages
Level 139
1,548 SR
1,474 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AnnaWilliams4eva
Nut
Level 106
God Stats
22W - 26L
1,509 SR
Queue Stats
92W - 97L
1,429 Elo+
Solo
Sylvanus
Sylvanus
Creedam
Sylvanus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,614 Elo+
Party 2
Scylla
Scylla
OGSunWukong
Scylla
Level 159
God Stats
3W - 3L
1,730 SR
Queue Stats
115W - 134L
1,465 Elo+
Solo
Tyr
Tyr
SershMo
Tyr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArishaDoll
Jing Wei
14
1 / 1 / 1
7,532
942
2,526
4,880
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 0 / 3
6,632
829
12,402
2,053
852
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Heutia
Mercury
11
0 / 2 / 1
6,168
771
3,132
6,168
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
12
1 / 0 / 2
6,379
797
6,901
7,259
6,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
TechyLobster870
Gilgamesh
12
2 / 0 / 1
6,473
809
4,444
8,818
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 1
6,027
753
5,060
7,218
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 0
5,769
721
917
3,031
1,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Creedam
Sylvanus
11
0 / 0 / 1
6,537
817
3,862
10,748
7,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
14
2 / 0 / 0
6,946
868
4,024
4,335
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
11
1 / 2 / 0
6,043
755
4,541
9,662
6,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
4
Kills
3
3
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
1
0.5
L
0
1
0
0
W
Jing Wei
ArishaDoll
Jing Wei
1
1
1
1.5
W
0
0
3
1.5
L
Sylvanus
Creedam
Sylvanus
0
0
1
0.5
W
Mercury
Heutia
Mercury
0
2
1
0.25
W
Charon
1
0
2
2
L
Scylla
2
0
0
2
L
Tyr
1
2
0
0.5
W
Gilgamesh
TechyLobster870
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,405
Damage
18,404
29,178
Taken
34,994
19,024
Mitigated
20,230
6,810
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,060
239
3,335
4,395
7,218
3,126
0
3,915
3,131
22,457
0
L
917
274
0
0
3,031
1,016
102
745
2,167
0
5,929
W
Jing Wei
ArishaDoll
Jing Wei
2,526
1,635
0
1,184
4,880
2,255
1,023
1,204
3,562
0
28,284
W
12,402
5,728
0
369
2,053
852
0
1,203
810
32,660
173
L
Sylvanus
Creedam
Sylvanus
3,862
1,141
2,167
3,255
10,748
7,788
0
7,414
3,298
15,197
0
W
Mercury
Heutia
Mercury
3,132
867
0
610
6,168
2,552
599
4,083
1,865
0
12,036
W
Charon
6,901
1,482
0
3,468
7,259
6,671
436
2,993
4,266
13,563
0
L
Scylla
4,024
227
0
500
4,335
1,488
0
1,370
2,924
22,232
801
L
Tyr
4,541
548
0
874
9,662
6,812
0
5,776
3,721
0
8,575
W
Gilgamesh
TechyLobster870
Gilgamesh
4,444
1,209
0
1,179
8,818
6,694
311
2,976
5,842
0
13,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,184
Gold Earned
31,322
178
Minions Killed
151
0
Camps Cleared
0
861,730
Distance Traveled
687,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,027
753
48
6
0
161,291
0
L
Nut
5,769
721
16
2
0
65,239
0
W
Jing Wei
7,532
942
71
9
0
160,990
0
W
Nu Wa
6,632
829
64
8
0
153,526
0
L
Sylvanus
6,537
817
21
3
0
140,706
0
W
Mercury
6,168
771
17
2
0
181,795
0
W
Charon
6,379
797
11
1
0
175,963
0
L
Scylla
6,946
868
54
7
0
151,272
0
L
Tyr
6,043
755
12
2
0
168,883
0
W
Gilgamesh
6,473
809
15
2
0
189,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role