Player Matchup

Mulan
Mulan
 
Mulan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
FIIAspectIIF
Agni
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 94L
1,604 Elo+
Party 2
Izanami
Izanami
FIISpongeIIF
Izanami
Level 12
God Stats
4W - 3L
1,524 SR
Queue Stats
12W - 9L
1,555 Elo+
Party 2
Xing Tian
Xing Tian
Moistmailman
Xing Tian
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,355 Elo+
Party 4
Thor
Thor
Multiojuice
Thor
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 17L
1,390 Elo+
Party 4
Team Averages
Level 75
1,505 SR
1,481 Elo+

VS

Team Averages
Level 100
1,586 SR
1,534 Elo+
Lancelot
Lancelot
Asura_World
Lancelot
Level 89
God Stats
25W - 19L
1,688 SR
Queue Stats
268W - 222L
1,476 Elo+
Party 1
Bellona
Bellona
FetalLemmings
Bellona
Level 136
God Stats
4W - 2L
1,484 SR
Queue Stats
74W - 64L
1,586 Elo+
Party 3
Ymir
Ymir
SgtMorningWoode
Ymir
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 75L
1,597 Elo+
Party 3
Anhur
Anhur
SpiderMonky2003
Anhur
Level 105
God Stats
34W - 26L
1,642 SR
Queue Stats
321W - 280L
1,458 Elo+
Party 1
Hera
Hera
Toxicbill-
Hera
Level 144
God Stats
70W - 63L
1,613 SR
Queue Stats
414W - 385L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 4 / 6
7,836
560
7,249
13,814
9,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 5
7,641
546
8,707
8,901
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
FIISpongeIIF
Izanami
13
1 / 2 / 5
6,718
480
6,580
10,049
3,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Moistmailman
Xing Tian
13
2 / 1 / 8
7,363
526
3,774
11,414
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
8 / 1 / 6
8,148
582
9,644
11,792
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Asura_World
Lancelot
10
1 / 3 / 1
6,117
437
2,708
7,360
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
14
5 / 4 / 1
8,466
605
14,223
18,012
17,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 2
6,865
490
4,804
15,427
12,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 1 / 0
7,543
539
8,858
9,962
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 1
7,812
558
6,550
6,100
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
16
Kills
10
10
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
4
6
1.25
L
Lancelot
Asura_World
Lancelot
1
3
1
0.5
W
3
2
5
2.75
W
Izanami
FIISpongeIIF
Izanami
1
2
5
1.75
L
Bellona
5
4
1
1.38
W
Xing Tian
Moistmailman
Xing Tian
2
1
8
6
W
8
1
6
11
L
0
6
2
0.17
L
2
1
0
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,954
Damage
37,143
55,970
Taken
56,861
31,987
Mitigated
38,611
12,000
Healing
17,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,249
1,553
0
4,382
13,814
9,963
0
232
13,542
0
50,932
L
Lancelot
Asura_World
Lancelot
2,708
556
0
2,817
7,360
2,961
90
332
6,930
0
34,112
W
8,707
723
0
625
8,901
3,734
0
4,732
3,877
67,626
502
W
Izanami
FIISpongeIIF
Izanami
6,580
4,572
0
3,992
10,049
3,070
0
1,089
8,960
0
64,208
L
Bellona
14,223
5,495
0
6,857
18,012
17,536
152
2,616
14,638
0
62,106
W
Xing Tian
Moistmailman
Xing Tian
3,774
332
0
1,671
11,414
9,414
0
2,641
8,765
21,796
1,536
W
9,644
3,018
0
1,330
11,792
5,806
0
1,729
9,869
0
56,671
L
4,804
1,263
0
2,075
15,427
12,455
0
4,785
10,642
23,608
728
L
8,858
5,251
0
5,337
9,962
3,593
0
652
9,310
0
72,303
L
6,550
1,051
0
0
6,100
2,066
167
3,406
2,653
52,270
593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,706
Gold Earned
36,803
404
Minions Killed
405
0
Camps Cleared
0
1,423,003
Distance Traveled
1,223,804
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,836
560
79
6
0
246,289
6
L
Lancelot
6,117
437
58
4
0
243,659
1
W
Agni
7,641
546
112
8
0
295,299
1
W
Izanami
6,718
480
97
7
0
265,195
0
L
Bellona
8,466
605
84
6
0
276,533
2
W
Xing Tian
7,363
526
33
2
0
297,770
6
W
Thor
8,148
582
83
6
0
318,450
0
L
Ymir
6,865
490
32
2
0
237,906
0
L
Anhur
7,543
539
120
9
0
244,782
2
L
Hera
7,812
558
111
8
0
220,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role